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aetherbound-guild
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1ec41409f7264abc25999d9dfd5ca4c09fd2d830
aetherbound-guild
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docs
/
prototype
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generation
T
History
wushenghua
a43381c694
feat(m79-h): region eight content closes the full design content set with a sixteen-contract gate
2026-09-15 16:55:58 +08:00
..
dev2_character_stickers_01
…
dev2_compact_recruit_units_02
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m77_battle_art
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m78_battle_actors
…
m79_region2_actors
feat(m79-b): contract advancement opens region two with its band, boss, battlefield and music
2026-09-15 06:59:21 +08:00
m79_region3_actors
feat(m79-c): region three content, art, music and an advancement gate through contract five
2026-09-15 09:42:18 +08:00
m79_region4_actors
fix(m79-takeover): re-key 117 region 4-7 sprites, unify music loudness and add a sprite hygiene gate
2026-09-15 14:57:09 +08:00
m79_region5_actors
fix(m79-takeover): re-key 117 region 4-7 sprites, unify music loudness and add a sprite hygiene gate
2026-09-15 14:57:09 +08:00
m79_region6_actors
fix(m79-takeover): re-key 117 region 4-7 sprites, unify music loudness and add a sprite hygiene gate
2026-09-15 14:57:09 +08:00
m79_region7_actors
fix(m79-takeover): re-key 117 region 4-7 sprites, unify music loudness and add a sprite hygiene gate
2026-09-15 14:57:09 +08:00
m79_region8_actors
feat(m79-h): region eight content closes the full design content set with a sixteen-contract gate
2026-09-15 16:55:58 +08:00
phase6_battle_scale_04
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phase6_equipment_assets_06
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phase6_equipment_assets_06r
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phase6_motion_proof_03
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phase6_ui_direction_01
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phase6_ui_masters_02
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phase6_vfx_language_05
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phase7_profession_identity_01
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phase9_0r2_character_animation_01
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prompts
…
ui0a_guild_anchor_01
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ui0a_guild_props_01
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ui0a_style_candidates_01
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01_ch01_battle.png
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01_ch01_battle.report.json
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02_chapters_01_04.png
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02_chapters_01_04.report.json
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03_chapters_05_08.png
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03_chapters_05_08.report.json
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04_elements_board.png
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04_elements_board.report.json
…