#!/bin/bash set -euo pipefail ROOT=$(cd "$(dirname "$0")/.." && pwd) RUNTIME="$ROOT/runtime" GODOT=${GODOT_BIN:-/Applications/Godot.app/Contents/MacOS/Godot} OUTPUT=${1:-$ROOT/build/ios/AetherboundGuild} if [ ! -x "$GODOT" ]; then echo "Godot executable not found: $GODOT" >&2 exit 91 fi if [ ! -f "$RUNTIME/export_presets.cfg" ]; then echo "runtime/export_presets.cfg is missing" >&2 exit 92 fi mkdir -p "$(dirname "$OUTPUT")" "$GODOT" --headless --audio-driver Dummy --path "$RUNTIME" \ --export-debug "iOS Device Debug" "$OUTPUT" echo "iOS Xcode project: ${OUTPUT%.*}.xcodeproj"