docs: establish page production pipeline
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@@ -8,6 +8,56 @@ Complete-game Goal, hand-drawn repair boundary, ordered implementation plan, roa
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本文件是当前六份审核文档之一。历史拆分文件仅保留在 Git 历史中;文内规则、表格和 ID 仍是完整开发依据。
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## Repository Reset And Page Production Baseline
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> Status: `OWNER_APPROVED / CLEANUP_BASELINE_IN_PROGRESS`
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> Active step: `P0R_REPOSITORY_CLEANUP_AND_PAGE_PIPELINE`
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The repository is being reset around one explicit production contract. Product
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and systems design remain in the six numbered owner documents. Page-specific
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design authority lives in `docs/design-authority/` and is tracked by
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`repository-cleanup-manifest.json` and `design-index.json`.
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### Page production rule
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Every player-facing page must move through the states in
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`docs/design-authority/page-production-contract.json` in order:
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```text
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SPEC_READY
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-> AI_DRAFT
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-> DRAFT_REVIEW
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-> APPROVED_FOR_RECONSTRUCTION
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-> RECONSTRUCTION_READY
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-> IMPLEMENTED_AWAITING_OWNER_RUNTIME_REVIEW
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-> VERIFIED_AWAITING_OWNER_ACCEPTANCE
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-> COMPLETE
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```
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An Owner rejection returns the page to the earliest failed state. Behavior,
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input or layout tests never close an Owner visual gate. No Godot implementation
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or runtime asset promotion is legal before `APPROVED_FOR_RECONSTRUCTION`.
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Each page package must preserve the page contract, state matrix, AI prompt,
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generation report, approved master, layer map, text slots, runtime asset and
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hit-area mapping, implementation record, focused verification and Owner
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acceptance record. A page is not complete because a concept image exists or a
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headless marker passes.
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### Cleanup rule
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`docs/design-authority/repository-cleanup-manifest.json` is the sole current
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branch cleanup register. `KEEP` paths are current authority or current runtime
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dependencies. `REVIEW` paths require a page/replacement decision. A
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`DELETE_CANDIDATE` path may be removed only after a fresh reference scan and a
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focused regression pass. Git history remains the provenance archive; the
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working tree should contain only current authority, approved page packages,
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needed runtime dependencies and reproducible tools.
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During this reset, all Title, first-launch, gameplay and content edits are
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frozen. The active product step resumes only after the cleanup baseline has
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been committed.
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<!-- Historical section source: AETHERBOUND_GUILD_COMPLETE_DEVELOPMENT_GOAL; retained in Git history. -->
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## Aetherbound Guild Complete Development Goal
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@@ -0,0 +1,73 @@
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{
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"schema_version": 1,
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"purpose": "One page moves from product contract to approved runtime through explicit gates.",
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"terminal_state": "COMPLETE",
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"states": [
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{
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"id": "SPEC_READY",
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"owner_gate": false,
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"required_artifacts": ["page-contract.json", "state-matrix.json"]
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},
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{
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"id": "AI_DRAFT",
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"owner_gate": false,
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"required_artifacts": ["drafts/<version>/prompt.txt", "drafts/<version>/manifest.json", "drafts/<version>/master-raw.png"]
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},
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{
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"id": "DRAFT_REVIEW",
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"owner_gate": true,
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"required_artifacts": ["review/<version>.md"]
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},
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{
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"id": "APPROVED_FOR_RECONSTRUCTION",
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"owner_gate": true,
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"required_artifacts": ["approved/<version>/master.png", "approved/<version>/manifest.json", "approved/<version>/layer-map.json", "approved/<version>/text-slots.json"]
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},
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{
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"id": "RECONSTRUCTION_READY",
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"owner_gate": false,
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"required_artifacts": ["runtime/reconstruction-spec.json", "runtime/asset-manifest.json", "runtime/hit-areas.json"]
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},
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{
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"id": "IMPLEMENTED_AWAITING_OWNER_RUNTIME_REVIEW",
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"owner_gate": false,
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"required_artifacts": ["runtime/implementation.json", "verification/behavior.json", "verification/captures.json"]
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},
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{
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"id": "VERIFIED_AWAITING_OWNER_ACCEPTANCE",
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"owner_gate": true,
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"required_artifacts": ["verification/behavior.json", "verification/input.json", "verification/responsive.json", "verification/captures.json"]
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},
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{
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"id": "COMPLETE",
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"owner_gate": true,
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"required_artifacts": ["approved/<version>/manifest.json", "runtime/implementation.json", "verification/owner-acceptance.md"]
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}
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],
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"allowed_transitions": [
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["SPEC_READY", "AI_DRAFT"],
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["AI_DRAFT", "DRAFT_REVIEW"],
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["DRAFT_REVIEW", "AI_DRAFT"],
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["DRAFT_REVIEW", "APPROVED_FOR_RECONSTRUCTION"],
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["APPROVED_FOR_RECONSTRUCTION", "RECONSTRUCTION_READY"],
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["RECONSTRUCTION_READY", "IMPLEMENTED_AWAITING_OWNER_RUNTIME_REVIEW"],
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["IMPLEMENTED_AWAITING_OWNER_RUNTIME_REVIEW", "RECONSTRUCTION_READY"],
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["IMPLEMENTED_AWAITING_OWNER_RUNTIME_REVIEW", "VERIFIED_AWAITING_OWNER_ACCEPTANCE"],
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["VERIFIED_AWAITING_OWNER_ACCEPTANCE", "RECONSTRUCTION_READY"],
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["VERIFIED_AWAITING_OWNER_ACCEPTANCE", "COMPLETE"]
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],
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"hard_gates": [
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"No Godot implementation before APPROVED_FOR_RECONSTRUCTION.",
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"No runtime asset is current authority until its source, prompt, task, processing and hash are recorded.",
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"Behavior tests cannot close a visual owner gate.",
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"A failed review returns to the earliest failed state and keeps later states frozen.",
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"Only one page may be in an active implementation state at a time."
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],
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"required_runtime_matrix": {
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"viewports": ["760x360", "844x390", "1280x720"],
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"locales": ["zh_CN", "en"],
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"text_scales": ["100", "130"],
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"input": ["touch", "keyboard_or_controller_focus"],
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"states": ["normal", "empty", "loading", "disabled", "error", "interruption"]
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}
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}
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{
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"schema_version": 1,
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"purpose": "Current-branch cleanup decisions. Git history remains the provenance archive.",
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"status": "AUDIT_BASELINE",
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"rules": [
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"Keep current product authority and assets explicitly accepted by the Owner.",
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"Keep files referenced by the current Godot scene, active services or required tests until a replacement is verified.",
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"Delete only exact paths or subtrees marked DELETE_CANDIDATE after a final reference scan.",
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"Do not delete historical material merely because it is old; classify it first.",
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"Do not put temporary evidence, browser profiles, import caches or generated exports in the current authority tree."
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],
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"keep": [
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{
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"path": "AGENTS.md",
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"reason": "Repository contract and visual authority."
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},
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{
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"path": "CURRENT_CHECKPOINT.md",
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"reason": "Durable active plan checkpoint."
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},
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{
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"path": "docs/01_GAME_DESIGN.md",
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"reason": "Current product authority."
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},
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{
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"path": "docs/02_GAMEPLAY_AND_BALANCE.md",
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"reason": "Current systems, balance, failure and Save authority."
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},
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{
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"path": "docs/03_PAGES_AND_UX.md",
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"reason": "Current 50-page and state-map authority."
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},
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{
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"path": "docs/04_ART_ANIMATION_AUDIO.md",
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"reason": "Current presentation and production authority."
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},
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{
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"path": "docs/05_CONTENT_CATALOG.md",
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"reason": "Current content identity authority."
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},
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{
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"path": "docs/06_DEVELOPMENT_AND_REVIEW.md",
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"reason": "Current ordered development plan and evidence ledger."
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},
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{
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"path": "docs/design-authority/design-index.json",
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"reason": "Current page design registry."
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},
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{
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"path": "docs/design-authority/page-production-contract.json",
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"reason": "New mandatory page production state machine."
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},
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{
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"path": "runtime/entry",
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"reason": "Current entry, Guild, Market, Party, Risk, Battle and management runtime used by the active tests."
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},
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{
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"path": "runtime/domain",
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"reason": "Current schema-v2 Company/Contract/Battle domain services."
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},
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{
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"path": "runtime/assets",
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"reason": "Mixed current and legacy runtime assets; keep until each asset receives a page binding decision."
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},
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{
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"path": "runtime/tests/dev1",
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"reason": "Current entry behavior and input checks."
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},
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{
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"path": "runtime/tests/dev2",
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"reason": "Current Initial Company checks."
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},
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{
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"path": "runtime/tests/dev3",
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"reason": "Current Guild and Market checks."
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},
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{
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"path": "runtime/tests/dev4",
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"reason": "Current Party and Risk checks."
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},
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{
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"path": "runtime/tests/dev5",
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"reason": "Current Battle, Result and Recovery checks."
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},
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{
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"path": "runtime/tests/dev6",
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"reason": "Current second-cycle management checks."
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},
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{
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"path": "docs/prototype/generation/ui0a_guild_anchor_01",
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"reason": "Owner-accepted Guild visual anchor provenance; migrate only selected final assets into page packages later."
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},
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{
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"path": "docs/prototype/generation/phase6_ui_direction_01/outputs/05_battle_ui_japanese_scale.png",
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"reason": "Explicit repository visual scale authority in AGENTS.md."
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},
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{
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"path": "docs/prototype/generation/dev2_compact_recruit_units_02/processed",
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"reason": "Unified compact Recruit actor sources used by the current Initial Company and Guild runtime."
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}
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],
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"review": [
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{
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"path": "docs/design-authority/pages/SYS-002-first-launch",
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"reason": "AI draft exists but Owner has not approved the design; do not import into runtime."
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},
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{
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"path": "docs/design-authority/pages/SYS-003-title/approved/v002",
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"reason": "AI design is approved, but runtime still awaits Owner acceptance."
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},
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{
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"path": "docs/prototype",
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"reason": "Large mixed historical generation tree. Keep accepted authority paths; classify and remove the rest by exact subtree."
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},
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{
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"path": "docs/runtime",
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"reason": "Historical visual slices and media provenance. Not a current page authority unless explicitly promoted."
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},
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{
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"path": "runtime/p9_*",
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"reason": "Historical compatibility/runtime layers with indirect test and preload references. Requires replacement before removal."
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},
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{
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"path": "runtime/p10_*",
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"reason": "Historical simulation layers still used by preserved regression adapters."
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},
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{
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"path": "runtime/fg3",
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"reason": "Preserved RG-02 regression source; not current visual authority."
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},
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{
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"path": "runtime/fg4",
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"reason": "Preserved midpoint regression source with superseded lifecycle semantics."
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},
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{
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"path": "runtime/campaign",
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"reason": "Historical campaign adapters still referenced by export/regression tooling."
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},
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{
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"path": "runtime/compat",
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"reason": "Historical facade still used for preserved runtime checks."
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}
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],
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"delete_candidates_after_reference_scan": [
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{
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"path": "docs/design-authority/pages/SYS-003-title/approved/v001",
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"reason": "Superseded by approved v002; v001 is provenance only."
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},
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{
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"path": "docs/design-authority/pages/SYS-003-title/drafts/v001",
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"reason": "Superseded draft for Title v001; no current authority."
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},
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{
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"path": "docs/design-authority/pages/SYS-003-title/review/v001.md",
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"reason": "Superseded review record; retain only if the Owner requests in-branch provenance."
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},
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{
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"path": "docs/prototype/generation/dev2_compact_recruit_units_02/outputs/contact-sheet-rejected-tall.png",
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"reason": "Explicitly rejected actor scale candidate and not a runtime source."
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},
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{
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"path": "runtime/evidence",
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"reason": "Ignored local evidence root; remove only local generated contents, never tracked authority."
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}
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]
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}
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