Implement the bounded Godot opening Company and first-Market preparation flow with deterministic one-shot state, real touch verification, responsive layouts, prototype feedback, and current design regressions.\n\nCo-Authored-By: Codex <noreply@anthropic.com>
13 lines
277 B
Plaintext
13 lines
277 B
Plaintext
[gd_scene load_steps=2 format=3]
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[ext_resource path="res://main.gd" type="Script" id="1"]
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[node name="AetherboundGuild" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1")
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