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aetherbound-guild/docs/audio/sfx/full_manifest.json
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{
"version": 1,
"output_dir": "candidates",
"items": [
{
"id": "SFX-UI-002",
"kind": "sfx",
"text": "dull soft edge bump against a wooden panel, blocked but gentle, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.5,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-002-dull_soft_edge_bump_against_a_wooden_pan.v{variant}.mp3"
},
{
"id": "SFX-UI-003",
"kind": "sfx",
"text": "muted cloth-covered tap that goes nowhere, small and apologetic, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.5,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-003-muted_cloth-covered_tap_that_goes_nowher.v{variant}.mp3"
},
{
"id": "SFX-UI-004",
"kind": "sfx",
"text": "paper tab slid sideways onto a new divider with a soft stop, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-004-paper_tab_slid_sideways_onto_a_new_divid.v{variant}.mp3"
},
{
"id": "SFX-UI-006",
"kind": "sfx",
"text": "single page laid back down and smoothed flat by hand, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-006-single_page_laid_back_down_and_smoothed_.v{variant}.mp3"
},
{
"id": "SFX-UI-007",
"kind": "sfx",
"text": "parchment card lifted and unfolded close to the ear, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-007-parchment_card_lifted_and_unfolded_close.v{variant}.mp3"
},
{
"id": "SFX-UI-008",
"kind": "sfx",
"text": "parchment card folded shut and set down softly, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-008-parchment_card_folded_shut_and_set_down_.v{variant}.mp3"
},
{
"id": "SFX-UI-009",
"kind": "sfx",
"text": "two parchment sheets tapped together once, aligned, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-009-two_parchment_sheets_tapped_together_onc.v{variant}.mp3"
},
{
"id": "SFX-UI-010",
"kind": "sfx",
"text": "one sheet slid off the stack and laid aside, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-010-one_sheet_slid_off_the_stack_and_laid_as.v{variant}.mp3"
},
{
"id": "SFX-UI-011",
"kind": "sfx",
"text": "paper strip pressed through a wooden sorting slot, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-011-paper_strip_pressed_through_a_wooden_sor.v{variant}.mp3"
},
{
"id": "SFX-UI-012",
"kind": "sfx",
"text": "paper strips lifted out of a slot and fanned once, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-012-paper_strips_lifted_out_of_a_slot_and_fa.v{variant}.mp3"
},
{
"id": "SFX-UI-013",
"kind": "sfx",
"text": "wooden drawer opened one hand-span with a soft stop, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-013-wooden_drawer_opened_one_hand-span_with_.v{variant}.mp3"
},
{
"id": "SFX-UI-014",
"kind": "sfx",
"text": "wooden drawer closed softly on felt, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-014-wooden_drawer_closed_softly_on_felt.v{variant}.mp3"
},
{
"id": "SFX-UI-015",
"kind": "sfx",
"text": "small brass tab flicked to the available position with a bright tip, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.5,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-015-small_brass_tab_flicked_to_the_available.v{variant}.mp3"
},
{
"id": "SFX-UI-016",
"kind": "sfx",
"text": "wooden latch tapped against its stop, denied, single dull click, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.5,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-016-wooden_latch_tapped_against_its_stop.v{variant}.mp3"
},
{
"id": "SFX-UI-017",
"kind": "sfx",
"text": "hand hovering then arming a brass stamp, subtle lift and settle, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-017-hand_hovering_then_arming_a_brass_stamp.v{variant}.mp3"
},
{
"id": "SFX-UI-019",
"kind": "sfx",
"text": "brass stamp lifted away before contact and set aside, soft, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-019-brass_stamp_lifted_away_before_contact_a.v{variant}.mp3"
},
{
"id": "SFX-UI-020",
"kind": "sfx",
"text": "slow deliberate winding tick of a heavy lacquer mechanism, one step, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-020-slow_deliberate_winding_tick_of_a_heavy_.v{variant}.mp3"
},
{
"id": "SFX-UI-022",
"kind": "sfx",
"text": "paper sheet slid out from under a hand, stale and quiet, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-022-paper_sheet_slid_out_from_under_a_hand.v{variant}.mp3"
},
{
"id": "SFX-UI-023",
"kind": "sfx",
"text": "cloth wiped across a wooden desk, a small recoverable misstep, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-023-cloth_wiped_across_a_wooden_desk.v{variant}.mp3"
},
{
"id": "SFX-UI-024",
"kind": "sfx",
"text": "small brass bell tapped once at a distance, calm notification, intimate close microphone, dry studio, one clean transient, short tail, no reverb wash, no melody, no voice, no beep, no cartoon effect",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-UI-024-small_brass_bell_tapped_once_at_a_distan.v{variant}.mp3"
},
{
"id": "SFX-SHP-001",
"kind": "sfx",
"text": "wooden shop gate swung open with a soft leather hinge, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 1.2,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-001-wooden_shop_gate_swung_open_with_a_soft_.v{variant}.mp3"
},
{
"id": "SFX-SHP-002",
"kind": "sfx",
"text": "parchment wrap unfolded revealing goods on the counter, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-002-parchment_wrap_unfolded_revealing_goods_.v{variant}.mp3"
},
{
"id": "SFX-SHP-003",
"kind": "sfx",
"text": "ledger leaf turned and reviewed, paper brush over wood, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-003-ledger_leaf_turned_and_reviewed.v{variant}.mp3"
},
{
"id": "SFX-SHP-004",
"kind": "sfx",
"text": "brass ledger stamp pressed once on the counting desk, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-004-brass_ledger_stamp_pressed_once_on_the_c.v{variant}.mp3"
},
{
"id": "SFX-SHP-005",
"kind": "sfx",
"text": "empty coin pouch set down on wood, soft and final, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-005-empty_coin_pouch_set_down_on_wood.v{variant}.mp3"
},
{
"id": "SFX-SHP-006",
"kind": "sfx",
"text": "chalk figure rewritten twice on a wooden price board, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-006-chalk_figure_rewritten_twice_on_a_wooden.v{variant}.mp3"
},
{
"id": "SFX-SHP-007",
"kind": "sfx",
"text": "goods lifted and weighed in a shallow brass pan, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-007-goods_lifted_and_weighed_in_a_shallow_br.v{variant}.mp3"
},
{
"id": "SFX-SHP-008",
"kind": "sfx",
"text": "coins counted into a wooden tray and a receipt torn free, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 2,
"output": "sfx/SFX-SHP-008-coins_counted_into_a_wooden_tray_and_a_r.v{variant}.mp3"
},
{
"id": "SFX-SHP-009",
"kind": "sfx",
"text": "goods set back down on the counter, transaction declined, soft, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-009-goods_set_back_down_on_the_counter.v{variant}.mp3"
},
{
"id": "SFX-SHP-010",
"kind": "sfx",
"text": "coins poured into a wooden bowl, generous but controlled, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-010-coins_poured_into_a_wooden_bowl.v{variant}.mp3"
},
{
"id": "SFX-SHP-011",
"kind": "sfx",
"text": "coins drawn out of a pouch and laid in counted stacks, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-011-coins_drawn_out_of_a_pouch_and_laid_in_c.v{variant}.mp3"
},
{
"id": "SFX-SHP-013",
"kind": "sfx",
"text": "recruit card lifted to the light and tapped once, close inspection, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-013-recruit_card_lifted_to_the_light_and_tap.v{variant}.mp3"
},
{
"id": "SFX-SHP-014",
"kind": "sfx",
"text": "contract sheet pulled across the counter and squared up, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-014-contract_sheet_pulled_across_the_counter.v{variant}.mp3"
},
{
"id": "SFX-SHP-016",
"kind": "sfx",
"text": "wooden roster board full, a bead drops into its stop, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-016-wooden_roster_board_full.v{variant}.mp3"
},
{
"id": "SFX-SHP-017",
"kind": "sfx",
"text": "card slotted into a reserve drawer, wood on felt, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-017-card_slotted_into_a_reserve_drawer.v{variant}.mp3"
},
{
"id": "SFX-SHP-018",
"kind": "sfx",
"text": "two parchment cards lifted and compared over the counter, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-018-two_parchment_cards_lifted_and_compared_.v{variant}.mp3"
},
{
"id": "SFX-SHP-019",
"kind": "sfx",
"text": "dismissal sheet squared up slowly, a low breath before the stamp, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-019-dismissal_sheet_squared_up_slowly.v{variant}.mp3"
},
{
"id": "SFX-SHP-021",
"kind": "sfx",
"text": "wax seal pressed and cracked open in one motion, bright, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-021-wax_seal_pressed_and_cracked_open_in_one.v{variant}.mp3"
},
{
"id": "SFX-SHP-022",
"kind": "sfx",
"text": "small iron weight set onto a parchment cost line, dull and heavy, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-022-small_iron_weight_set_onto_a_parchment_c.v{variant}.mp3"
},
{
"id": "SFX-SHP-023",
"kind": "sfx",
"text": "parchment tag removed from a hook and filed away, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-023-parchment_tag_removed_from_a_hook_and_fi.v{variant}.mp3"
},
{
"id": "SFX-SHP-024",
"kind": "sfx",
"text": "shop gate closed and latched softly from outside, warm wooden market counter perspective, close microphone, natural material noise, clean tail, no melody, no voice, no cash register, no cartoon effect",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-SHP-024-shop_gate_closed_and_latched_softly_from.v{variant}.mp3"
},
{
"id": "SFX-EQP-001",
"kind": "sfx",
"text": "item lifted off a felt worktable, cloth and light wood, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-001-item_lifted_off_a_felt_worktable.v{variant}.mp3"
},
{
"id": "SFX-EQP-002",
"kind": "sfx",
"text": "item turned over twice in hand for inspection, close, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-002-item_turned_over_twice_in_hand_for_inspe.v{variant}.mp3"
},
{
"id": "SFX-EQP-003",
"kind": "sfx",
"text": "two items tapped together once and nodded at, brighter, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-003-two_items_tapped_together_once_and_nodde.v{variant}.mp3"
},
{
"id": "SFX-EQP-004",
"kind": "sfx",
"text": "one item set down and the other lifted, a tradeoff in weight, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-004-one_item_set_down_and_the_other_lifted.v{variant}.mp3"
},
{
"id": "SFX-EQP-005",
"kind": "sfx",
"text": "empty equipment slot tapped twice, hollow wood on felt, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-005-empty_equipment_slot_tapped_twice.v{variant}.mp3"
},
{
"id": "SFX-EQP-006",
"kind": "sfx",
"text": "gear held against the pad and shifted into position, held breath, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-006-gear_held_against_the_pad_and_shifted_in.v{variant}.mp3"
},
{
"id": "SFX-EQP-008",
"kind": "sfx",
"text": "strap loosened and gear laid back on the felt, soft, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-008-strap_loosened_and_gear_laid_back_on_the.v{variant}.mp3"
},
{
"id": "SFX-EQP-009",
"kind": "sfx",
"text": "hard item tapped against a slot it cannot enter, firm refusal, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-009-hard_item_tapped_against_a_slot_it_canno.v{variant}.mp3"
},
{
"id": "SFX-EQP-010",
"kind": "sfx",
"text": "cloth sack pulled shut, inventory full, a muffled strain, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-010-cloth_sack_pulled_shut.v{variant}.mp3"
},
{
"id": "SFX-EQP-011",
"kind": "sfx",
"text": "goods wrapped in paper for sale, fold and tie, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-011-goods_wrapped_in_paper_for_sale.v{variant}.mp3"
},
{
"id": "SFX-EQP-012",
"kind": "sfx",
"text": "coin pouch filled and knotted, finished sale, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-012-coin_pouch_filled_and_knotted.v{variant}.mp3"
},
{
"id": "SFX-EQP-013",
"kind": "sfx",
"text": "small brass lock clicked shut on a chest hasp, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-013-small_brass_lock_clicked_shut_on_a_chest.v{variant}.mp3"
},
{
"id": "SFX-EQP-014",
"kind": "sfx",
"text": "brass lock opened with one clean key turn, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-014-brass_lock_opened_with_one_clean_key_tur.v{variant}.mp3"
},
{
"id": "SFX-EQP-015",
"kind": "sfx",
"text": "cloth wrap drawn back from an artifact, quiet reveal, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 1.3,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-015-cloth_wrap_drawn_back_from_an_artifact.v{variant}.mp3"
},
{
"id": "SFX-EQP-016",
"kind": "sfx",
"text": "artifact lifted free of its cradle and held, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-016-artifact_lifted_free_of_its_cradle_and_h.v{variant}.mp3"
},
{
"id": "SFX-EQP-017",
"kind": "sfx",
"text": "single low resonant wood tone as an artifact rule engages, no melody, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-017-single_low_resonant_wood_tone_as_an_arti.v{variant}.mp3"
},
{
"id": "SFX-EQP-018",
"kind": "sfx",
"text": "small brass mechanism winds up to readiness, one soft click, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-018-small_brass_mechanism_winds_up_to_readin.v{variant}.mp3"
},
{
"id": "SFX-EQP-019",
"kind": "sfx",
"text": "mechanism releases with a short decisive wooden clack, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-019-mechanism_releases_with_a_short_decisive.v{variant}.mp3"
},
{
"id": "SFX-EQP-020",
"kind": "sfx",
"text": "mechanism settles and cools, a soft descending wood tick, close handling perspective on a felt worktable, dry tactile material noise, clean tail, no melody, no voice, no sci-fi, no metallic ring",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-EQP-020-mechanism_settles_and_cools.v{variant}.mp3"
},
{
"id": "SFX-ORD-001",
"kind": "sfx",
"text": "wooden formation tile lifted from the felt board, soft, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-001-wooden_formation_tile_lifted_from_the_fe.v{variant}.mp3"
},
{
"id": "SFX-ORD-002",
"kind": "sfx",
"text": "tile moved a short distance across felt, preview only, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-002-tile_moved_a_short_distance_across_felt.v{variant}.mp3"
},
{
"id": "SFX-ORD-003",
"kind": "sfx",
"text": "tile set down on a legal felt square, clean and satisfied, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-003-tile_set_down_on_a_legal_felt_square.v{variant}.mp3"
},
{
"id": "SFX-ORD-004",
"kind": "sfx",
"text": "tile bumped against a blocked edge and returned, dull, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-004-tile_bumped_against_a_blocked_edge_and_r.v{variant}.mp3"
},
{
"id": "SFX-ORD-005",
"kind": "sfx",
"text": "two tiles swapped in place, quick double slide, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-005-two_tiles_swapped_in_place.v{variant}.mp3"
},
{
"id": "SFX-ORD-007",
"kind": "sfx",
"text": "tile slid back to its earlier square, unhurried, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-007-tile_slid_back_to_its_earlier_square.v{variant}.mp3"
},
{
"id": "SFX-ORD-008",
"kind": "sfx",
"text": "front tile pressed down a step on the board, weighted, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-008-front_tile_pressed_down_a_step_on_the_bo.v{variant}.mp3"
},
{
"id": "SFX-ORD-009",
"kind": "sfx",
"text": "rear tile pressed down a step on the board, lighter, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-009-rear_tile_pressed_down_a_step_on_the_boa.v{variant}.mp3"
},
{
"id": "SFX-ORD-010",
"kind": "sfx",
"text": "wooden targeting pointer swung one notch across the board, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-010-wooden_targeting_pointer_swung_one_notch.v{variant}.mp3"
},
{
"id": "SFX-ORD-011",
"kind": "sfx",
"text": "paper marker laid over a tile, protection noted, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-011-paper_marker_laid_over_a_tile.v{variant}.mp3"
},
{
"id": "SFX-ORD-012",
"kind": "sfx",
"text": "pointer extended along the line to full reach, one slide, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-012-pointer_extended_along_the_line_to_full_.v{variant}.mp3"
},
{
"id": "SFX-ORD-013",
"kind": "sfx",
"text": "cloth band placed along the line, healing coverage noted, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-013-cloth_band_placed_along_the_line.v{variant}.mp3"
},
{
"id": "SFX-ORD-014",
"kind": "sfx",
"text": "board extended with a wooden splice, capacity increased, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-014-board_extended_with_a_wooden_splice.v{variant}.mp3"
},
{
"id": "SFX-ORD-015",
"kind": "sfx",
"text": "new tile added to the board with a firm set, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-015-new_tile_added_to_the_board_with_a_firm_.v{variant}.mp3"
},
{
"id": "SFX-ORD-016",
"kind": "sfx",
"text": "tile lifted off the board and set aside, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-016-tile_lifted_off_the_board_and_set_aside.v{variant}.mp3"
},
{
"id": "SFX-ORD-017",
"kind": "sfx",
"text": "three light wooden ticks resolving into one clean approval, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-017-three_light_wooden_ticks_resolving_into_.v{variant}.mp3"
},
{
"id": "SFX-ORD-018",
"kind": "sfx",
"text": "check interrupted by a wooden block and a soft refusal, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-018-check_interrupted_by_a_wooden_block_and_.v{variant}.mp3"
},
{
"id": "SFX-ORD-019",
"kind": "sfx",
"text": "hand rests on the departure lever, held and armed, low creak, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-ORD-019-hand_rests_on_the_departure_lever.v{variant}.mp3"
},
{
"id": "SFX-ORD-020",
"kind": "sfx",
"text": "departure lever pulled through with a firm wooden travel, close perspective over a felt-covered planning table, soft wooden and paper material noise, clean tail, no melody, no voice, no thunk boom",
"duration_seconds": 1.2,
"prompt_influence": 0.6,
"variants": 2,
"output": "sfx/SFX-ORD-020-departure_lever_pulled_through_with_a_fi.v{variant}.mp3"
},
{
"id": "SFX-RES-001",
"kind": "sfx",
"text": "soft low wooden knock plus a quiet breath, health warning, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-001-soft_low_wooden_knock_plus_a_quiet_breat.v{variant}.mp3"
},
{
"id": "SFX-RES-002",
"kind": "sfx",
"text": "low drum struck once softly under cloth, critical state, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-002-low_drum_struck_once_softly_under_cloth.v{variant}.mp3"
},
{
"id": "SFX-RES-003",
"kind": "sfx",
"text": "several tiles settle at once on the board, collapse forecast, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.2,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-003-several_tiles_settle_at_once_on_the_boar.v{variant}.mp3"
},
{
"id": "SFX-RES-004",
"kind": "sfx",
"text": "wooden tile set down face first, recruit down, heavy and final, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.2,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-004-wooden_tile_set_down_face_first.v{variant}.mp3"
},
{
"id": "SFX-RES-005",
"kind": "sfx",
"text": "ledger entry closed with one decisive soft strike, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-005-ledger_entry_closed_with_one_decisive_so.v{variant}.mp3"
},
{
"id": "SFX-RES-006",
"kind": "sfx",
"text": "cloth curtain drawn open to an empty post, quiet absence, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.2,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-006-cloth_curtain_drawn_open_to_an_empty_pos.v{variant}.mp3"
},
{
"id": "SFX-RES-007",
"kind": "sfx",
"text": "tile returned to the board and pressed flat, recruit back, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-007-tile_returned_to_the_board_and_pressed_f.v{variant}.mp3"
},
{
"id": "SFX-RES-008",
"kind": "sfx",
"text": "retreat line paid out with a slow rope-and-pulley turn, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.3,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-008-retreat_line_paid_out_with_a_slow_rope-a.v{variant}.mp3"
},
{
"id": "SFX-RES-009",
"kind": "sfx",
"text": "measured wooden tick of a retreat channel advancing one step, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-009-measured_wooden_tick_of_a_retreat_channe.v{variant}.mp3"
},
{
"id": "SFX-RES-010",
"kind": "sfx",
"text": "rope snapped taut and the channel released, interrupted, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-010-rope_snapped_taut_and_the_channel_releas.v{variant}.mp3"
},
{
"id": "SFX-RES-011",
"kind": "sfx",
"text": "final lever pulled home, retreat committed, low and firm, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.2,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-011-final_lever_pulled_home.v{variant}.mp3"
},
{
"id": "SFX-RES-013",
"kind": "sfx",
"text": "low wooden descent with a slack cloth fall, defeat accepted, no horror, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.8,
"prompt_influence": 0.6,
"variants": 2,
"output": "sfx/SFX-RES-013-low_wooden_descent_with_a_slack_cloth_fa.v{variant}.mp3"
},
{
"id": "SFX-RES-014",
"kind": "sfx",
"text": "clean bright brass bell over untouched tiles, flawless outcome, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.5,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-014-clean_bright_brass_bell_over_untouched_t.v{variant}.mp3"
},
{
"id": "SFX-RES-015",
"kind": "sfx",
"text": "one held breath released over a single surviving tile, quiet relief, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-015-one_held_breath_released_over_a_single_s.v{variant}.mp3"
},
{
"id": "SFX-RES-017",
"kind": "sfx",
"text": "reward option focused with a soft wooden tick on felt, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-017-reward_option_focused_with_a_soft_wooden.v{variant}.mp3"
},
{
"id": "SFX-RES-018",
"kind": "sfx",
"text": "two reward cards lifted and compared, paper on wood, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-018-two_reward_cards_lifted_and_compared.v{variant}.mp3"
},
{
"id": "SFX-RES-019",
"kind": "sfx",
"text": "reward card accepted and drawn across the counter, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-019-reward_card_accepted_and_drawn_across_th.v{variant}.mp3"
},
{
"id": "SFX-RES-020",
"kind": "sfx",
"text": "reward card slid aside politely, declined, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-020-reward_card_slid_aside_politely.v{variant}.mp3"
},
{
"id": "SFX-RES-021",
"kind": "sfx",
"text": "reward blocked by a full cloth sack, muffled resistance, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-021-reward_blocked_by_a_full_cloth_sack.v{variant}.mp3"
},
{
"id": "SFX-RES-022",
"kind": "sfx",
"text": "coins counted onto the ledger, currency reward, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-022-coins_counted_onto_the_ledger.v{variant}.mp3"
},
{
"id": "SFX-RES-023",
"kind": "sfx",
"text": "gear laid on the felt with a soft leather settle, equipment reward, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-023-gear_laid_on_the_felt_with_a_soft_leathe.v{variant}.mp3"
},
{
"id": "SFX-RES-024",
"kind": "sfx",
"text": "cloth drawn back from an artifact on its cradle, artifact reward, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.3,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-024-cloth_drawn_back_from_an_artifact_on_its.v{variant}.mp3"
},
{
"id": "SFX-RES-025",
"kind": "sfx",
"text": "page of a training ledger filled in with steady pen strokes, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-025-page_of_a_training_ledger_filled_in_with.v{variant}.mp3"
},
{
"id": "SFX-RES-026",
"kind": "sfx",
"text": "ledger page turned to the next rank with a small brass bookmark set, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.3,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-026-ledger_page_turned_to_the_next_rank_with.v{variant}.mp3"
},
{
"id": "SFX-RES-027",
"kind": "sfx",
"text": "recovery drawer opened with a soft wooden travel, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-027-recovery_drawer_opened_with_a_soft_woode.v{variant}.mp3"
},
{
"id": "SFX-RES-028",
"kind": "sfx",
"text": "run summary folded closed and tied with a paper band, close perspective in a quiet hall, weighty but controlled, clean tail, no melody, no voice, no horror, no gore",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RES-028-run_summary_folded_closed_and_tied_with_.v{variant}.mp3"
},
{
"id": "SFX-RUN-001",
"kind": "sfx",
"text": "risk card focused on the table with a single ink tick, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.6,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-001-risk_card_focused_on_the_table_with_a_si.v{variant}.mp3"
},
{
"id": "SFX-RUN-002",
"kind": "sfx",
"text": "two risk cards lifted and weighed against each other, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-002-two_risk_cards_lifted_and_weighed_agains.v{variant}.mp3"
},
{
"id": "SFX-RUN-004",
"kind": "sfx",
"text": "expedition gate latch drawn and the way opened, low wood, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-004-expedition_gate_latch_drawn_and_the_way_.v{variant}.mp3"
},
{
"id": "SFX-RUN-005",
"kind": "sfx",
"text": "encounter closed with a sandaled step forward and a soft wooden hum, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-005-encounter_closed_with_a_sandaled_step_fo.v{variant}.mp3"
},
{
"id": "SFX-RUN-006",
"kind": "sfx",
"text": "next-choice scroll unrolled one scroll-length, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-006-next-choice_scroll_unrolled_one_scroll-l.v{variant}.mp3"
},
{
"id": "SFX-RUN-007",
"kind": "sfx",
"text": "choice scroll rolled closed and tied, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-007-choice_scroll_rolled_closed_and_tied.v{variant}.mp3"
},
{
"id": "SFX-RUN-008",
"kind": "sfx",
"text": "rest mat smoothed flat by hand, rest option focused, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-008-rest_mat_smoothed_flat_by_hand.v{variant}.mp3"
},
{
"id": "SFX-RUN-009",
"kind": "sfx",
"text": "rest cloth laid over the gear and pressed, committed, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-009-rest_cloth_laid_over_the_gear_and_presse.v{variant}.mp3"
},
{
"id": "SFX-RUN-010",
"kind": "sfx",
"text": "onward marker advanced one segment on the route map, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-010-onward_marker_advanced_one_segment_on_th.v{variant}.mp3"
},
{
"id": "SFX-RUN-011",
"kind": "sfx",
"text": "route map folded by hand and put away, voluntary end, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-011-route_map_folded_by_hand_and_put_away.v{variant}.mp3"
},
{
"id": "SFX-RUN-012",
"kind": "sfx",
"text": "route map pulled in sharply and closed, forced end, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-012-route_map_pulled_in_sharply_and_closed.v{variant}.mp3"
},
{
"id": "SFX-RUN-013",
"kind": "sfx",
"text": "wax seal broken on a new privilege and opened, unlock, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-013-wax_seal_broken_on_a_new_privilege_and_o.v{variant}.mp3"
},
{
"id": "SFX-RUN-014",
"kind": "sfx",
"text": "difficulty plate rotated one notch on the board, review, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-014-difficulty_plate_rotated_one_notch_on_th.v{variant}.mp3"
},
{
"id": "SFX-RUN-015",
"kind": "sfx",
"text": "save ledger opened to a clean page, quiet beginning, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-015-save_ledger_opened_to_a_clean_page.v{variant}.mp3"
},
{
"id": "SFX-RUN-016",
"kind": "sfx",
"text": "pen finalized at the end of a ledger line, save committed, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-016-pen_finalized_at_the_end_of_a_ledger_lin.v{variant}.mp3"
},
{
"id": "SFX-RUN-017",
"kind": "sfx",
"text": "pen set down mid-line, save deferred, soft, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.7,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-017-pen_set_down_mid-line.v{variant}.mp3"
},
{
"id": "SFX-RUN-018",
"kind": "sfx",
"text": "pen skidding off the ledger line, save failed, dull and damp, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-018-pen_skidding_off_the_ledger_line.v{variant}.mp3"
},
{
"id": "SFX-RUN-019",
"kind": "sfx",
"text": "old ledger leaf lifted and a clean backup laid beneath it, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.2,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-019-old_ledger_leaf_lifted_and_a_clean_backu.v{variant}.mp3"
},
{
"id": "SFX-RUN-020",
"kind": "sfx",
"text": "bound volume carried and set on the desk, migration beginning, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-020-bound_volume_carried_and_set_on_the_desk.v{variant}.mp3"
},
{
"id": "SFX-RUN-021",
"kind": "sfx",
"text": "final page pressed flat and the volume closed, migration complete, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.1,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-021-final_page_pressed_flat_and_the_volume_c.v{variant}.mp3"
},
{
"id": "SFX-RUN-022",
"kind": "sfx",
"text": "volume dropped a hand-span onto the desk, migration failed, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-022-volume_dropped_a_hand-span_onto_the_desk.v{variant}.mp3"
},
{
"id": "SFX-RUN-023",
"kind": "sfx",
"text": "two ledgers tapped together once, entries disagree, conflict noted, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-023-two_ledgers_tapped_together_once.v{variant}.mp3"
},
{
"id": "SFX-RUN-024",
"kind": "sfx",
"text": "page turned back two leaves at once, rollback notice, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-024-page_turned_back_two_leaves_at_once.v{variant}.mp3"
},
{
"id": "SFX-RUN-025",
"kind": "sfx",
"text": "damaged page closed under a wooden board, corruption blocked, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-025-damaged_page_closed_under_a_wooden_board.v{variant}.mp3"
},
{
"id": "SFX-RUN-026",
"kind": "sfx",
"text": "duplicate claim slip torn once and discarded, rejected, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.8,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-026-duplicate_claim_slip_torn_once_and_disca.v{variant}.mp3"
},
{
"id": "SFX-RUN-027",
"kind": "sfx",
"text": "clockwork hands clicked backwards one step on a wooden dial, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 1.0,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-027-clockwork_hands_clicked_backwards_one_st.v{variant}.mp3"
},
{
"id": "SFX-RUN-028",
"kind": "sfx",
"text": "wooden shutter slid across a small window, offline state changed, ledger-and-ink perspective, wooden and paper materials, calm and deliberate, clean tail, no melody, no voice, no system beep",
"duration_seconds": 0.9,
"prompt_influence": 0.6,
"variants": 1,
"output": "sfx/SFX-RUN-028-wooden_shutter_slid_across_a_small_windo.v{variant}.mp3"
}
]
}