wushenghua
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a2f4d5adba
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art: prove crowded battle motion scale
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2026-08-12 06:02:57 +08:00 |
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wushenghua
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e60191b76d
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docs(product): integrate charter and final choice
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2026-08-11 21:49:29 +08:00 |
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wushenghua
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802aad49ab
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feat(prototype): rebuild final landscape review
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2026-08-11 15:05:55 +08:00 |
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wushenghua
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bf22b07954
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fix: bind region art packages to content
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2026-08-11 14:18:37 +08:00 |
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wushenghua
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7dc584d62f
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validator: add R4 semantic regression gates
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2026-08-11 13:01:07 +08:00 |
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wushenghua
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bcb2931356
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fix(validation): accept integrated cross-document schemas
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2026-08-11 10:39:49 +08:00 |
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wushenghua
|
b65646c814
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docs: add anti-dominance fixed-seed simulation
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2026-08-11 10:15:18 +08:00 |
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wushenghua
|
8a6f0c8499
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fix(validation): gate R3 cross-document contradictions
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2026-08-11 10:04:22 +08:00 |
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wushenghua
|
83bba2378d
|
fix: bind validator to integrated design schemas
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2026-08-11 00:13:07 +08:00 |
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wushenghua
|
b2d8f7bd68
|
feat: add predevelopment design validator
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2026-08-10 23:43:13 +08:00 |
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wushenghua
|
ac0dec2584
|
fix: expose incomplete UI coverage honestly
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2026-08-10 21:37:24 +08:00 |
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wushenghua
|
88bdf8fbf3
|
fix: bundle prototype for gallery sandbox
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2026-08-10 21:13:51 +08:00 |
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wushenghua
|
f8c665055f
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feat: publish complete preproduction prototype
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2026-08-10 21:00:58 +08:00 |
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wushenghua
|
1772628d5e
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docs: reconcile gameplay economy and save contracts
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2026-08-10 19:55:43 +08:00 |
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