chore: freeze core systems candidate
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# Context: ABG-V2-CORE-SYSTEMS
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- Read repository `AGENTS.md` and portfolio rules.
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- Read `.agent-taskgraph/spec.md` revision `design-spec-r2`.
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- Read `docs/reference/REFERENCE_RUNTIME_CENSUS.md` and
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`docs/reference/TRANSFERABLE_STRUCTURE_LESSONS.md` as evidence-labeled
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structural references only.
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- Read the four current product documents to identify everything superseded.
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- Ignore old queue Goals and old worker branches; this Goal is the only authority.
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# Dispatch: ABG-V2-CORE-SYSTEMS
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- Dispatch ID: `dispatch:ABG-V2-CORE-SYSTEMS:r1`
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- Role: `role:systems-designer`
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- Team revision: `rev-2`
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- Goal: `task:ABG-V2-CORE-SYSTEMS`
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- Context revision: `1`
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- Runtime: HAPI visible Codex `gpt-5.6-sol / xhigh / yolo`
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- Session: PENDING
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- Identity ACK: PENDING
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# Goal: ABG-V2 Recruit-Line Core Systems
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> Task ID: `ABG-V2-CORE-SYSTEMS`
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> Frozen spec: `.agent-taskgraph/spec.md` revision `design-spec-r2`
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> Graph node: `v2_core_systems`
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> Baseline: PMO redesign baseline commit on `main`
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> Legal terminal: `ABG-V2-CORE-SYSTEMS candidate ready` or `ABG-V2-CORE-SYSTEMS redesign required: <earliest failed boundary>`
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## Objective
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Replace the fixed-cast, six-unit, three-lane product authority with a complete,
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original recruit-line auto-battler contract.
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## Exclusive Writes
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- `docs/product/GAME_PRODUCT_CONTRACT.md`
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- `docs/product/SYSTEMS_AND_BATTLE.md`
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- `docs/product/ECONOMY_AND_BALANCE.md`
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- `docs/product/SAVE_AND_FAILURE_CONTRACT.md`
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Do not edit root, content, reference, presentation, prototype, review or
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taskgraph files.
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## Required Design
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- One ordered horizontal party line; explicit front-to-rear targeting,
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protection, reach, projectile, healing, movement, push/pull, summon footprint,
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death-collapse and replacement rules.
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- Repeated shop loop with recruit, equipment, combat offer, reroll and lock;
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price pressure must remain recoverable after deaths.
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- Generated recruits use fixed profession catalog schema, attributes, one
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lightweight trait and equipment. No relationships or personal story arcs.
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- Simultaneous capacity grows from a small opening toward a simulation-selected
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10-12 target. Cumulative run recruitment remains independent from capacity.
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- Fully automatic combat with only prepare/reorder/equip/start/pause/speed/
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inspect/retreat controls.
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- Deterministic formulas, target rules, status ordering, damage floor, critical
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resolution, battle cap and causal result explanation.
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- Five pacing profiles with explicit shop/battle/decision timestamps, economy
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solvency, recovery, no dominant reroll/recruit/dismiss strategy and 15-25 hour
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first-clear target.
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- Complete versioned save/failure contracts including atomic pending/applied
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operations, retry, migration, corruption, duplicate claim, interruption,
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rollback, clock rollback and bounded offline behavior.
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## Acceptance
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- Search finds no authoritative requirement for fixed 30 protagonists,
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relationship systems, six-unit combat, three lanes, Directive, Anchor or
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Cache battle mechanics.
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- All four documents use one vocabulary and one formula authority.
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- Existing design validator is updated only by PMO/integration later; worker
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reports any validator assumptions that no longer match rather than editing it.
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- Commit only the four owned documents; leave worktree clean and report commit,
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checks and open human gates.
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## Frozen
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No runtime, engine, UI, art/audio generation, package, release or reference
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asset copying. Do not silently change the content counts in design-spec-r2.
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# Ledger: ABG-V2-CORE-SYSTEMS
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| Time | State | Evidence | Next action |
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|---|---|---|---|
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| 2026-08-10T22:38:28+08:00 | inbox | Owner-approved design-spec-r2 and graph-r3 | Spawn and verify visible HAPI worker |
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{
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"status": "VERIFIED",
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"phase": "pre-dispatch",
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"verification_id": "ba378840-a7b5-4f29-84b3-9610d957932c",
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"goal_ref": "task:ABG-V2-CORE-SYSTEMS",
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"session_id": "22caeb51-307e-41a6-af3e-875b8e37ba6b",
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"machine_id": "a15888ad-d405-4884-a407-c28ddd8b397c",
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"machine_name": "小吴家",
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"machine_host": "wusumacdeMac-mini.local",
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"pid": "7861",
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"flavor": "codex",
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"cwd": "/Users/wusumac/Documents/game/tmp/aetherbound-guild-worktrees/v2-core",
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"model": "gpt-5.6-sol",
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"effort": "xhigh",
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"permission": "yolo",
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"messages_received": 0,
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"message_watermark": {
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"latest_page_count": 0,
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"latest_message_id": "",
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"snapshot_head_seq": null,
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"snapshot_head_at": null,
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"epoch": 0,
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"captured_at": "2026-08-10T14:47:58.150704+00:00"
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},
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"active": true,
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"thinking": false,
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"lifecycle": "running",
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"catalog": {
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"status": "VERIFIED",
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"source": "/api/machines/:id/codex-models",
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"checked_at": "2026-08-10T14:47:55.136277+00:00",
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"model": "gpt-5.6-sol",
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"effort": "xhigh",
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"model_supported": true,
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"effort_supported": true
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},
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"evidence": "HAPI Hub session metadata, model catalog, and message watermark",
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"verified_at": "2026-08-10T14:47:58.150919+00:00"
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}
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