// // GameLinkerGuideLayer.h // OnceAgain // // Created by xiaohai on 14-5-6. // // #ifndef __OnceAgain__GameLinkerGuideLayer__ #define __OnceAgain__GameLinkerGuideLayer__ #include "cocos2d.h" #include "CocosGUI.h" #include "cocos-ext.h" USING_NS_CC_EXT; USING_NS_CC; class GameLinkerGuideLayer : public CCLayer { public: GameLinkerGuideLayer(){}; ~GameLinkerGuideLayer(){}; static CCScene* createScene(); virtual bool init(); // virtual void registerWithTouchDispatcher(); // virtual bool ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent); CREATE_FUNC(GameLinkerGuideLayer); private: void initData(); void BindingUIItems(); void loopAnimaton(); void lineHind(); void checkFingerPoint(float a); public: //外部调用接口 private: //绑定ui UILayer *ul; UIImageView *finger; UIImageView *line_1; UIImageView *line_2; UIImageView *endImg; CCPoint fingerPoint; private: //网络请求接口 private: //网络数据 }; #endif /* defined(__OnceAgain__GameLinkerGuideLayer__) */