Files
2014-08-20 16:15:02 +08:00

35 lines
749 B
C++

#ifndef __OnceAgain___NewerGuideRightTouch__
#define __OnceAgain___NewerGuideRightTouch__
#include "cocos2d.h"
#include "CocosGUI.h"
#include "cocos-ext.h"
#include "ComData.h"
#include "BaseData.h"
#include "GameShare_Property.h"
#include <vector>
USING_NS_CC_EXT;
USING_NS_CC;
class CNewerGuideRihgtTouch : public CCNode{
public:
typedef std::vector<CCNode*> VEC_CELL;
public:
CNewerGuideRihgtTouch();
~CNewerGuideRihgtTouch();
virtual void onEnter();
virtual void onExit();
void play();
void rtActCallfunc(CCNode* sender, void* data);
CCActionInterval* actClick();
CREATE_FUNC(CNewerGuideRihgtTouch);
protected:
VEC_CELL mVecCell;
};
#endif /* defined(__OnceAgain__GameLayer_Base__) */