4.4 KiB
Phase 9.0R9 First Company Goal
Owner Decision And Role
On 2026-08-13 the Owner authorized faster module-by-module development after
accepting the R8 front door. This development task owns only the first New Game
onboarding and first Company formation. It starts from clean/upstream R8
closure d4b56e69c1f311441d7d02e4ecdf5307a2e6f093.
Player Problem
The preserved Guild Yard exposes four Recruit buttons and Depart at once. It names front and rear slots but asks a new player to understand four roles, formation rules and the automatic-battle contract simultaneously. The first choice is therefore technically possible before it is understandable.
Player Contract
Starting a new game must teach one decision at a time:
- Read the first mission and why a two-person line is required.
- Choose one front Recruit from Hearthguard and Wayrunner.
- Choose one rear Recruit from Farstring and Kindhand.
- Review both members and the exact contribution expected in the first battle.
- Revise either choice or commit the formation once.
- Watch the preserved automatic first battle execute that committed plan.
The intended emotion is informed anticipation: the player knows what each choice is meant to do and wants to see whether that formation works.
Owned Scope
- Four explicit runtime pages: first mission, front selection, rear selection and formation review.
- Chinese-first and English copy for the four available Recruit roles.
- No preselection, legal slot filtering, reversible selection and review Back.
- One exactly-once formation commit into the existing first battle.
- Home and confirmed Restart cleanup from every onboarding page.
- Focused state, parsed-ScreenTouch and normal-render capture tests.
- A new fixed-source runtime-only Web preview and private Gallery item.
Frozen Scope
- R3 battle timing, damage, healing, animation, VFX and audio behavior.
- R4-R7 adaptation, Company growth, routes, training and reward values.
- Recruit generation, formal Market, equipment inventory, Party order, authoritative combat, save/Continue, chapters and content expansion.
- New or regenerated art/audio, paid providers, device packaging, TestFlight, stores, submission and publishing.
Acceptance
- New Game opens the mission briefing and mutates no formation.
- Front selection accepts only Hearthguard or Wayrunner.
- Rear selection accepts only Farstring or Kindhand.
- No selection is implicit; unavailable progression actions are disabled.
- Replacing either choice before commit is safe and visible.
- Review Back preserves both selections and lets the player revise them.
- All four legal front/rear combinations commit into battle exactly once.
- Home/Restart clear the incomplete transaction and return Main Menu.
- Real
Input.parse_input_eventtouch covers the complete onboarding path with fallback/direct interaction counts at zero. - Chinese and English/130% normal rendering at
844x390has no clipping, overlap or control below 44px. - R8 navigation and R3-R7 gameplay regressions remain green.
- Runtime-only export excludes tests, evidence and build source.
Legal Terminals
Aetherbound Guild P9.0R9 first-Company H5 preview ready
or
Aetherbound Guild P9.0R9 redesign required: <earliest failed onboarding boundary>
Completion Record
Fixed product source 079338612c0146ca19dc7bd2f18942807ec1cacf is pushed
clean/upstream. Focused state and parsed-ScreenTouch validation prove all four
legal formations, two invalid-slot boundaries, reversible choices, preserved
review Back, exactly-once commit and cleanup. Touch reports
touch=15 fallback=0 direct=0. R1-R8 gameplay, full three-battle touch,
character-animation and audio-lifecycle regressions remain green.
Eight normal-render 844x390 captures cover Chinese and English/130% mission,
selection, review and Restart states with 44px controls and zero strict runtime
diagnostics. The ignored fixed-source Web delivery is
runtime/build/web-preview/0793386-r9-fast/; its export.sha256 SHA-256 is
41145503d8e7b75cf0bc4e598fa7e446ca1deba4bcc97d2d66b39f66ba642308.
The runtime-only PCK excludes tests/evidence/build and is byte-identical after
remote Gallery delivery. Private Gallery item is KpgLxlVQlBp6; the signed
share token is intentionally absent from Git.
Strongest proven level is runtime_verified plus agent_visual_reviewed.
Owner first-play comprehension, choice quality, fun, visual acceptance,
listening, physical device, persistence, packaging, stores and release remain
open.