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aetherbound-guild/docs/runtime/p9_2r/H5_DELIVERY.md
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2026-08-14 14:05:13 +08:00

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P9.2R Gameful Opening H5 Delivery

Status: READY_FOR_OWNER_REVIEW Product source: c89721dfb7ca2628ea3c8f30b55c43fcce1d3d81 Gallery item: KITQfwLYLK6R Evidence root: /private/tmp/abg-p92r-step4-c89721d-web-r1/

Export

The nine-file Web runtime was exported from a clean Git archive of the exact product source. Source archive SHA-256 is d98ef999dc1bcb994f6b63a60bca90653d1078a2066be2e0b8dda936e530f79b. Import log SHA-256 is 919d063340ce663bc069d2725d141032a7f2af55e8b200e22d682bd40ffc7fb2; export log SHA-256 is 698e780af99d760e2f2ccd0b61338451bf184299df8c18772d64308f4f802533. Both are strict-clean. Export inventory contains the imported Noto Sans SC font mapping/data and zero tests/, docs/, evidence/ or build/ row.

Principal payload hashes:

File Bytes SHA-256
index.html 5,915 467a993ec607130f803b100a8235bdb813228d36bf1e2bdb2133275ce47b9b17
index.js 315,759 e3f56ee40e6f84371053db06692cfac15e2c8659547b11c6b2dfa1996dabd981
index.pck 17,250,984 bb1ec690a125fd6e74268ce10620c46275f1e3d03b9142e21e2741a09bebee52
index.wasm 37,685,705 99962b29677e42f3ba0258bd90fdc52ad90295954c4473e816ad02cfe5ff1d4f

The signed share token is delivered only in chat and is intentionally omitted from Git. Gallery health returns 200. Authenticated remote HTML, JS, PCK and WASM match the local export byte-for-byte.

A fresh Chrome load reached the real Chinese Title in about 75 seconds. The progress layer disappeared, the Canvas became nonblank, Chinese glyphs were readable and browser warning/error count was zero. Live Canvas actions then proved this remote path:

Title -> Enter Game -> full-bleed Yard -> Accept Commission
-> Assemble Company -> zero-selection Yard -> tap Hearthguard body
-> Hearthguard moves to the rally mark -> 1 / 2 selected

Browser diagnostics remained zero. Cold-start speed remains an open delivery limitation; repeat visits can use browser cache.

Owner Review

Refresh the new signed link to reset to the beginning, rotate the phone to landscape, wait for the Title, then play without coaching through first-battle arrival. Judge the earliest point that still feels like an app, any action whose result is unclear, whether actor selection feels direct, and whether the visible departure makes the battle handoff understandable.

This delivery does not grant human understanding, game-feel, visual/listening, device, packaging, store or release acceptance.