Files
2014-08-20 16:15:02 +08:00

40 lines
1007 B
C++

#ifndef BASE_DATA_H
#define BASE_DATA_H
#include "cocos2d.h"
#include "ComData.h"
class CBaseData : public cocos2d::CCObject
{
//怒气值
CC_SYNTHESIZE(int , mnAnger, Anger);
//分数
CC_SYNTHESIZE(int ,mnScore,Score);
//连击次数
CC_SYNTHESIZE(int , mnContinueNum,ContinueNum);
//疯狂连击次数
CC_SYNTHESIZE(int , mnCrazyContinueNum,CrazyContinueNum);
//是否生成炸弹
CC_SYNTHESIZE(bool , mbGenBomb,GenBomb);
//模式
CC_SYNTHESIZE(ECrazyMode , mMode,Mode);
//////////////////////////////////////////////////////////////////////////
//日常任务计数相关
//是否使用炸弹
CC_SYNTHESIZE(bool,mbUseBomb,UseBomb);
CC_SYNTHESIZE(bool,mbNoUsePlayItem,NoUsePlayItem);
CC_SYNTHESIZE(double,mfLastCrazyTime,LastCrazyTime);
//////////////////////////////////////////////////////////////////////////
virtual void reset();
public:
protected:
CBaseData();
~CBaseData();
//static CFruitData* s_pFruitData;
};
#endif