Files
2014-08-20 16:15:02 +08:00

39 lines
814 B
C++

//
// GameLayer_NormalScore.h
// OnceAgain
//
// Created by mac on 14-4-17.
//
//
#ifndef __OnceAgain__GameLayer_NormalScore__
#define __OnceAgain__GameLayer_NormalScore__
#include "cocos2d.h"
#include "CocosGUI.h"
#include "cocos-ext.h"
#include "SimpleAudioEngine.h"
#include "GameLayer_Base.h"
//添加命名空间
USING_NS_CC_EXT;
USING_NS_CC;
class GameLayer_NormalScore : public GameLayer_Base {
public:
virtual bool init(void);
~GameLayer_NormalScore(void);
GameLayer_NormalScore(void){};
CREATE_FUNC(GameLayer_NormalScore);
void setMaxAndResult(int max, int result);
private:
// //设置历史最高分.
// void setScoreCallBack();
UILayer* ul;
};
#endif /* defined(__OnceAgain__GameLayer_NormalScore__) */