Files
SmallGame_Cocos2dx/Classes/GameLayer/GameLayerFriendTaskCell.h
T
2014-08-20 16:15:02 +08:00

51 lines
1.1 KiB
C++

//
// GameLayerFriendTaskCell.h
// OnceAgain
//
// Created by mac on 14-4-18.
//
//
#ifndef __OnceAgain__GameLayerFriendTaskCell__
#define __OnceAgain__GameLayerFriendTaskCell__
#include "cocos2d.h"
#include "cocos-ext.h"
#include "NetHttpClient.h"
#include "FriendManager.h"
#include "TaskManager.h"
USING_NS_CC;
USING_NS_CC_EXT;
enum eWeekTaskCell {
weekTaskCellTypeNo = 1,
weekTaskCellTypeHave = 2,
weekTaskCellTypeComp = 3,
};
class GameLayerFriendTaskCell : public CCLayer{
public:
GameLayerFriendTaskCell();
~GameLayerFriendTaskCell();
CREATE_FUNC(GameLayerFriendTaskCell);
virtual bool init();
//设置任务详情.
void requestReward(CCObject*p);
void setCallBack(CCObject *p, SEL_CallFunc call);
void btnClickcallBack(CCObject *p);
void setCellInfo(sWeekTask data);
private:
UILayer* cellLyaer;
CCObject *target;
SEL_CallFunc callBack;
int myTaskId;
sWeekTask info;
};
#endif /* defined(__OnceAgain__GameLayerFriendTaskCell__) */