修改一些细节

This commit is contained in:
wu736139669
2015-07-01 11:34:15 +08:00
parent 93ee7a6da2
commit bfe1a8fbd1
18 changed files with 232 additions and 1257 deletions
+10 -25
View File
@@ -49,11 +49,8 @@ void Scene_Welcome::onEnter()
#endif
CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
// UIImageView* logoImg = dynamic_cast<UIImageView*>(ul->getWidgetByName("Logo"));
// logoImg->setPosition(ccp(logoImg->getPosition().x,visibleSize.height-200));
//设置是否显示其他登陆按钮.
if (GameShare_Data::shareData()->getUserUUID() != "") {
@@ -87,7 +84,7 @@ void Scene_Welcome::onEnter()
void Scene_Welcome::onEnterTransitionDidFinish()
{
// GameShare_NetSystem::ShareNetSystem()->NetSystem_HTTPRequest("http://raw.github.com/minggo/AssetsManagerTest/master/version","0");
requestLoadData();
// requestLoadData();
//requestLoadData();
}
bool Scene_Welcome::init()
@@ -123,11 +120,11 @@ bool Scene_Welcome::init()
CCNotificationCenter::sharedNotificationCenter()->addObserver(this, callfuncO_selector(Scene_Welcome::sinaLoginSuccess), kSinaLoginSuccess, NULL);
CCNotificationCenter::sharedNotificationCenter()->addObserver(this, callfuncO_selector(Scene_Welcome::loginFail), kLoginFail, NULL);
for (int i = 1; i <= 5; i++) {
CCString str;
str.initWithFormat("medal600001_%d", i);
CCUserDefault::sharedUserDefault() -> setIntegerForKey(str.getCString(), 0);
}
// for (int i = 1; i <= 5; i++) {
// CCString str;
// str.initWithFormat("medal600001_%d", i);
// CCUserDefault::sharedUserDefault() -> setIntegerForKey(str.getCString(), 0);
// }
CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
@@ -183,7 +180,7 @@ void Scene_Welcome::setBtnState(bool isLogin)
qqLoginBtn->setTouchEnabled(false);
sinaLoginBtn->setTouchEnabled(true);
qqLoginBtn->setVisible(false);
sinaLoginBtn->setVisible(true);
sinaLoginBtn->setVisible(false);
noLoginBtn->setTextures("./CocoStudioResources/btn_17.png", "./CocoStudioResources/btn_17.png", "");
noLoginBtn->setPosition(ccp(visibleSize.width/2, noLoginBtn->getPosition().y));
}
@@ -239,25 +236,13 @@ void Scene_Welcome::startGameSinaLogin(cocos2d::CCObject *object)
}
void Scene_Welcome::startGameNoLogin(cocos2d::CCObject *object){
// ((UIButton*)object)->setTouchEnable(false);
// GameShare_Global::shareGlobal()->loginType = LoginType_Tourist;
#if CC_TARGET_PLATFORM == CC_PLATFORM_IOS
// UILayer *ul1 = UILayer::create();
// this -> addChild(ul1);
// std::string str = GameShare_Data::shareData()->getUserUUID();
// UILabel *label = UILabel::create();
// label ->setText(str.c_str());
// label -> setPosition(ccp(350, 400));
// label -> setColor(ccBLACK);
// label -> setScale(2);
// ul -> addWidget(label);
// label -> runAction(CCSequence::create(CCDelayTime::create(3), CCRemoveSelf::create(),NULL));
if (GameShare_Data::shareData()->getUserUUID() != "") {
CPlayerInfoMan::sharedInstance().setLoginPreson(false);
//requestLoadData();
CPlayerInfoMan::sharedInstance().getPlayerInfo().strUuId = GameShare_Data::shareData()->getUserUUID();
CPlayerInfoMan::sharedInstance().RequestPlayerInfo();
SinaInterface::shareInstant()->getFriend();