3.8 KiB
3.8 KiB
P9.3 Reference-Fidelity Core Loop Implementation Plan
Status:
COMPLETEActive step:NONEBaseline:9c46112095bb12094ebc4b4c346f22437cccf8c6Goal:docs/goals/PHASE9_3_REFERENCE_FIDELITY_LOOP_GOAL.mdContract:docs/runtime/PHASE9_3_REFERENCE_FIDELITY_LOOP_CONTRACT.md
Player Outcome
The player recruits a visible person, sees that person join a horizontal line, chooses a materially different enemy group, watches the resulting automatic battle and returns with a visible reward. No card/page wizard mediates the loop.
Steps
| Step | Status | Outcome | Gate |
|---|---|---|---|
| P9.3-STEP-0 Contract | COMPLETE |
Owner rejection and replacement loop are bounded. | Goal, contract, plan, checkpoint and ledger agree. |
| P9.3-STEP-1 Modular foundation | COMPLETE |
A separate controller owns Title, Hall, recruit and encounter state without extending the legacy facade. | Source a1cf290; three offers and three encounter transactions pass. |
| P9.3-STEP-2 Automatic battle | COMPLETE |
The selected Company and encounter run through fixed-tick combat with actor motion and role feedback. | P9.3 normal runtime plus P9.2 authority/five-profile regressions pass. |
| P9.3-STEP-3 Reward return | COMPLETE |
Outcome and reward commit once; the changed Hall reappears. | Parsed touch reports touch=7 fallback=0 direct=0; reward and return persist once. |
| P9.3-STEP-4 H5 review | COMPLETE |
Owner can play the exact candidate remotely. | Gallery dKq-nbfRY1xB is byte-identical and the Owner opened the delivered H5. |
| P9.3-STEP-5 Owner review | COMPLETE |
Owner judges UI, picture, operation and battle feel. | Owner accepted the direction and requested continued development. |
Frozen
Only files under runtime/p9_3/, the minimal main entry integration, P9.3
tests, P9.3 docs, checkpoint and ledger are owned. Existing P9.0-P9.2 rules,
assets and tests remain unchanged unless a focused compatibility repair becomes
strictly necessary and is recorded as a new source attempt.
Current Evidence
- Product source:
a1cf2904d0e42661ac4012804ad7b64ae85c1325. - Source-bound runtime root:
/private/tmp/abg-p93-a1cf290-r6/. - Domain marker:
ABG_P9_3_REFERENCE_FIDELITY_DOMAIN_OK. - Runtime marker:
ABG_P9_3_REFERENCE_FIDELITY_RUNTIME_OKwith seven parsed touches and zero fallback/direct callbacks. - Nine normal-render
844x390frames cover Title, Hall, focused offer, three visible encounters, selection, contact, projectile, result and returned Hall. - P9.0R3 feedback, P9.0R10 six-pair adaptation, P9.2 93-case battle authority and P9.2 five-profile integration regressions pass strict-clean.
- H5 delivery details are in
docs/runtime/p9_3/H5_DELIVERY.md.
Issue Register
| ID | State | Boundary |
|---|---|---|
| P93-I01 | FIXED |
Texture controls retained their 256px intrinsic minimum and crowded actors/VFX; source a1cf290 sets sizing before texture assignment and R6 shows readable play-size composition. |
| P93-I02 | INVALID_HISTORY |
Development capture R3 ran beside one owned stale headless Godot; it was preserved as invalid, the owned PID was terminated, and clean R4/R5 plus source-bound R6 replaced it. |
| P93-I03 | INVALID_HISTORY |
Web attempt R1 hid installed export templates inside an isolated HOME and stopped before product export. Fresh archive attempt R2 maps the read-only installed templates and passes. |
| P93-I04 | CLOSED_BY_OWNER_REVIEW |
No automated browser was connected, but the Owner opened the delivered H5 and accepted the visible direction. Automated browser diagnostics remain unclaimed. |
| P93-I05 | INVALID_HISTORY |
Recording R1 initialized at the old 1280x720 project default; R2 reached 844x390 but retained test teardown gray. Fresh source 73834ab R3 ends on gameplay at 844x390 for 23.266667 seconds. |