Files
OzgGameRPG/Resources/map_01.tmx
T
2014-04-07 17:00:28 +08:00

54 lines
2.5 KiB
XML
Executable File

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="30" height="20" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="map" tilewidth="32" tileheight="32">
<image source="map.png" width="512" height="512"/>
</tileset>
<layer name="bg" width="30" height="20">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="house" width="30" height="20">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="obstacles" width="30" height="20">
<object name="obstacle1" x="416" y="256" width="64" height="64"/>
<object name="wall1" x="0" y="0" width="448" height="32"/>
<object name="wall2" x="480" y="0" width="480" height="32"/>
<object name="wall3" x="0" y="32" width="32" height="256"/>
<object name="wall4" x="0" y="320" width="32" height="288"/>
<object name="wall5" x="0" y="608" width="960" height="32"/>
<object name="wall6" x="928" y="32" width="32" height="576"/>
<object name="obstacle10" x="672" y="64" width="32" height="32"/>
<object name="obstacle11" x="768" y="96" width="32" height="32"/>
<object name="obstacle8" x="288" y="64" width="32" height="32"/>
<object name="obstacle9" x="448" y="160" width="32" height="32"/>
<object name="obstacle7" x="704" y="256" width="160" height="32"/>
<object name="obstacle6" x="704" y="320" width="160" height="32"/>
<object name="obstacle5" x="576" y="416" width="32" height="32"/>
<object name="obstacle2" x="384" y="512" width="192" height="64"/>
<object name="obstacle3" x="128" y="512" width="32" height="32"/>
<object name="obstacle4" x="288" y="512" width="32" height="32"/>
</objectgroup>
<objectgroup name="transitions" width="30" height="20">
<object name="map02" x="0" y="288" width="32" height="32">
<properties>
<property name="map_id" value="2"/>
<property name="player_direction" value="left"/>
<property name="player_to_x" value="28.0"/>
<property name="player_to_y" value="10.0"/>
</properties>
</object>
<object name="map03" x="448" y="0" width="32" height="32">
<properties>
<property name="map_id" value="3"/>
<property name="player_direction" value="up"/>
<property name="player_to_x" value="8.0"/>
<property name="player_to_y" value="1.0"/>
</properties>
</object>
</objectgroup>
</map>