The previous asset commit's b0* glob skipped PF-B10..B12, so a fresh archive
failed to compile initial_company_art.gd and rendered no party. The strict
attempt gate caught it; add the three sprites and their import sidecars.
All twelve base professions now use identity-locked super-deformed chibi
sprites generated from one magenta-keyed sheet family, replacing the mixed
Q-style / old-proportion art that made any Company read as inconsistent.
Provenance, prompts and task ids are recorded under
docs/runtime/m57_q_base_profession_provenance.
- Readiness visual probe now supplies real per-position profession_id and
localized names, so it validates four distinct members instead of four
copies of the fallback art.
- Commit the missing page-asset .import sidecars (notably
m52_q_company/*.png) so the tracked asset set matches the committed-import
convention.
- Add the M57 durable plan and point the checkpoint at it.