docs(reference): record long user-play study

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2026-08-11 18:09:03 +08:00
parent e4e3b3912a
commit 088738e00f
3 changed files with 151 additions and 15 deletions
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@@ -9,7 +9,7 @@ authority after the direction is approved.
- [`product/GAME_PRODUCT_CONTRACT.md`](product/GAME_PRODUCT_CONTRACT.md):
audience, fantasy, play loop, duration, modes, onboarding, completion
- [`product/SYSTEMS_AND_BATTLE.md`](product/SYSTEMS_AND_BATTLE.md): deterministic
battle, six-person formation, Directives, damage, professions and failure
battle, Party-line rules, Directives, damage, professions and failure
- [`product/ECONOMY_AND_BALANCE.md`](product/ECONOMY_AND_BALANCE.md): progression,
prices, pacing profiles, difficulty and solvency
- [`product/SAVE_AND_FAILURE_CONTRACT.md`](product/SAVE_AND_FAILURE_CONTRACT.md):
@@ -17,20 +17,26 @@ authority after the direction is approved.
## Complete Content
- [`content/CHARACTER_BIBLE.md`](content/CHARACTER_BIBLE.md): 30 named characters
- [`content/PROFESSION_AND_SKILL_MATRIX.md`](content/PROFESSION_AND_SKILL_MATRIX.md):
12 base and 24 advanced professions
- [`content/ENEMY_BESTIARY.md`](content/ENEMY_BESTIARY.md): 100 enemy identities
- [`content/CONTENT_INDEX.md`](content/CONTENT_INDEX.md): content namespaces,
exact counts and cross-catalog authority
- [`content/RECRUIT_GENERATION.md`](content/RECRUIT_GENERATION.md): generated
run-bound Recruit identity, offer and determinism rules
- [`content/PROFESSION_CATALOG.md`](content/PROFESSION_CATALOG.md): 12 base,
24 advanced and 6 hidden professions
- [`content/TRAIT_CATALOG.md`](content/TRAIT_CATALOG.md): 36 mechanical
benefit-and-cost traits
- [`content/ENEMY_CATALOG.md`](content/ENEMY_CATALOG.md): 100 ordinary/elite
enemies and 16 bosses
- [`content/EQUIPMENT_CATALOG.md`](content/EQUIPMENT_CATALOG.md): 320 items
- [`content/CAMPAIGN_AND_CHAPTERS.md`](content/CAMPAIGN_AND_CHAPTERS.md): eight
chapters, ending and postgame
- [`content/ACHIEVEMENTS_AND_COLLECTIONS.md`](content/ACHIEVEMENTS_AND_COLLECTIONS.md):
48 achievements and 20 collections
- [`content/ARTIFACT_CATALOG.md`](content/ARTIFACT_CATALOG.md): 60 run-wide
Artifacts
- [`content/REGION_CATALOG.md`](content/REGION_CATALOG.md): eight Regions,
bosses, pressures and route roles
## Presentation And Production
- [`presentation/SCREEN_AND_STATE_MAP.md`](presentation/SCREEN_AND_STATE_MAP.md):
82 player-facing pages and required states
50 player-facing pages and required states
- [`presentation/UI_AND_VISUAL_SYSTEM.md`](presentation/UI_AND_VISUAL_SYSTEM.md):
landscape layout, interaction, accessibility and localization
- [`presentation/ART_ASSET_AND_ANIMATION_CATALOG.md`](presentation/ART_ASSET_AND_ANIMATION_CATALOG.md):
@@ -45,8 +51,10 @@ authority after the direction is approved.
- [`prototype/generation/README.md`](prototype/generation/README.md): four concept
image calls and their provenance
- [`reference/REFERENCE_RUNTIME_CENSUS.md`](reference/REFERENCE_RUNTIME_CENSUS.md)
and [`reference/TRANSFERABLE_STRUCTURE_LESSONS.md`](reference/TRANSFERABLE_STRUCTURE_LESSONS.md):
evidence-labeled reference research and originality boundary
[`reference/TRANSFERABLE_STRUCTURE_LESSONS.md`](reference/TRANSFERABLE_STRUCTURE_LESSONS.md),
and [`reference/USER_PLAY_VIDEO_STUDY_2026-08-11.md`](reference/USER_PLAY_VIDEO_STUDY_2026-08-11.md):
evidence-labeled reference research, the current long-session study, and the
originality boundary
- [`reviews/PRE_DEVELOPMENT_READINESS_AUDIT.md`](reviews/PRE_DEVELOPMENT_READINESS_AUDIT.md):
verified completion and open human/runtime gates