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aetherbound-guild/docs/runtime/p9_3/H5_DELIVERY.md
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P9.3 Reference-Fidelity Core Loop H5 Delivery

Status: OWNER_DIRECTION_ACCEPTED Product source: a1cf2904d0e42661ac4012804ad7b64ae85c1325 Gallery item: dKq-nbfRY1xB Evidence root: /private/tmp/abg-p93-a1cf290-web-r2/

Export

Fresh Web attempt R2 was created from a clean Git archive of the exact product source. The source archive SHA-256 is 17c67e8a51fcf081ce739a03fa399a32783d4789016d5d5f0abe7d2b06e839f1. The isolated import and export logs are strict-clean; their SHA-256 values are 17d4aded36ba96c097a8b47161d881789c01e33f2696d95c52e4dfe094798558 and d7f42aad53cb67c100580e2e88ee4ef8c9f5bff7823e1bc2f279e9d0543da4c7. Export output contains nine regular files and no symlinks. Export logging shows the P9.3 controller, generated Guild Hall background and embedded Noto Sans SC font, with zero tests/, evidence/ or build/ rows.

Principal payloads:

File Bytes SHA-256
index.html 5,915 e2d4d4d7f6694d1275624d7c2e003011a4d2008c65f970769bdf0ff9aa1d3446
index.js 315,759 e3f56ee40e6f84371053db06692cfac15e2c8659547b11c6b2dfa1996dabd981
index.pck 19,873,196 13c92a56aa9d9dc375427faeb8fa3656e407aa58668a21e291ba17b075ad4dac
index.wasm 37,685,705 99962b29677e42f3ba0258bd90fdc52ad90295954c4473e816ad02cfe5ff1d4f

Web attempt R1 remains append-only INVALID_EXPORT_ENVIRONMENT: its isolated HOME could not see the already-installed Godot Web templates, so it stopped before creating a product export. No R1 output was published or reused.

Private Gallery item dKq-nbfRY1xB is a new runtime item and does not overwrite any rejected preview. The signed share token is intentionally omitted from Git. Gallery health and the signed entry return HTTP 200. Remote HTML, JavaScript, PCK and WASM MIME/length checks pass, and all four downloaded remote payloads are byte-identical to the local export.

No controllable browser is connected to this session. Therefore remote Canvas cold-start, visible Chinese Title, gameplay input and browser diagnostics remain open instead of being inferred from transport checks. The Owner can still use the signed link delivered in chat as the required real browser check.

The Owner subsequently opened the delivered H5, described it as good and asked development to continue in the same direction. This closes the P9.3 visual and interaction direction gate while leaving automated browser diagnostics, listening, full-game fun, physical-device and release gates unclaimed.

Owner Review

Refresh the signed link to reset to the Title and rotate the phone to landscape. Play without coaching through this exact chain:

Title -> enter Guild Hall -> tap one standing Recruit twice
-> tap one visible enemy group twice -> automatic battle
-> visible result -> return to the changed Hall

Report the earliest unclear or app-like boundary, whether the actor and enemy sizes feel right, whether the projectile/heal/contact actions are readable, and whether returning with the reward makes the loop worth repeating. Human visual, comprehension, game-feel, listening, physical-device, packaging and release acceptance remain open.