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https://github.com/wu736139669/SmallGame_Cocos2dx.git
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41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
/********************************************************************
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created: 2014/04/03
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filename: ComData.h
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author: 王少培
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purpose:
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*********************************************************************/
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#ifndef _COM_DATA_H
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#define _COM_DATA_H
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#include "JsonHelper.h"
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#define RAND_GAME_BASE_VAL 100 //随机基本基数
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#define RAND_GAME_BASE_VAL_10000 10000 //随机基本基数
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#define GetVSe CCDirector::sharedDirector()->getVisibleSize()
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#define CCTexAddImage(fileName) CCTextureCache::sharedTextureCache()->addImage(fileName)
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typedef enum{
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eSwitchPause = 0,
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eSwitcResume
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}ESwitchFlag;
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enum ECrazyMode
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{
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eComCrazyMode,
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eSuperCrazyMode,
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eNoneMode,
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};
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//////////////////////////////////////////////////////////////////////////
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//about load the template data
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#define TempFileItemSysGetAll "tempItemSysGetAll.json"
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#define TempFileMoneyInfo "tempItemMoneyInfo.json"
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#define TempFileIntensifySysAllInfo "tempIntensifySysAllInfo.json"
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#define TempFileGameInfo "tempGameInfo.json"
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class ILoadTempData
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{
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public:
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virtual void updataTemplateData(const char* str){};
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virtual void updataTemplateData(CSJson::Value& v){}
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};
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#endif |