wushenghua
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53824d2394
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docs: reset hand-drawn game plan
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2026-08-17 13:16:17 +08:00 |
|
wushenghua
|
02750545b0
|
docs(runtime): plan P9.2 authoritative battle
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2026-08-14 07:53:49 +08:00 |
|
wushenghua
|
b43e73ec30
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docs(runtime): establish plan-driven delivery workflow
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2026-08-14 01:06:38 +08:00 |
|
wushenghua
|
ae3abc819f
|
docs(runtime): advance P9.1 to H5 delivery
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2026-08-14 00:37:31 +08:00 |
|
wushenghua
|
1a01508353
|
docs(runtime): advance P9.1 to full session gate
|
2026-08-14 00:00:57 +08:00 |
|
wushenghua
|
7d5c22636c
|
docs(runtime): advance P9.1 to battle continuity
|
2026-08-13 23:48:20 +08:00 |
|
wushenghua
|
6fb7520f1c
|
docs(runtime): advance P9.1 to comprehension
|
2026-08-13 23:22:54 +08:00 |
|
 wushenghuaandCodex
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f44093a32f
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docs(runtime): define P9.1 execution plan
Co-Authored-By: Codex <noreply@anthropic.com>
|
2026-08-13 23:01:02 +08:00 |
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wushenghua
|
71b7f71ae3
|
feat(p9.1): add representative battle visual slice
|
2026-08-13 10:25:07 +08:00 |
|
wushenghua
|
7bc871d08b
|
docs(runtime): define P9.1 modular architecture
|
2026-08-13 09:13:27 +08:00 |
|
wushenghua
|
25893dc893
|
docs(p9.1): specify UX visual flow
|
2026-08-13 09:13:27 +08:00 |
|
wushenghua
|
f68ce15776
|
docs(p9.1): define arbitrary-party first session
|
2026-08-13 09:13:27 +08:00 |
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