Files
2014-08-20 16:15:02 +08:00

52 lines
913 B
C++

//
// GameWeekRewardLayer.h
// OnceAgain
//
// Created by xiaohai on 14-5-22.
//
//
#ifndef __OnceAgain__GameWeekRewardLayer__
#define __OnceAgain__GameWeekRewardLayer__
#include "cocos2d.h"
#include "CocosGUI.h"
#include "cocos-ext.h"
USING_NS_CC_EXT;
USING_NS_CC;
class GameWeekRewardLayer : public CCLayer
{
public:
GameWeekRewardLayer();
~GameWeekRewardLayer();
static CCScene* createScene();
virtual bool init();
CREATE_FUNC(GameWeekRewardLayer);
private:
void initData();
void BindingUIItems(CCObject *p);
public:
//外部调用接口
private:
//绑定ui
UILayer *ul;
void touchWindow(CCObject* p);
void getWeekRewardBtnClick(CCObject *p);
private:
//网络请求接口
private:
//网络数据
};
#endif /* defined(__OnceAgain__GameWeekRewardLayer__) */