Debug
Win32
Debug
ARM
Release
Win32
Release
ARM
{2ac777ca-2d3b-41c8-98ac-b6ed1a4b0988}
OzgGameRPG
en-US
11.0
true
OzgGameRPG_$(Configuration)_$(Platform).xap
true
Application
true
v110_wp80
Application
true
v110_wp80
Application
false
true
v110_wp80
Application
false
true
v110_wp80
false
$(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\
false
$(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\
false
$(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\
false
$(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\
PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)
Use
pch.h
$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)
true
$(IntDir)$(TargetName).pch
4267;4251;4244;4453;%(DisableSpecificWarnings)
pch.h
d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies)
false
ole32.lib;%(IgnoreSpecificDefaultLibraries)
/IGNORE:4264 %(AdditionalOptions)
Default
..\..\..\cocos2dx\platform\third_party\wp8\libraries\x86
PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)
Use
pch.h
$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)
true
$(IntDir)$(TargetName).pch
4267;4251;4244;4453;%(DisableSpecificWarnings)
pch.h
d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies)
false
ole32.lib;%(IgnoreSpecificDefaultLibraries)
/IGNORE:4264 %(AdditionalOptions)
..\..\..\cocos2dx\platform\third_party\wp8\libraries\x86
PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)
Use
pch.h
$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)
true
$(IntDir)$(TargetName).pch
4267;4251;4244;4453;%(DisableSpecificWarnings)
pch.h
d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies)
false
ole32.lib;%(IgnoreSpecificDefaultLibraries)
/IGNORE:4264 %(AdditionalOptions)
Default
..\..\..\cocos2dx\platform\third_party\wp8\libraries\arm
PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)
Use
pch.h
$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)
true
$(IntDir)$(TargetName).pch
4267;4251;4244;4453;%(DisableSpecificWarnings)
pch.h
d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies)
false
ole32.lib;%(IgnoreSpecificDefaultLibraries)
/IGNORE:4264 %(AdditionalOptions)
..\..\..\cocos2dx\platform\third_party\wp8\libraries\arm
true
false
Designer
Create
Create
Create
Create
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{b04642cc-e2c3-4388-8eb9-19ba3922060c}
{3ad76ea1-d698-40d2-b04d-d9ab8171f40b}
<_CustomResource Include="..\Resources\**\*">
Assets\Resources\%(RecursiveDir)%(FileName)%(Extension)
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
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true
true
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true
true
true
true
true