Files
SmallGame_Cocos2dx/Classes/GameMemoryGuideLayer.h
2014-08-20 16:15:02 +08:00

60 lines
1.1 KiB
C++

//
// GameMemoryGuideLayer.h
// OnceAgain
//
// Created by xiaohai on 14-5-6.
//
//
#ifndef __OnceAgain__GameMemoryGuideLayer__
#define __OnceAgain__GameMemoryGuideLayer__
#include "cocos2d.h"
#include "CocosGUI.h"
#include "cocos-ext.h"
USING_NS_CC_EXT;
USING_NS_CC;
class GameMemoryGuideLayer : public CCLayer
{
public:
GameMemoryGuideLayer(){};
~GameMemoryGuideLayer(){};
static CCScene* createScene();
virtual bool init();
CREATE_FUNC(GameMemoryGuideLayer);
private:
void initData();
void BindingUIItems();
void loopAnmitaton();
void anmitionBegin();//动画开始
void allCardClose();
void closeCard(CCNode*p, void* num);
void openCard(CCNode*p, void* num);
void openCardByNum(CCNode*p, void* num);
public:
//外部调用接口
private:
//绑定ui
UILayer *ul;
std::vector<UIImageView*>cardList;
UIImageView *finger;
CCPoint fingerPoint;
private:
//网络请求接口
private:
//网络数据
};
#endif /* defined(__OnceAgain__GameMemoryGuideLayer__) */