6.7 KiB
6.7 KiB
Phase 9 Godot Vertical Slice Ledger
Append-only record. Automated, agent, Owner, device and release evidence remain separate.
| Date | Revision/run | Result | Evidence and boundary |
|---|---|---|---|
| 2026-08-12 | Phase 8 closure 8583abb |
P9_AUTHORIZED_P9_1_ACTIVE |
Owner accepted P8.5 and authorized the next development stage. P9.1 owns only the real Godot opening Company and first Market. P9.2 battle, P9.3 result/recovery/save, P9.4 device delivery, final media and release remain frozen. |
| 2026-08-12 | fixed source e7eb408; p9-1-e7eb408-attempt01 |
P9_1_RUNTIME_CANDIDATE_READY |
Fresh isolated Git archive passes domain cases=40, parsed ScreenTouch touch=25 fallback=0 direct=0, layout fixtures=18, six-state normal rendering at exact 1280x720, 844x390 and 390x844, and existing design/economy/loadout/provenance regressions. The 28-row ignored evidence inventory SHA-256 is 7ff16f1a231e6c76dba0ec0545ea112f0afcc87f611b2ceb7ea953bbe7d22384; strict diagnostics are clean and no owned Godot process remains. 844x390 and 390x844 captures are domain-fixture render evidence with no touch claim. Automated/runtime and agent visual gates pass; Owner understanding, choice, fun, visual/listening, device and release remain open. P9.2 stays frozen. |
| 2026-08-12 | Owner sequencing clarification after P9.1 candidate | P9_1_PRESERVED_P9_0_ACTIVE |
Owner rejected the broad delivery rhythm, not the preserved source, and required real UI/code to proceed page by page from launch. P9.1 is not Owner-accepted. P9.0 now owns only Boot verification and the no-run Title; Start New Game may hand off to the existing Contract page. P9.1 review and P9.2 remain frozen. |
| 2026-08-12 | fixed source f881920; p9-0-f881920-attempt01 |
P9_0_BOOT_TITLE_CANDIDATE_READY |
Fresh isolated Git archive passes the ordered nine-resource Boot and visible verified terminal, no-run Title, parsed ScreenTouch touch=5 fallback=0 direct=0, initial keyboard/controller focus, layout fixtures=6, six normal-render Boot/Title frames at exact 1280x720, 844x390 and 390x844, affected P9.1 regressions and current design/economy/loadout/provenance gates. Strict diagnostics are zero. The 27-row evidence content inventory verifies 27/27 with SHA-256 3c34f1742357d0cc57e8c4c59124133b8fb92de0a2dec01a90b2bbcf4ffb8318. Automated/runtime and agent visual gates pass; Owner understanding, visual acceptance, fun, listening, device and release remain open. Later pages remain frozen. |
| 2026-08-12 | Owner Web preview request | P9_0_WEB_PREVIEW_AUTHORIZED |
Owner requested a dedicated remote H5 page for phone review. Only a non-threaded Godot Web export, browser verification and private Artifact Gallery deployment of fixed P9.0 content are authorized. Product behavior, later pages, native packages, stores and release remain frozen. |
| 2026-08-12 | Web source f0aa847; Gallery item PRji-yhJo0nQ; p9-0-web-f0aa847-attempt01 |
P9_0_REMOTE_WEB_READY |
Private signed item redirects to the full-screen runtime entry with an artifact-scoped HttpOnly cookie. Remote HTML/JS/WASM/PCK response types and executable CSP pass; unauthorized entry remains gated. Chrome phone-viewport verification reaches the Chinese Title and Contract by real canvas input, portrait shows the rotate overlay, and browser warnings/errors are zero. Final evidence inventory verifies 34/34 with SHA-256 cb3111f86012d313c85d1eebed6574b8b5936531bf30821421f89f1442aeb945; the signed token is not recorded in Git. Owner phone comprehension, fun, listening, physical device, packaging, store and release remain open. |
| 2026-08-12 | Owner remote H5 playtest of f0aa847 |
P9_0_OWNER_REJECTED_REDESIGN_REQUIRED |
Earliest product failure is the first post-Title action: the runtime reads as a configuration form rather than a game. There is no visible in-game restart/home path; Contract, First Market, provisional two-of-four selection, two later forced hires, equipment/order revision and the stopping point are not understandable without coaching. Engineering labels and receipt language are exposed as if they were chapter content. The current H5 is retained only as a problem reference. P9.0/P9.1 are not Owner-accepted; P9.2, content expansion, packaging and release remain frozen. A successor must compare structural onboarding options and reach a short encounter before advanced preparation systems. |
| 2026-08-12 | Owner authorization for opening redesign | P9_0R1_GAME_OPENING_ACTIVE |
Owner authorized a full first-play and UI redesign. The active slice is Title -> scene-based two-position Company choice -> deterministic short battle -> explicit first-expedition victory, with always-visible Home/Restart. Contract, difficulty, paid Market hire, equipment/order configuration, persistence, chapters, later combat, packaging and release remain frozen. Existing accepted Japanese hand-painted environment, character, Riftblade and VFX assets are reused before any new generation. |
| 2026-08-12 | fixed source a534af9; p9-0r1-a534af9-attempt02; Gallery xOSqgKWpzqQt |
P9_0R1_GAME_OPENING_CANDIDATE_READY |
Fresh isolated archive passes domain routes=2, parsed ScreenTouch touch=15 fallback=0 direct=0, 13 layout fixtures, 18 normal-render frames across 1280x720 zh_CN, 844x390 zh_CN 130% and 390x844 English, and a 584-frame/19.47-second normal-render dynamic battle with advance, front response, rear action, enemy defeat and one victory. Complete design, five-seed anti-dominance, one-slot/individual-level, 96-asset provenance and four identity-anchor regressions pass; strict markers are zero. The 50-row evidence inventory SHA-256 is 8dd3b7ece692dfcb7c37b5a51996dcfffc937014c59c97fda4a0f3e6b131d453 and verifies 50/50. Attempt 01 remains INVALID_CONTROLLING_SESSION; Web export attempt 01 remains INVALID_EXPORT_ENVIRONMENT; neither was reused. Local Web export manifest SHA-256 is d9f688a4e8a927b15f794026c1c7fb13930f9b98e1e742ba433f6d2c30899636; remote HTML/JS/WASM/PCK MIME/auth delivery is verified. Automated remote browser control is INVALID_PLUGIN_TIMEOUT, so no remote canvas interaction claim is made. Agent visual review passes; Owner phone understanding, visual acceptance, fun, listening, physical device, packaging, store and release remain open. |
| 2026-08-12 | Owner play review of Gallery xOSqgKWpzqQt; baseline db75a17 |
P9_0R1_OWNER_REJECTED_P9_0R2_ACTIVE |
Owner rejected the battle motion because actors were static images moved or bobbed as whole planes. This supersedes the prior supporting agent animation review. P9.0R2 owns authored body/limb frame sequences for both front choices, both rear choices and Riftblade, plus impact-frame event binding and a new H5. Accepted opening UI and flow are preserved; systems, content expansion, persistence, packaging and release remain frozen. |