docs: accept tempest seraph motion review
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# Tempest Seraph Boss Action Review R2
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Date: 2026-08-12
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Fixed revision: `6ede4b39b1ca7001367f2916853e15b424c9ea76`
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Verdict: `PASS`
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The fixed revision was clean, upstream and read-only. All seven inventories
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verified; the manifests declare exact frame/FPS pairs `8/6`, `8/10`, `8/12`,
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`6/8`, `8/10`, `6/10` and `8/8`; and all 52 canonical frames are byte-identical
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to their declared sources.
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The R1 boundary is repaired: accepted attack frame 8 and recovery frame 1 are
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pixel-identical with SHA-256 prefix `c8b90e2d`. Attack remains in a committed
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horizontal post-sweep hold, while recovery alone catches balance and settles
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to ready.
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Independent animated inspection found all seven states continuous and
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distinct. Left-facing identity, mask, hair, robes, seals, four wings, blade and
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cyclone tail remain coherent. Every frame is RGBA `384x384`; no crop, visible
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chroma residue, detached VFX, extra figure or identity break was found. Exact
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green/magenta pixels occur only at alpha 1-3 and zero at alpha 16 or greater.
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GIF counts and nearest-centisecond timing match the contract.
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No review file, provider call or owned process was created. Human visual
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acceptance, ten-unit battle-scale composition, engine integration, device and
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release gates remain open.
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Date: 2026-08-12
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Style authority: `../phase6_ui_direction_01/outputs/05_battle_ui_japanese_scale.png`
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Stage: `THREE_SUBJECT_MOTION_CANDIDATE_READY`
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Stage: `THREE_SUBJECT_MOTION_ACCEPTED_SCALE_PROOF_OPEN`
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## Scope
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