Commit Graph
37 Commits
Author SHA1 Message Date
wushenghua 5f69834b7c feat(shp002): reconstruct recruit review runtime 2026-08-25 04:19:03 +08:00
wushenghua aca0b4862d feat(shp001): complete market reconstruction package 2026-08-25 02:35:33 +08:00
wushenghua 13f862ea07 docs(rsk002): close asset review gate 2026-08-23 16:13:47 +08:00
wushenghua b40bfa9668 feat: complete RSK-001 risk board runtime review 2026-08-23 07:56:42 +08:00
wushenghua a47c6fe33b feat: implement PTY-002 readiness runtime 2026-08-22 08:55:31 +08:00
wushenghua d241aaac22 fix: rebuild PTY-001 on approved coordinate master 2026-08-21 11:41:26 +08:00
wushenghua 8a819d9f56 feat: implement PTY-001 party line runtime 2026-08-21 08:22:32 +08:00
wushenghua c37a70fa21 docs: make Party Line reconstruction ready 2026-08-20 22:55:12 +08:00
wushenghua a0e106317c feat: rebuild HUB-001 Guild desk runtime 2026-08-20 15:27:44 +08:00
wushenghua 8212b43da2 feat: reconstruct SYS-002 first-launch setup 2026-08-19 23:39:52 +08:00
wushenghua 19c884a279 feat: reconstruct responsive SYS-001 boot 2026-08-19 19:41:44 +08:00
wushenghua f848e203af chore: remove superseded page assets 2026-08-19 17:10:51 +08:00
wushenghua c5bd5bf05b fix: replace Title with seamless v002 master
Supersede the composited v001 Title artwork with the Owner-approved single-frame v002 master, align runtime text to its command plaques, and remove the extra background image from responsive composition.
2026-08-19 14:38:19 +08:00
wushenghua 9ec4995b4d feat: restore Title from approved AI design
Add the approved SYS-003 design authority and responsive background support, rebuild the Title as a 16:9 coordinate-master scene with engine-owned localized actions, and cover behavior, touch, resize, and normal-render evidence.
2026-08-19 13:37:11 +08:00
wushenghua 08a48eecde feat: add exact Master B visual anchor mode 2026-08-19 10:30:59 +08:00
wushenghua 0aa41c3571 feat: align Guild runtime to Master B coordinates 2026-08-19 09:09:00 +08:00
wushenghua d095df822a feat: integrate AI Master B UI element sheets 2026-08-19 01:44:54 +08:00
wushenghua 267b9c54db feat: replace Guild chrome with Master B UI assets 2026-08-19 01:16:44 +08:00
wushenghua 6f1c634c1a feat: replace Guild anchor with Master B chrome 2026-08-19 00:26:49 +08:00
wushenghua e8dcb256d0 feat: bind Guild to Master B scene and actors 2026-08-19 00:02:49 +08:00
wushenghua 9aa7c2e3e7 feat: bind hand-drawn Guild props to VA-1 2026-08-18 20:20:07 +08:00
wushenghua 5700a84f9b feat(dev2): unify recruit actor style 2026-08-17 22:51:09 +08:00
wushenghua 9b8a533d86 feat(entry): make initial company character-forward 2026-08-17 21:17:40 +08:00
wushenghuaandCodex d27e5e4b2f fix(fg4): reserve headroom for Quillroot mix
Co-Authored-By: Codex <noreply@anthropic.com>
2026-08-17 05:33:27 +08:00
wushenghua b071144a86 feat(fg4): present complete Quillroot runtime 2026-08-17 04:43:51 +08:00
wushenghua 95fb5045a7 feat(fg4): ship Emberloom production runtime 2026-08-17 01:22:41 +08:00
wushenghua 9be07f0d09 feat(fg3): ship Siltwake production runtime 2026-08-16 20:36:03 +08:00
wushenghua 038a064783 feat(fg2): add event-bound audio slice 2026-08-16 15:23:00 +08:00
wushenghua aa4dc42979 feat(fg2): add receipt-bound recovery feedback 2026-08-16 14:30:02 +08:00
wushenghua 3fff7d0179 feat(fg2): add event-bound battle motion 2026-08-16 14:22:28 +08:00
wushenghua ab525b9f5b feat(fg2): integrate Windglass production art 2026-08-16 13:37:15 +08:00
wushenghua 9fa82d5f42 feat(runtime): add p9.5 world equipment choice 2026-08-14 18:26:18 +08:00
wushenghua a1cf2904d0 feat(runtime): add reference-fidelity core loop 2026-08-14 15:59:31 +08:00
wushenghua 6c72e243c2 feat: animate tutorial battle characters 2026-08-12 22:18:20 +08:00
wushenghua a534af9f7c feat: rebuild first-play opening as game flow 2026-08-12 20:50:57 +08:00
wushenghua f0aa847380 feat: add mobile web preview delivery 2026-08-12 19:10:41 +08:00
wushenghua e7eb408e0e feat: build p9.1 opening market runtime
Implement the bounded Godot opening Company and first-Market preparation flow with deterministic one-shot state, real touch verification, responsive layouts, prototype feedback, and current design regressions.\n\nCo-Authored-By: Codex <noreply@anthropic.com>
2026-08-12 16:47:44 +08:00