mirror of
https://github.com/wu736139669/SmallGame_Cocos2dx.git
synced 2026-08-05 06:23:09 +00:00
127 lines
4.5 KiB
C
127 lines
4.5 KiB
C
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#ifndef _MsgDefine_H_
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#define _MsgDefine_H_
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enum eNetMsgType
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{
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eNetMsgTypePlayerSys = 1,//玩家系统
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eNetMsgTypeMoneySys = 2,//货币系统
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eNetMsgTypeGameSys = 3,//游戏系统
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eNetMsgTypeItemSys = 4,//道具系统
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eNetMsgTypeIntensifySys = 5,//强化系统
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eNetMsgTypeMissionSys = 6,//任务系统
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eNetMsgTypeTitleSys = 7,//称号系统
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eNetMsgTypeMedalSys = 8,//勋章系统
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eNetMsgTypeTestSys = 9,//测试系统.
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eNetMsgTypeMsgSys = 10, //消息系统.
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eNetMsgTypeFriendSys = 11,//好友系统
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eNetMsgTypePk = 12, //pk系统.
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eNetMsgTypeSend = 13, //赠送系统
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eNetMsgTypeBox = 14,//盒子系统
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};
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enum eNetMsgCodePlayerSys
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{
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eNetMsgPlayerSysRegister = 1, //注册
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eNetMsgPlayerSysBugGem = 2, //用户购买宝石
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eNetMsgPlayerSysChgTiLi = 3, //宝石兑换体力
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eNetMsgPlayerSysChgGold = 4, //宝石兑换金币
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eNetMsgPlayerSysAddExp = 5, //增加经验值
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eNetMsgPlayerSysAddGlod = 6, //增加金币
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eNetMsgPlayerSysUpLev = 7, //升级
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eNetMsgPlayerSysGetPlayerInfo = 8, //获取买家信息
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eNetMsgPlayerSysReduceEnergy = 9, //减少体力.
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eNetMsgPlayerSysSetRiceStatus = 10, //设置是否可以收饭
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eNetMsgPlayerSysGetPlayerRiceInfo = 11,
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eNetMsgPlayerSysGetPlayerInfoMore = 12, //获取这个玩家的所有信息
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eNetMsgPlayerSysGetPlayerPkInfoMation = 13, //获取这个玩家的pk信息与勋章
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eNetMsgPlayerSysGetPlayerMoneyInfo = 14 //获取这个玩家的金币信息
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};
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enum eNetMsgCodeGoldSys
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{
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eNetMsgGoldSysGetMoneyTmpInfo = 1, //获取所有货币兑换方案
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eNetMsgGoldSysGetMoneyInfo = 2,//获取所有货币信息
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};
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enum eNetMsgCodeGameSys
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{
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eNetMsgGameSysSetMax = 1, //设置游戏最高分.
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eNetMsgGameSysGetMax = 2, //获取游戏最高分.
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eNetMsgGameSysGetGameInfo = 3, //获取游戏信息.
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};
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enum eNetMsgCodeItemSys
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{
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eNetMsgItemSysGetAll = 1, //获取所有道具.
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eNetMsgItemSysBuy = 2, //购买道具.
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eNetMsgItemSysGetByGame = 3, //获得某款游戏道具.
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eNetMsgItemSysGetPlayerPackage = 4, //取得玩家背包道具
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};
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enum eNetMsgCodeIntensifySys
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{
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eNetMsgCodeIntensifySysLvUp = 1, //强化升级
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eNetMsgCodeIntensifySysGetGameInfo = 2,
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eNetMsgCodeIntensifySysGetPlayGameInfo = 3,
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eNetMsgCodeIntensifySysGetAllInfo = 4,
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eNetMsgCodeIntensifySysGetAllLvInfo = 5
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};
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enum eNetMsgCodeMissionSys
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{
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eNetMsgMissionSysTask = 1, //完成任务
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eNetMsgMissionSysDayTask = 2, //获取每日登录
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eNetMsgMissionSysDayTaskTemp = 3, //获取所有任务
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eNetMsgMissionSysDayTaskSelect = 4,//获取游戏的任务列表
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eNetMsgEveryDay = 5,//每日随机3个
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eNetMsgMissionSysDayTaskComplate = 6,
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eNetMsgMissionSysWeek = 7, //获取周任务
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eNetMsgMissionSysWeeked = 8, //完成周任务
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eNetMsgMissionSysWeekRewardKind = 9,//获取抽奖信息
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eNetMsgMissionSysWeekGetReward = 10 //抽奖
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};
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enum eNetMsgCodeTitleSys
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{
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};
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enum eNetMsgCodeMedalSys
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{
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};
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enum eNetMsgDataState
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{
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eNetMsgDataStateComplete = 1,
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eNetMsgDataStateTimeOut = 2,
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eNetMsgDataStateNone
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};
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enum eNetMsgResCode
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{
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eNetMsgResCodeSucceed = 200, //数据返回
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eNetMsgResMax,
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};
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enum eNetMsgCodeFirendSys {
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eNetMsgFriendSysGetAll = 1, //获取所有好友.
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eNetMsgFriendSysGetTotal = 2, //获取总分排行榜.
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eNetMsgFriendSysGetRankByGame = 3, //获取单个游戏的排行.
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eNetMsgFriendSysSetFriend = 4, //设置好友.
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eNetMsgFriendSysSendInvite = 5, //发生邀请
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eNetMsgFriendSysGetTime = 6//获取更新时间
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};
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enum eNetMsgCodeSendSys {
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eNetMsgSendRice = 1, //赠送体力
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eNetMsgReceiveRice = 2 //收到体力
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};
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enum eNetMsgCodeInfoSys {
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eNetMsgGetAllInfo = 1, //获取消息.
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eNetMsgGetSysInfo = 2, //获取系统消息.
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eNetMsgGetPkInfo = 3, //获取pk消息.
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eNetMsgGetRiceInfo = 4, //获取体力消息.
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eNetMsgReadInfo = 5, //阅读消息.
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eNetMsgReadSysInfo = 6, //阅读系统消息.
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eNetMsgReadPkInfo = 7, //阅读pk消息
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eNetMsgReadRiceInfo = 8, //阅读体力消息.
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eNetMsgGetBePkInfo = 9, //被pk消息.
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eNetMsgGetInfoNum = 10, //获取通知数量.
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};
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enum eNetMsgCodePkSys {
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eNetMsgSendPk = 1, //发出pk
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eNetMsgReceivePk = 2, //接受pk
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};
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#endif |