# Current Checkpoint Active Goal: `docs/goals/PHASE7_UI_PRODUCTION_ATLAS_GOAL.md` Active contract: `docs/presentation/PHASE7_UI_PRODUCTION_CONTRACT.md` Active ledger: `docs/reviews/PHASE7_UI_PRODUCTION_LEDGER.md` Baseline: `9a734e913cabc9846edca754c1666399ff501e71` Candidate source: `7bfd7b5c248a7f02a7eefcfeecfe42f534a7c673` Stage: `UI_PRODUCTION_ATLAS_CANDIDATE_READY` The Phase 6 battle, VFX and equipment direction is Owner-accepted. Phase 7 turns the existing 50-screen design inventory into an individually viewable, Chinese-first, production-oriented landscape HTML atlas. Runtime, engine, audio, bulk asset production, device, package and release work remain frozen. Strongest evidence: static design validation, exact asset-provenance checks, fixed-source browser interaction and responsive-layout verification, offline self-contained bundle verification, and agent visual review. The authoritative browser evidence is ignored local evidence at `prototype/gallery/evidence/r7-candidate-7bfd7b5-attempt02/`; its 20-row inventory SHA-256 is `0acb79ef3b59de1623d7fd7b4b2cc5ffb022d732652a536918d5d95734543d61`. The bundle SHA-256 is `e54f910df77502d2ea8521829d38062501ba9fe861cb36017ceb22ec2d6990ee`. Owner comprehension, visual acceptance and authorization for a Godot vertical slice remain open. The shortest next action is Owner review of the published Phase 7 Gallery atlas.