5.0 KiB
Goal: ABG-V2 Systems Integrity Review R4
Stage: fixed-revision pre-development independent review Started: 2026-08-11T10:44:55+08:00 Task ID:
ABG-V2-SYSTEMS-REVIEW-R4Baseline:9c7e86bffd0d61d184a60d42d95036c2cb17f9fe; branch=review/abg-v2-systems-r4; cleanAccepted 上一阶段:bcb2931356bb416f2bf617e3704d33bb8566e200Fixed product source:db932cfc00af4e359babf8a81447b0affd0184faFrozen spec:.agent-taskgraph/spec.mdrevisiondesign-spec-r3Graph node:.agent-taskgraph/graph.yaml#v2_systems_review_r4revisiongraph-r9Independent contract:docs/reviews/PRE_DEVELOPMENT_READINESS_AUDIT.mdat the fixed source Context manifest:context.mdContext revision:1Legal terminal: ABG-V2-SYSTEMS-REVIEW-R4 PASS or ABG-V2-SYSTEMS-REVIEW-R4 FAIL: or ABG-V2-SYSTEMS-REVIEW-R4 INVALID:
Objective
Independently audit immutable revision db932cfc00af4e359babf8a81447b0affd0184fa
from zero. Determine whether the generated-Recruit shop, ordered horizontal-line
auto-battle, economy, progression, failure, save, pacing and complete mechanical
content now form one executable and mutually consistent game design.
图输入、输出与写入范围
- 直接依赖(needs):
v2_experience_reintegration - 必须读取(consumes):fixed source, design-spec-r3, current product/content authorities, validator and anti-dominance fixture/tool
- 必须产出(produces):one read-only PASS/FAIL/INVALID terminal with exact evidence
- 唯一写入范围(writes):none in the repository; reviewer-owned temporary evidence only
- 路由:PASS ->
v2_review_synthesis; FAIL/INVALID ->failed; 最大尝试 1
分配记录
- Role ref:
role:systems-integrity-reviewer-r4 - 角色职责:Independently verify fixed-revision loop, battle, economy, pacing, save, failure and mechanical content consistency
- 角色生命周期:task-scoped
- 派给:systems-integrity-reviewer-r4
- 分配理由:职责匹配
- 连续性:fresh R4 role and fresh HAPI session; R1-R3 are history only
- 工作区:
/Users/wusumac/Documents/game/tmp/aetherbound-guild-worktrees/review-systems-r4(分支:review/abg-v2-systems-r4) - Runtime requested:
runtime=hapi; flavor=codex; model=gpt-5.6-sol; effort=xhigh; permission=bypassPermissions; visibility=visible - Runtime observed:
runtime=hapi; flavor=codex; model=gpt-5.6-sol; effort=xhigh; permission=yolo; visibility=visible - Runtime verification:
VERIFIED; pre-dispatch 2026-08-11T10:55:11+08:00 - Session evidence:
HAPI ba21ab5a-b78f-4c30-ad12-94b457dcec71; PID 92956; verification cf950fcc-e946-4f10-955c-d0b05f30f8b2; runtime-evidence.json; zero-message watermark - Dispatch bootstrap:
dispatch.md - Dispatch message:
SENT: 2026-08-11T10:56:00+08:00 via HAPI peer; dispatch:ABG-V2-SYSTEMS-REVIEW-R4:attempt-1 - Identity ACK:
VERIFIED: IDENTITY_READY dispatch_id=dispatch:ABG-V2-SYSTEMS-REVIEW-R4:attempt-1 role=role:systems-integrity-reviewer-r4 team_revision=rev-6 goal=task:ABG-V2-SYSTEMS-REVIEW-R4 context_revision=1 - 完整启动方式:HAPI Hub helper spawn after fixed control worktree preflight
Required Gates
- Create a fresh archive of exactly
db932cf, prove its commit ID/tree, and show canonicalmainstill contains that revision with no product-authority diff after it. - Run Python compile, validator self-test/full/JSON twice and anti-dominance self-test/replay; require cases=20, errors=0, byte-identical JSON, exact counts, five seeds and winner spread 1/2/1/1.
- Trace the first ten minutes and every cycle boundary with at least one legal player decision in every state, including provisional choose-two before run creation.
- Re-audit recruitment, refresh, hire, dismissal, last-Recruit prevention, reorder, equip, promotion, casualty replacement, retreat/defeat and explicit abandonment.
- Recalculate deterministic targeting, order, reach, movement, protection, critical, mitigation, Raw floor, status and every
AO_*result including duplicate-trigger suppression. - Recalculate prices, rewards, sinks, XP, levels, promotion, counter-items, solvency and all five fixed anti-dominance states from declared inputs.
- Reconcile pending/applied transactions, duplicate claims, interrupted writes, migration, corrupt primary/backup, rollback, clock rollback and bounded offline behavior.
- Verify five pacing profiles, exact decision timestamps and longest no-decision gaps against the 25-35h campaign, 60-80h build completion and roughly 100h collection envelope.
- Mechanically sample and cross-check all 42 professions, 36 traits, 320 equipment, 60 artifacts, 100 ordinary/elite enemies, 16 bosses and 8 regions for decision-bearing rules rather than names only.
- Stop at the earliest boundary. Product contradiction is FAIL; harness/import/command/evidence failure is INVALID. Do not repair or write the repository.
Frozen
No repository writes, repair, commit, push, HTML, runtime, media, package or release actions. Human understanding/fun, visual/listening, device and release remain open after PASS.