Files
2014-08-20 16:15:02 +08:00

33 lines
504 B
C++

#include "BaseData.h"
USING_NS_CC;
CBaseData::CBaseData()
{
mnAnger = 0;
mnScore = 0;
mnContinueNum = 0;
mnCrazyContinueNum = 0;
mbGenBomb = 0;
mMode = eNoneMode;
mbUseBomb = false;
mbNoUsePlayItem = true;
mfLastCrazyTime = -1.f;
}
CBaseData::~CBaseData()
{
// this->flush();
}
void CBaseData::reset()
{
mnAnger = 0;
mnScore = 0;
mnContinueNum = 0;
mnCrazyContinueNum = 0;
mbGenBomb = 0;
mMode = eNoneMode;
mfLastCrazyTime = -1.f;
}