mirror of
https://github.com/wu736139669/OzgGameRPG.git
synced 2026-08-05 06:24:38 +00:00
战斗系统的技能部分完成
This commit is contained in:
@@ -109,6 +109,10 @@ public:
|
||||
void attack(RPGBaseRole* attackObjData, RPGBaseRole* targetObjData); //player或怪物执行攻击
|
||||
void attackResults(CCNode* sender, void* data); //回调,计算攻击后的结果
|
||||
|
||||
//技能
|
||||
void skill(RPGBaseRole* attackObjData, RPGBaseRole* targetObjData); //player或怪物执行技能
|
||||
void skillResults(CCNode* sender, void* data); //回调,计算攻击后的结果
|
||||
|
||||
//道具
|
||||
void useItem(RPGBaseRole* useItemObjData, RPGBaseRole* targetObjData); //player执行使用道具
|
||||
void useItemResults(CCNode* sender, void* data); //回调,计算使用道具后的结果
|
||||
|
||||
Reference in New Issue
Block a user