wushenghua
7941227721
docs: open P9.0R6 second-cycle route
2026-08-13 03:09:33 +08:00
wushenghua
cbddf04319
docs: open P9.0R5 first session arc
2026-08-13 01:51:03 +08:00
wushenghua
05cc64279d
docs: open P9.0R4 second cycle
2026-08-13 01:23:31 +08:00
wushenghua
f30f0e8600
docs: open battle feedback repair
2026-08-12 23:09:03 +08:00
wushenghua
9f26320d51
docs: open character animation repair
2026-08-12 21:42:11 +08:00
wushenghua
a534af9f7c
feat: rebuild first-play opening as game flow
2026-08-12 20:50:57 +08:00
wushenghua
23a3c66b11
docs: close remote p9.0 web preview
2026-08-12 19:36:58 +08:00
wushenghua
f0aa847380
feat: add mobile web preview delivery
2026-08-12 19:10:41 +08:00
wushenghua
f881920b1b
feat: add p9.0 boot and title flow
2026-08-12 17:53:12 +08:00
wushenghua
e7eb408e0e
feat: build p9.1 opening market runtime
...
Implement the bounded Godot opening Company and first-Market preparation flow with deterministic one-shot state, real touch verification, responsive layouts, prototype feedback, and current design regressions.\n\nCo-Authored-By: Codex <noreply@anthropic.com >
2026-08-12 16:47:44 +08:00