2.5 KiB
P9.2R Gameful Opening H5 Delivery
Status:
READY_FOR_OWNER_REVIEWProduct source:c89721dfb7ca2628ea3c8f30b55c43fcce1d3d81Gallery item:KITQfwLYLK6REvidence root:/private/tmp/abg-p92r-step4-c89721d-web-r1/
Export
The nine-file Web runtime was exported from a clean Git archive of the exact
product source. Source archive SHA-256 is
d98ef999dc1bcb994f6b63a60bca90653d1078a2066be2e0b8dda936e530f79b.
Import log SHA-256 is
919d063340ce663bc069d2725d141032a7f2af55e8b200e22d682bd40ffc7fb2;
export log SHA-256 is
698e780af99d760e2f2ccd0b61338451bf184299df8c18772d64308f4f802533.
Both are strict-clean. Export inventory contains the imported Noto Sans SC
font mapping/data and zero tests/, docs/, evidence/ or build/ row.
Principal payload hashes:
| File | Bytes | SHA-256 |
|---|---|---|
index.html |
5,915 | 467a993ec607130f803b100a8235bdb813228d36bf1e2bdb2133275ce47b9b17 |
index.js |
315,759 | e3f56ee40e6f84371053db06692cfac15e2c8659547b11c6b2dfa1996dabd981 |
index.pck |
17,250,984 | bb1ec690a125fd6e74268ce10620c46275f1e3d03b9142e21e2741a09bebee52 |
index.wasm |
37,685,705 | 99962b29677e42f3ba0258bd90fdc52ad90295954c4473e816ad02cfe5ff1d4f |
Gallery And Browser
The signed share token is delivered only in chat and is intentionally omitted from Git. Gallery health returns 200. Authenticated remote HTML, JS, PCK and WASM match the local export byte-for-byte.
A fresh Chrome load reached the real Chinese Title in about 75 seconds. The progress layer disappeared, the Canvas became nonblank, Chinese glyphs were readable and browser warning/error count was zero. Live Canvas actions then proved this remote path:
Title -> Enter Game -> full-bleed Yard -> Accept Commission
-> Assemble Company -> zero-selection Yard -> tap Hearthguard body
-> Hearthguard moves to the rally mark -> 1 / 2 selected
Browser diagnostics remained zero. Cold-start speed remains an open delivery limitation; repeat visits can use browser cache.
Owner Review
Refresh the new signed link to reset to the beginning, rotate the phone to landscape, wait for the Title, then play without coaching through first-battle arrival. Judge the earliest point that still feels like an app, any action whose result is unclear, whether actor selection feels direct, and whether the visible departure makes the battle handoff understandable.
This delivery does not grant human understanding, game-feel, visual/listening, device, packaging, store or release acceptance.