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aetherbound-guild/docs/goals/PHASE9_8_FIRST_CONTRACT_COMPLETION_GOAL.md
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Phase 9.8 First Contract Completion Goal

Task ID: ABG-P9.8-FIRST-CONTRACT Status: CANDIDATE_READY Baseline closure: dc5a74ebb4b59d944fe303c80fb3410ba79fd9b6 Accepted product predecessor: a77400a8d2e95db532219a3cd7577d8da0122680 Contract revision: p9.8-contract-r1

Owner Outcome

Continue development in one local developer session and deliver a substantially larger playable section before asking the Owner to test again. Starting from P9.7's exact saved Market 8, the player must finish the first twelve-Round Contract, make the missing Artifact and promotion decisions, confront the region boss, recover from a boss defeat when viable, and see a persistent clear result that explains what changed.

Player Experience Contract

  • Fantasy: lead a growing line of independently generated guild Recruits across the Windglass Verge and restore its public crossing.
  • Primary action: select a visible Market object or route gate; its cost, target and tactical consequence commit immediately and remain visible.
  • Automation transition: battles execute the prepared Company plan without manual attack spam, while the player's attention moves to hiring, line order, equipment, promotion, Artifact and route risk.
  • Recurring decision: choose between faster/rewarding pressure and safer recovery based on current HP, Coin, professions, equipment and boss screen.
  • Mastery: predict which action family opens the Stag's current pane and whether to rotate the pane or brace its sweep.
  • Continuation: a clear leaves Renown, a Windglass Contract record and the next regional route visible after run-only state closes.
  • Completion: one complete first Contract, from saved Round-7 consequence through boss settlement, is locally playable and reload-stable.

Exact Starting State

  • Load the accepted P9.7 version-2 save at Market 8.
  • Preserve Company, deployed line, Reserve, equipment, current/max HP, Coin, route history, restored Relay and every P9.3-P9.7 receipt.
  • Preserve the accepted Title -> first session -> Hall -> Markets 5-7 path. P9.8 may extend its handoff but may not rewrite its decisions or outcomes.

Required Player-Visible Flow

saved Market 8
-> Markets and Rounds 8-12 with distinct escalating route decisions
-> capacity increases at clears 8, 10 and 12 to 8, 9 and 10
-> choose one shared Artifact and make one eligible Recruit promotion
-> enter a fixed, non-rerollable Boss Muster
-> inspect The Many-Paned Stag's pane, sweep and target rules
-> choose a pane-rotation or brace counter plan
-> boss victory OR bounded defeat and recovery back to the same Boss Muster
-> apply boss clear, Renown, Record and run close exactly once
-> show the persistent Windglass crossing result and next Contract direction

Required Decisions

  1. At least five normal Round offers must not be cosmetic aliases. Across the arc they must combine front pressure, rear reach, projectile screening, forced movement, healing pressure and recovery value.
  2. The Artifact choice must alter a shared Company rule and have at least two rational options for different Company states.
  3. Promotion requires level 4 and three survived battles, changes one Recruit's action grammar, and cannot be repeated or silently applied.
  4. Boss Muster is fixed for the saved run. Reload, Back and recovery cannot reroll the boss, its preview or Market authority.
  5. The Many-Paned Stag exposes three screen families and one antler-sweep push. The player can rationally rotate with a cheap open-family action or brace the sweep and punish recovery; neither path is universally dominant.
  6. Boss defeat preserves twelve clears and reopens the same Boss Muster when recovery is affordable and the Company remains deployable.
  7. Boss victory grants the clear fact, Renown and Record exactly once, clears run-only state atomically, and never leaves a half-closed run.

Acceptance Gates

Implemented

  • Data authority resolves every new Market, Recruit/equipment offer, route, Artifact, promotion and boss reference without controller-owned content.
  • Versioned persistence migrates exact P9.7 saves without reroll or lost state.
  • All success paths increment one revision and all rejected/duplicate paths preserve the complete public snapshot.

Automated Verified

  • Focused content, transaction, save/migration, battle, boss and run-close tests pass with exact markers and strict diagnostic scans.
  • Boss clear, Renown and Record grants are idempotent across duplicate input and interruption boundaries.
  • Accepted P9.3-P9.7 tests retain their exact markers.

Simulation Verified

  • Normal, active, efficient, adversarial and returning profiles record every decision timestamp from Market 8 through terminal settlement.
  • Profiles use multiple rational Artifact, promotion, route and boss plans; no one plan dominates every state.
  • No profile starves without a legal response, gains offline rewards, exceeds the battle timeout or waits more than 30 seconds without a visible decision.

Runtime Verified

  • Normal-render landscape runtime reaches Market 8, Artifact, promotion, every Round transition, Boss Muster, both boss plans, defeat/recovery, clear and the persistent result using parsed ScreenTouch/ScreenDrag only.
  • Representative 844x390 frames plus small/reference/large, portrait fallback, English, Simplified Chinese, 130% text, reduced motion, mute and low-power states remain bounded and readable.
  • A 20-30 second source-bound recording proves active line movement, attacks, heals, pane changes, sweep/push, damage text, result and persistent change.

Frozen Scope

  • Other games and portfolio PMO source.
  • Rewriting P9.3-P9.7 accepted behavior or accepted HTML design authority.
  • Remaining regions, alternate bosses, full catalog breadth, final production art, final music/SFX, monetization and online systems.
  • H5 export until the complete gameplay/evidence step passes.
  • Native packaging, signing, TestFlight, devices, stores and release.

Evidence And Submission

Each implementation step receives a focused pushed commit before the next step opens. Formal evidence is generated only from a clean immutable source. Human understanding, fun, visual acceptance and listening remain Owner gates.

Legal terminal:

Aetherbound Guild P9.8 first Contract completion candidate ready

or:

Aetherbound Guild P9.8 redesign required: <earliest failed product boundary>