diff --git a/Classes/RPGBattleSceneLayer.cpp b/Classes/RPGBattleSceneLayer.cpp index 3a453e3..3a64c6d 100755 --- a/Classes/RPGBattleSceneLayer.cpp +++ b/Classes/RPGBattleSceneLayer.cpp @@ -352,7 +352,7 @@ CCScene* RPGBattleSceneLayer::scene() void RPGBattleSceneLayer::update(float delta) { - float progressSpeed = 1.0; + float progressSpeed = 0.3; CCMenu *mainMenu = (CCMenu*)this->getChildByTag(kRPGBattleSceneLayerTagMainMenu); CCMenuItemSprite *menuPause = (CCMenuItemSprite*)mainMenu->getChildByTag(kRPGBattleSceneLayerTagMainMenuPause);