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//
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// GameCfg.h
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// OzgGameRPG
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//
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// Created by ozg on 14-3-18.
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//
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//
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#ifndef OzgGameRPG_GameCfg_h
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#define OzgGameRPG_GameCfg_h
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#define GAME_SYS_DB "db.sys" //系统数据库
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#define GAME_SCENE 0.5 //场景切换的时间
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#define GAME_TMX_ROLE_WIDTH 32.0
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#define GAME_TMX_ROLE_HEIGHT 32.0
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#define GAME_PLAYER_MOVESPEED 0.5
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#define GAME_INIT_SQL "insert into save_data (map_id, player_to_x, player_to_y, player_direction, items) values(1, 14.5, 9.5, 'down', '[]');"
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#endif
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