mirror of
https://github.com/wu736139669/SmallGame_Cocos2dx.git
synced 2026-08-05 06:23:09 +00:00
39 lines
814 B
C++
39 lines
814 B
C++
//
|
|
// GameLayer_NormalScore.h
|
|
// OnceAgain
|
|
//
|
|
// Created by mac on 14-4-17.
|
|
//
|
|
//
|
|
|
|
#ifndef __OnceAgain__GameLayer_NormalScore__
|
|
#define __OnceAgain__GameLayer_NormalScore__
|
|
|
|
#include "cocos2d.h"
|
|
#include "CocosGUI.h"
|
|
#include "cocos-ext.h"
|
|
#include "SimpleAudioEngine.h"
|
|
#include "GameLayer_Base.h"
|
|
//添加命名空间
|
|
USING_NS_CC_EXT;
|
|
USING_NS_CC;
|
|
class GameLayer_NormalScore : public GameLayer_Base {
|
|
|
|
|
|
public:
|
|
virtual bool init(void);
|
|
~GameLayer_NormalScore(void);
|
|
GameLayer_NormalScore(void){};
|
|
CREATE_FUNC(GameLayer_NormalScore);
|
|
void setMaxAndResult(int max, int result);
|
|
|
|
private:
|
|
// //设置历史最高分.
|
|
// void setScoreCallBack();
|
|
UILayer* ul;
|
|
|
|
|
|
};
|
|
|
|
#endif /* defined(__OnceAgain__GameLayer_NormalScore__) */
|