wushenghua
7f5e5c868e
docs: close p8.1 experience candidate
2026-08-12 10:20:10 +08:00
wushenghua
7f865b8002
docs: plan phased experience prototype
2026-08-12 10:00:50 +08:00
wushenghua
b3968b0f41
docs: close phase 7.1 loadout candidate
2026-08-12 09:48:55 +08:00
wushenghua
e23b00b200
feat: clarify recruit equipment and levels
2026-08-12 09:42:49 +08:00
wushenghua
afc243a007
docs: close phase 7 UI atlas candidate
2026-08-12 08:51:44 +08:00
wushenghua
7bfd7b5c24
feat: build phase 7 production UI atlas
2026-08-12 08:48:14 +08:00
wushenghua
9a734e913c
docs: record phase 6 owner direction approval
2026-08-12 08:08:01 +08:00
wushenghua
6b1fc2cfb3
docs: record phase 6 production checkpoint
2026-08-12 07:59:08 +08:00
wushenghua
f8f7bbb175
art: regenerate battle scale motion evidence
2026-08-12 07:49:44 +08:00
wushenghua
b44c29fa2f
fix: honor non-loop battle animations
2026-08-12 07:43:12 +08:00
wushenghua
7ea57284cb
art: prove normalized equipment asset pipeline
2026-08-12 07:31:42 +08:00
wushenghua
8a52af829d
art: prove battle VFX language pipeline
2026-08-12 06:49:17 +08:00
wushenghua
1304d52bef
art: cap crowded battle salience
2026-08-12 06:19:49 +08:00
wushenghua
a2f4d5adba
art: prove crowded battle motion scale
2026-08-12 06:02:57 +08:00
wushenghua
18d7ca7809
docs: accept tempest seraph motion review
2026-08-12 05:52:49 +08:00
wushenghua
6ede4b39b1
art: repair boss attack recovery continuity
2026-08-12 05:44:48 +08:00
wushenghua
b9bd4ef6f4
art: complete tempest seraph motion proof
2026-08-12 05:35:37 +08:00
wushenghua
ad31a0655b
art: complete riftblade action motion proof
2026-08-12 04:46:13 +08:00
wushenghua
0af65d6fff
art: repair recruit motion continuity
2026-08-12 04:34:10 +08:00
wushenghua
df0ccc02d6
art: complete recruit action motion proof
2026-08-12 04:11:49 +08:00
wushenghua
515c1b108b
art: prove canonical idle animation pipeline
2026-08-12 03:35:19 +08:00
wushenghua
950b2aa3ea
docs(ui): add formal interface masters
2026-08-12 01:45:45 +08:00
wushenghua
b8e72f0ead
docs(ui): lock Japanese battle direction
2026-08-12 01:06:47 +08:00
wushenghua
b13a026e52
docs(product): close phase 5 design baseline
2026-08-12 00:08:46 +08:00
wushenghua
e7cdbfd8d4
docs(product): map reference experience structure
2026-08-12 00:06:59 +08:00
wushenghua
e60191b76d
docs(product): integrate charter and final choice
2026-08-11 21:49:29 +08:00
wushenghua
a695ea5dac
docs(reference): close replication readiness gaps
2026-08-11 21:08:50 +08:00
wushenghua
3db1ee32a5
docs(reference): reconcile public gameplay evidence
2026-08-11 20:45:11 +08:00
wushenghua
5550b64fc8
docs(reference): reconstruct observed gameplay loop
2026-08-11 19:30:02 +08:00
wushenghua
a73e77667f
docs(reference): normalize study formatting
2026-08-11 18:09:35 +08:00
wushenghua
088738e00f
docs(reference): record long user-play study
2026-08-11 18:09:03 +08:00
wushenghua
e4e3b3912a
design: lock permanent battle casualties
2026-08-11 17:03:28 +08:00
wushenghua
c60b722cca
fix(prototype): localize owner review flow
2026-08-11 16:24:05 +08:00
wushenghua
802aad49ab
feat(prototype): rebuild final landscape review
2026-08-11 15:05:55 +08:00
wushenghua
bf22b07954
fix: bind region art packages to content
2026-08-11 14:18:37 +08:00
wushenghua
7dc584d62f
validator: add R4 semantic regression gates
2026-08-11 13:01:07 +08:00
wushenghua
fd8e6639f9
docs: record R4 repair integration
2026-08-11 12:01:07 +08:00
wushenghua
8102bd2352
docs: bind hidden profession art briefs
2026-08-11 11:57:39 +08:00
wushenghua
bba0c43c89
docs: repair run creation transaction contract
2026-08-11 11:57:39 +08:00
wushenghua
062770666e
docs: record R4 design review failures
2026-08-11 11:17:59 +08:00
wushenghua
db932cfc00
chore: freeze R4 design review source
2026-08-11 10:46:59 +08:00
wushenghua
bcb2931356
fix(validation): accept integrated cross-document schemas
2026-08-11 10:39:49 +08:00
wushenghua
b65646c814
docs: add anti-dominance fixed-seed simulation
2026-08-11 10:15:18 +08:00
wushenghua
8a6f0c8499
fix(validation): gate R3 cross-document contradictions
2026-08-11 10:04:22 +08:00
wushenghua and Codex
96ea49ab2a
docs: align transferable lessons with generated recruits
...
Co-Authored-By: Codex <noreply@anthropic.com >
2026-08-11 10:04:22 +08:00
wushenghua
70718875fb
docs: bind abandonment audio coverage
2026-08-11 10:04:22 +08:00
wushenghua
03547a7e05
docs: reconcile recruit art schema and party order
2026-08-11 10:04:22 +08:00
wushenghua
14ea46ecdb
docs: repair onboarding presentation flow
2026-08-11 10:04:22 +08:00
wushenghua and Codex
d454120074
docs: prepare outcome-synced R3 review
...
Record the integrated content, art, and audio outcome candidates, bind the verified audio dispatch, and update the readiness audit to the fixed product source.
Co-Authored-By: Codex <noreply@anthropic.com >
2026-08-11 08:52:17 +08:00
wushenghua
f8d5bfe681
docs: align art cues with battle outcomes
2026-08-11 08:48:19 +08:00