Commit Graph
26 Commits
Author SHA1 Message Date
wushenghua 3d7172097c feat(m69): soft-painted Q character set, character-free contract master and the real Company pair on the route page 2026-09-14 16:27:50 +08:00
wushenghua 9fbebceeb5 chore(w4): delete the six orphan assets and record the corrected inventory 2026-09-14 01:52:33 +08:00
wushenghua 1de5a0bb92 fix(m57): commit the missing b10-b12 unified sprites
The previous asset commit's b0* glob skipped PF-B10..B12, so a fresh archive
failed to compile initial_company_art.gd and rendered no party. The strict
attempt gate caught it; add the three sprites and their import sidecars.
2026-09-13 14:07:51 +08:00
wushenghua 147c2d8e32 feat(m57): unify base profession sprites as one Q-style set
All twelve base professions now use identity-locked super-deformed chibi
sprites generated from one magenta-keyed sheet family, replacing the mixed
Q-style / old-proportion art that made any Company read as inconsistent.
Provenance, prompts and task ids are recorded under
docs/runtime/m57_q_base_profession_provenance.
2026-09-13 14:04:23 +08:00
wushenghua c487f471a5 chore(m57-a): honest readiness probe and committed import sidecars
- Readiness visual probe now supplies real per-position profession_id and
  localized names, so it validates four distinct members instead of four
  copies of the fallback art.
- Commit the missing page-asset .import sidecars (notably
  m52_q_company/*.png) so the tracked asset set matches the committed-import
  convention.
- Add the M57 durable plan and point the checkpoint at it.
2026-09-13 12:44:22 +08:00
wushenghua c274e62be1 feat: align market lancer with q-style recruits 2026-09-09 14:15:16 +08:00
wushenghua 9c235fbfda feat: integrate q-style company identity slice 2026-09-09 12:10:07 +08:00
wushenghua 96737190bc feat: add local iOS device export path 2026-09-06 09:33:30 +08:00
wushenghua 5f69834b7c feat(shp002): reconstruct recruit review runtime 2026-08-25 04:19:03 +08:00
wushenghua aca0b4862d feat(shp001): complete market reconstruction package 2026-08-25 02:35:33 +08:00
wushenghua 13f862ea07 docs(rsk002): close asset review gate 2026-08-23 16:13:47 +08:00
wushenghua b40bfa9668 feat: complete RSK-001 risk board runtime review 2026-08-23 07:56:42 +08:00
wushenghua a47c6fe33b feat: implement PTY-002 readiness runtime 2026-08-22 08:55:31 +08:00
wushenghua d241aaac22 fix: rebuild PTY-001 on approved coordinate master 2026-08-21 11:41:26 +08:00
wushenghua 8a819d9f56 feat: implement PTY-001 party line runtime 2026-08-21 08:22:32 +08:00
wushenghua c37a70fa21 docs: make Party Line reconstruction ready 2026-08-20 22:55:12 +08:00
wushenghua a0e106317c feat: rebuild HUB-001 Guild desk runtime 2026-08-20 15:27:44 +08:00
wushenghua 8212b43da2 feat: reconstruct SYS-002 first-launch setup 2026-08-19 23:39:52 +08:00
wushenghua 19c884a279 feat: reconstruct responsive SYS-001 boot 2026-08-19 19:41:44 +08:00
wushenghua 0aa41c3571 feat: align Guild runtime to Master B coordinates 2026-08-19 09:09:00 +08:00
wushenghua d095df822a feat: integrate AI Master B UI element sheets 2026-08-19 01:44:54 +08:00
wushenghua 267b9c54db feat: replace Guild chrome with Master B UI assets 2026-08-19 01:16:44 +08:00
wushenghua e8dcb256d0 feat: bind Guild to Master B scene and actors 2026-08-19 00:02:49 +08:00
wushenghua 9aa7c2e3e7 feat: bind hand-drawn Guild props to VA-1 2026-08-18 20:20:07 +08:00
wushenghua 5700a84f9b feat(dev2): unify recruit actor style 2026-08-17 22:51:09 +08:00
wushenghua 9b8a533d86 feat(entry): make initial company character-forward 2026-08-17 21:17:40 +08:00