Debug Win32 Debug ARM Release Win32 Release ARM {2ac777ca-2d3b-41c8-98ac-b6ed1a4b0988} OzgGameRPG en-US 11.0 true OzgGameRPG_$(Configuration)_$(Platform).xap true Application true v110_wp80 Application true v110_wp80 Application false true v110_wp80 Application false true v110_wp80 false $(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false $(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false $(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false $(SolutionDir)WP8\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions) Use pch.h $(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories) true $(IntDir)$(TargetName).pch 4267;4251;4244;4453;%(DisableSpecificWarnings) pch.h d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies) false ole32.lib;%(IgnoreSpecificDefaultLibraries) /IGNORE:4264 %(AdditionalOptions) Default ..\..\..\cocos2dx\platform\third_party\wp8\libraries\x86 PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions) Use pch.h $(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories) true $(IntDir)$(TargetName).pch 4267;4251;4244;4453;%(DisableSpecificWarnings) pch.h d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies) false ole32.lib;%(IgnoreSpecificDefaultLibraries) /IGNORE:4264 %(AdditionalOptions) ..\..\..\cocos2dx\platform\third_party\wp8\libraries\x86 PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions) Use pch.h $(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories) true $(IntDir)$(TargetName).pch 4267;4251;4244;4453;%(DisableSpecificWarnings) pch.h d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies) false ole32.lib;%(IgnoreSpecificDefaultLibraries) /IGNORE:4264 %(AdditionalOptions) Default ..\..\..\cocos2dx\platform\third_party\wp8\libraries\arm PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions) Use pch.h $(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories) true $(IntDir)$(TargetName).pch 4267;4251;4244;4453;%(DisableSpecificWarnings) pch.h d3d11.lib;libEGL_phone.lib;libGLESv2_phone.lib;%(AdditionalDependencies) false ole32.lib;%(IgnoreSpecificDefaultLibraries) /IGNORE:4264 %(AdditionalOptions) ..\..\..\cocos2dx\platform\third_party\wp8\libraries\arm true false Designer Create Create Create Create {871aadce-3905-48ef-ac2b-c67c335b0dcc} {72ddd46b-55b1-4531-9eea-72081acbcaa2} {a5ce59f9-2785-4e08-bd3c-0f370eeca439} {b04642cc-e2c3-4388-8eb9-19ba3922060c} {3ad76ea1-d698-40d2-b04d-d9ab8171f40b} <_CustomResource Include="..\Resources\**\*"> Assets\Resources\%(RecursiveDir)%(FileName)%(Extension) true true true true true true true true true true true true true true true true true true true true true true true true true