// // GameShare_Global.cpp // OnceAgain // // Created by mac on 14-2-28. // // #include "GameShare_Global.h" GameShare_Global* GameShare_Global::m_shareGlobal = NULL; GameShare_Global* GameShare_Global::shareGlobal() { if (m_shareGlobal == NULL) { m_shareGlobal = new GameShare_Global(); } return m_shareGlobal; } GameShare_Global::~GameShare_Global() { delete m_shareGlobal; m_shareGlobal = NULL; } void GameShare_Global::reSet() { // sinaID = ""; loginType = LoginType_Tourist; // riceNum = 0; gameType = Game_Null; }