Files
aetherbound-guild/runtime/tests/dev5/battle_live_capture_test.gd
T

547 lines
26 KiB
GDScript

extends SceneTree
const EntryShell = preload("res://entry/entry_shell.gd")
const SettingsStore = preload("res://entry/settings_store.gd")
const DraftService = preload("res://entry/initial_company_draft_service.gd")
const ContractService = preload("res://entry/guild_contract_service.gd")
const FormationService = preload("res://entry/formation_risk_service.gd")
const BattleService = preload("res://entry/battle_service.gd")
const DRAFT_PATH := "user://dev5_battle_live_capture_draft.json"
const COMPANY_PATH := "user://dev5_battle_live_capture_company.json"
const SEED := "2468ace013579bdf2468ace013579bdf"
const CONTRACT_OP := "abcdef0123456789abcdef0123456789"
const HIRE_OP_1 := "11111111222222223333333344444444"
const HIRE_OP_2 := "55555555666666667777777788888888"
const ORDER_OP := "99999999aaaaaaaabbbbbbbbcccccccc"
const READY_OP := "ddddddddeeeeeeeeffffffff00000000"
const BATTLE_OP := "1234567890abcdef1234567890abcdef"
const INTERRUPT_BATTLE_OP := "fedcba0987654321fedcba0987654321"
var failures: Array[String] = []
var capture_count := 0
var output_root := ""
var viewport_size := Vector2i(1280, 720)
var fixture_index := 0
var locale := "en"
var state_records: Array = []
var evidence_records: Array = []
var capture_by_name := {}
var non_opening_kind := ""
var non_opening_phase := -1
var action_event_id := ""
var waiting_copy := ""
func _initialize() -> void:
call_deferred("run_capture")
func run_capture() -> void:
fixture_index = int(OS.get_environment("ABG_CAPTURE_FIXTURE_INDEX"))
var fixtures := [
{"size": Vector2i(760, 360), "locale": "zh_CN"},
{"size": Vector2i(844, 390), "locale": "en"},
{"size": Vector2i(1280, 720), "locale": "zh_CN"},
{"size": Vector2i(1280, 720), "locale": "en"},
]
if fixture_index < 0 or fixture_index >= fixtures.size():
push_error("unknown BAT-002 live capture fixture %d" % fixture_index)
quit(1)
return
viewport_size = fixtures[fixture_index].size
locale = fixtures[fixture_index].locale
root.content_scale_mode = Window.CONTENT_SCALE_MODE_CANVAS_ITEMS
root.content_scale_aspect = Window.CONTENT_SCALE_ASPECT_EXPAND
root.size = viewport_size
output_root = OS.get_environment("ABG_EVIDENCE_DIR")
if output_root.is_empty():
output_root = "/tmp/abg-bat002-live-candidate"
output_root = output_root.path_join("captures")
DirAccess.make_dir_recursive_absolute(output_root)
_cleanup()
var prepared := _create_prepared_company()
var started: Dictionary = _battle_service().begin_battle(BATTLE_OP, String(prepared.active_contract.formation.risk_options[1].risk_option_id)) if not prepared.is_empty() else {}
_expect(bool(started.get("ok", false)), "capture fixture creates one battle receipt")
if started.is_empty() or not bool(started.get("ok", false)):
_finish()
return
var viewport := SubViewport.new()
viewport.name = "BattleLiveTimelineCaptureViewport"
viewport.size = viewport_size
viewport.render_target_update_mode = SubViewport.UPDATE_ALWAYS
root.add_child(viewport)
var shell := await _new_shell(viewport)
shell.show_battle(started.company, false)
await _frames(5)
_expect(shell.battle_live_state == "waiting_for_next_event", "capture opens at waiting boundary")
var waiting := shell.find_child("BattleWaitingForNextEvent", true, false) as Label
_expect(waiting != null and not waiting.text.is_empty(), "waiting boundary keeps a nonblank reserved event slot")
if locale == "en" and waiting != null:
_expect(waiting.text == "Waiting for next event", "waiting boundary copy is exact")
waiting_copy = waiting.text if waiting != null else ""
# M107-P2 diagnosis: the previous harness advanced four steps straight from
# the waiting boundary, so forecast/committed/resolving all belonged to the
# phase-0 opening event. Its chrome is suppressed, so those three frames were
# byte-identical. Sample the opening boundary once, resolve it, then sample
# the first non-opening event for the four action states.
shell.toggle_battle_pause()
shell.advance_battle_phase()
await _frames(2)
_expect(shell.battle_live_state == "event_forecast", "opening forecast is reached")
_expect(String(shell.battle_live_event.get("kind", "")) == "opening", "the first sampled event is the phase-0 opening")
await _capture(viewport, shell, "01-opening", "boundary", {
"matrix_state": "",
"action_coverage": false,
"note": "phase-0 opening (BAT-001 to BAT-002 boundary); state word hidden by existing design (M106 F2 product decision); not counted toward forecast/committed/resolving coverage",
})
for _step in range(3):
shell.advance_battle_phase()
await _frames(2)
_expect(shell.battle_live_state == "event_resolved", "the opening event resolves")
shell.advance_battle_phase()
await _frames(2)
_expect(shell.battle_live_state == "waiting_for_next_event", "observation returns to the waiting boundary")
var waiting_again := shell.find_child("BattleWaitingForNextEvent", true, false) as Label
_expect(waiting_again != null and not waiting_again.text.is_empty() and waiting_again.text == waiting_copy, "waiting boundary reappears with the same nonblank copy")
shell.advance_battle_phase()
await _frames(2)
_expect(shell.battle_live_state == "event_forecast", "the first non-opening forecast is reached")
non_opening_kind = String(shell.battle_live_event.get("kind", ""))
non_opening_phase = int(shell.battle_live_event.get("phase", -1))
_expect(non_opening_kind != "" and non_opening_kind != "opening", "the first action event is not the opening beat")
_expect(non_opening_phase >= 1, "the first action event has a non-opening phase")
await _capture(viewport, shell, "02-forecast")
shell.advance_battle_phase()
await _frames(2)
await _capture(viewport, shell, "03-committed")
shell.advance_battle_phase()
await _frames(2)
await _capture(viewport, shell, "04-resolving")
shell.advance_battle_phase()
await _frames(2)
_expect(shell.battle_live_state == "event_resolved", "capture reaches resolved event boundary")
await _capture(viewport, shell, "05-resolved")
var opening_hash := String(Dictionary(capture_by_name.get("01-opening", {})).get("sha256", ""))
var action_hash := String(Dictionary(capture_by_name.get("02-forecast", {})).get("sha256", ""))
_expect(not opening_hash.is_empty() and not action_hash.is_empty() and opening_hash != action_hash, "the first action state differs from the opening capture")
var committed_hash := String(Dictionary(capture_by_name.get("03-committed", {})).get("sha256", ""))
var resolving_hash := String(Dictionary(capture_by_name.get("04-resolving", {})).get("sha256", ""))
_expect(not (action_hash == committed_hash and committed_hash == resolving_hash), "forecast/committed/resolving are no longer one repeated opening frame")
# M107 per-state evidence (product review 2026-09-21 §2.1): each action state
# must prove its own window and ownership, not just a pixel difference.
var forecast := Dictionary(capture_by_name.get("02-forecast", {}))
var committed := Dictionary(capture_by_name.get("03-committed", {}))
var resolving := Dictionary(capture_by_name.get("04-resolving", {}))
var resolved := Dictionary(capture_by_name.get("05-resolved", {}))
action_event_id = String(forecast.get("event_id", ""))
_expect(not action_event_id.is_empty(), "the action event carries an event_id")
_expect(String(committed.get("event_id", "")) == action_event_id, "committed keeps the forecast reservation id")
_expect(bool(forecast.get("state_word_visible", false)) and bool(committed.get("state_word_visible", false)) and bool(resolving.get("state_word_visible", false)), "forecast/committed/resolving expose a visible state word")
_expect(String(forecast.get("state_word", "")) != String(committed.get("state_word", "")), "committed state word is identifiable from forecast")
_expect(bool(forecast.get("event_id_visible", false)) and bool(committed.get("event_id_visible", false)), "forecast/committed keep the event identity visible")
_expect(String(forecast.get("target_id", "")) != "", "forecast names a target")
_expect(String(resolving.get("source_id", "")) != "" and String(resolving.get("target_id", "")) != "", "resolving keeps source and target")
_expect(not bool(forecast.get("delta_visible", false)) and not bool(committed.get("delta_visible", false)) and not bool(resolving.get("delta_visible", false)), "forecast/committed/resolving do not claim a settled result")
_expect(bool(resolved.get("delta_visible", false)) and String(resolved.get("delta_text", "")) != "", "resolved exposes a delta value with non-color glyphs")
_expect(int(forecast.get("next_phase_index", -1)) == int(forecast.get("phase", -2)), "forecast sits in the pre-commit window")
_expect(int(committed.get("next_phase_index", -1)) == int(committed.get("phase", -2)), "committed sits before the authoritative resolve")
_expect(int(resolving.get("next_phase_index", -1)) == int(resolving.get("phase", -2)), "resolving is the authoritative contact window")
_expect(int(resolved.get("next_phase_index", -1)) == int(resolved.get("phase", -2)) + 1, "resolved is post-commit")
var art := shell.find_child("BattleLiveArt", true, false)
_expect(art != null and String(art.get("event_kind")) == String(resolving.get("event_kind", "")) and String(art.get("source_side")) != "" and String(art.get("target_side")) != "", "resolving owns a source-to-target relation path")
await _frames(10)
var settled := _state_evidence(shell)
_expect(String(shell.battle_live_state) == "event_resolved", "resolved persists for inspection frames")
_expect(bool(settled.get("delta_visible", false)) and String(settled.get("delta_text", "")) == String(resolved.get("delta_text", "")), "resolved delta persists across frames")
forecast["changed_ownership"] = ["matrix_state:event_forecast", "state_word:%s" % String(forecast.get("state_word", "")), "event_id_visible", "target:%s" % String(forecast.get("target_id", ""))]
committed["changed_ownership"] = ["matrix_state:action_committed", "state_word:%s" % String(committed.get("state_word", "")), "reservation_id:%s" % action_event_id]
resolving["changed_ownership"] = ["matrix_state:event_resolving", "state_word:%s" % String(resolving.get("state_word", "")), "relation_path:%s->%s" % [String(resolving.get("source_id", "")), String(resolving.get("target_id", ""))]]
resolved["changed_ownership"] = ["matrix_state:event_resolved", "state_word:%s" % String(resolved.get("state_word", "")), "delta:%s" % String(resolved.get("delta_text", "")), "post_commit"]
resolved["persistence_frames"] = 10
resolved["non_color_shape"] = "text glyphs: state word + delta label"
# M107-P2: static ownership and dynamic-on-neutral evidence views, taken from
# the resolved non-opening state through existing nodes only.
await _capture_static_only(viewport, shell)
await _capture_dynamic_neutral(viewport, shell)
shell.toggle_battle_pause()
await _frames(2)
_expect(shell.battle_live_state == "paused" and shell.battle_paused, "capture freezes paused state")
await _capture(viewport, shell, "06-paused")
shell.toggle_battle_pause()
while shell.battle_live_state != "event_resolving":
shell.advance_battle_phase()
await _frames(1)
if shell.battle_live_state == "outcome_locked":
break
_expect(shell.battle_live_state == "event_resolving", "capture reaches an authoritative resolving event")
if shell.battle_live_state == "event_resolving":
shell.battle_live_event.event_hash = "0".repeat(64)
shell.advance_battle_phase()
await _frames(2)
_expect(shell.battle_live_state == "invalid_event_data" and shell.battle_paused, "capture exposes invalid-event pause")
await _capture(viewport, shell, "07-invalid")
shell._battle_live_retry_snapshot()
await _frames(1)
_expect(shell.battle_live_state == "loading_resume", "capture exposes loading-resume validation")
await _capture(viewport, shell, "08-loading")
await _frames(3)
_expect(shell.battle_live_state == "event_resolved" and shell.battle_paused, "capture retry returns to the last verified event boundary")
shell.toggle_battle_pause()
var guard := 0
while shell.battle_live_state != "outcome_locked" and guard < 90:
if shell.battle_paused:
shell.toggle_battle_pause()
shell.advance_battle_phase()
await _frames(1)
guard += 1
_expect(shell.battle_live_state == "outcome_locked", "capture reaches immutable outcome")
await _capture(viewport, shell, "10-outcome")
shell.queue_free()
viewport.queue_free()
await _frames(12)
_cleanup()
var interrupted := _create_prepared_company()
var interrupted_start: Dictionary = _battle_service().begin_battle(INTERRUPT_BATTLE_OP, String(interrupted.active_contract.formation.risk_options[1].risk_option_id)) if not interrupted.is_empty() else {}
_expect(bool(interrupted_start.get("ok", false)), "interruption fixture creates a second isolated receipt")
if bool(interrupted_start.get("ok", false)):
var interrupt_viewport := SubViewport.new()
interrupt_viewport.name = "BattleLiveInterruptCaptureViewport"
interrupt_viewport.size = viewport_size
interrupt_viewport.render_target_update_mode = SubViewport.UPDATE_ALWAYS
root.add_child(interrupt_viewport)
var interrupt_shell := await _new_shell(interrupt_viewport)
interrupt_shell.show_battle(interrupted_start.company, false)
await _frames(4)
interrupt_shell._battle_live_interrupt("capture_background")
await _frames(2)
_expect(interrupt_shell.battle_live_state == "interrupted_background" and interrupt_shell.battle_paused, "capture exposes BAT-006 interruption handoff")
await _capture(interrupt_viewport, interrupt_shell, "09-interrupted")
interrupt_shell.queue_free()
interrupt_viewport.queue_free()
await _frames(12)
_finish()
func _finish() -> void:
_cleanup()
var manifest_path := _write_manifest()
if failures.is_empty():
var state_names: Array = []
for record in state_records:
state_names.append(String(Dictionary(record).get("name", "")))
state_names.sort()
print("ABG_DEV5_BATTLE_LIVE_CAPTURE_OK fixture=%d viewport=%dx%d locale=%s text_100=true states=%s state_captures=%d views=%d captures=%d source=runtime" % [fixture_index, viewport_size.x, viewport_size.y, locale, ",".join(state_names), state_records.size(), evidence_records.size(), capture_count])
print("ABG_M107_BAT002_CAPTURE_MANIFEST_OK fixture=%d viewport=%dx%d locale=%s opening=phase0 action_kind=%s action_phase=%d states=%d views=%d manifest=%s" % [fixture_index, viewport_size.x, viewport_size.y, locale, non_opening_kind, non_opening_phase, state_records.size(), evidence_records.size(), manifest_path.get_file()])
quit(0)
else:
for failure in failures:
push_error(failure)
quit(1)
func _write_manifest() -> String:
var opening := Dictionary(capture_by_name.get("01-opening", {}))
var manifest := {
"schema": "m107.bat002.capture_manifest.v2",
"source": "runtime",
"fixture_index": fixture_index,
"viewport": "%dx%d" % [viewport_size.x, viewport_size.y],
"locale": locale,
"text_scale": 1.0,
"boundaries": {
"waiting_for_next_event": {
"asserted": not waiting_copy.is_empty(),
"copy": waiting_copy,
"never_blank": not waiting_copy.is_empty(),
"matrix_state": "waiting_for_next_event",
},
"opening": {
"coverage": "boundary_pre_roll",
"matrix_state": "",
"action_coverage": false,
"state_word_visible": bool(opening.get("state_word_visible", false)),
"note": "phase-0 opening (BAT-001 to BAT-002 boundary); state word hidden by existing design (M106 F2 product decision); not counted toward forecast/committed/resolving coverage",
},
},
"action_event": {
"phase": non_opening_phase,
"kind": non_opening_kind,
"event_id": action_event_id,
"states": ["forecast", "committed", "resolving", "resolved"],
},
"states": state_records,
"evidence_views": evidence_records,
"failures": failures.duplicate(),
}
var path := output_root.path_join("bat002-capture-manifest-%dx%d-%s.json" % [viewport_size.x, viewport_size.y, locale])
var file := FileAccess.open(path, FileAccess.WRITE)
if file == null:
failures.append("manifest write failed: %s" % path)
return ""
file.store_string(JSON.stringify(manifest, " "))
file.close()
return path
func _new_shell(parent: Node) -> Control:
var shell := EntryShell.new()
shell.auto_start = false
shell.initial_company_service.path = DRAFT_PATH
shell.initial_company_service.company_path = COMPANY_PATH
parent.add_child(shell)
await _frames(3)
var settings := SettingsStore.new().defaults()
settings.setup_completed = true
settings.locale = locale
settings.text_scale = 1.0
shell.settings = settings
shell.setup_draft = settings.duplicate(true)
return shell
func _capture(viewport: SubViewport, shell: Control, state_name: String, role := "state", extra := {}) -> Dictionary:
_verify_layout(shell, state_name)
await RenderingServer.frame_post_draw
var image := viewport.get_texture().get_image()
var path := output_root.path_join("battle-live-timeline-%dx%d-%s-100-%s.png" % [viewport_size.x, viewport_size.y, locale, state_name])
if image.is_empty() or image.get_width() != viewport_size.x or image.get_height() != viewport_size.y:
failures.append("invalid capture image for %s" % state_name)
return {}
if image.save_png(path) != OK:
failures.append("capture failed for %s" % state_name)
return {}
capture_count += 1
var record := {
"name": state_name,
"role": role,
"state": String(shell.battle_live_state),
"phase": int(shell.battle_live_event.get("phase", -1)),
"event_kind": String(shell.battle_live_event.get("kind", "")),
"file": path.get_file(),
"sha256": _file_sha256(path),
}
record.merge(_state_evidence(shell), true)
record.merge(extra, true)
capture_by_name[state_name] = record
if role == "state" or role == "boundary":
state_records.append(record)
else:
evidence_records.append(record)
return record
func _state_evidence(shell: Control) -> Dictionary:
var state_word := shell.find_child("BattleLiveEventState", true, false) as Label
var event_id_label := shell.find_child("BattleLiveEventId", true, false) as Label
var delta := shell.find_child("BattleLiveEventDelta", true, false) as Label
return {
"matrix_state": _matrix_state_for(String(shell.battle_live_state)),
"next_phase_index": int(shell.battle_live_observation.get("next_phase_index", -1)),
"event_id": String(shell.battle_live_event.get("event_id", "")),
"source_id": String(shell.battle_live_event.get("actor_id", "")),
"target_id": String(shell.battle_live_event.get("target_id", "")),
"state_word": state_word.text if state_word != null else "",
"state_word_visible": state_word != null and state_word.visible,
"event_id_visible": event_id_label != null and event_id_label.visible,
"delta_text": delta.text if delta != null else "",
"delta_visible": delta != null and delta.visible,
}
func _matrix_state_for(engine_state: String) -> String:
match engine_state:
"waiting_for_next_event", "event_forecast", "action_committed", "event_resolving", "event_resolved":
return engine_state
return ""
func _capture_static_only(viewport: SubViewport, shell: Control) -> void:
# M107-P2: authored/static ownership evidence. World, actors and rails stay;
# engine text and command controls hide through existing node visibility.
var hidden: Array[Node] = []
_set_engine_text_visible(shell, false, hidden)
_expect(not hidden.is_empty(), "static-only isolates at least one engine text or control node")
await _frames(2)
await _capture(viewport, shell, "static-only", "view", {
"hidden_kinds": ["Label", "BaseButton"],
"hidden_nodes": hidden.size(),
"kept": ["BattleLiveWorld", "BattleLiveArt", "BattleActors", "BattleEnemies", "rails", "actor_bars"],
})
_set_visible(hidden, true)
await _frames(1)
var restored := true
for node in hidden:
if is_instance_valid(node) and not (node as CanvasItem).visible:
restored = false
_expect(restored, "static-only capture restores every hidden node")
Dictionary(capture_by_name.get("static-only", {})).set("restored", restored)
func _capture_dynamic_neutral(viewport: SubViewport, shell: Control) -> void:
# M107-P2: dynamic state on a neutral surface. Scene art hides through
# existing node visibility; the neutral plate is a harness-only ColorRect and
# is removed before the next capture. No runtime chrome is added.
var hidden: Array[Node] = []
for node_name in ["BattleLiveWorld", "BattleLiveArt", "BattleActors", "BattleEnemies"]:
var node := shell.find_child(node_name, true, false) as CanvasItem
if node != null and node.visible:
node.visible = false
hidden.append(node)
var neutral := ColorRect.new()
neutral.name = "M107CaptureNeutralField"
neutral.color = Color("#5b6165")
neutral.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
neutral.mouse_filter = Control.MOUSE_FILTER_IGNORE
shell.add_child(neutral)
shell.move_child(neutral, 0)
await _frames(2)
await _capture(viewport, shell, "dynamic-neutral", "view", {
"hidden_nodes": hidden.size(),
"hidden": ["BattleLiveWorld", "BattleLiveArt", "BattleActors", "BattleEnemies"],
"neutral": "#5b6165 harness ColorRect, removed after capture",
})
_expect(hidden.size() == 4, "dynamic-neutral isolates world, field art, actors and enemies")
neutral.queue_free()
_set_visible(hidden, true)
await _frames(2)
var restored := true
for node in hidden:
if is_instance_valid(node) and not (node as CanvasItem).visible:
restored = false
_expect(restored and not is_instance_valid(neutral), "dynamic-neutral restores the scene and removes the neutral plate")
Dictionary(capture_by_name.get("dynamic-neutral", {})).set("restored", restored)
Dictionary(capture_by_name.get("dynamic-neutral", {})).set("neutral_removed", not is_instance_valid(neutral))
func _set_engine_text_visible(node: Node, visible: bool, hidden: Array[Node]) -> void:
for child in node.get_children():
if child is Label or child is BaseButton:
var item := child as CanvasItem
if item.visible != visible:
item.visible = visible
if not visible:
hidden.append(child)
_set_engine_text_visible(child, visible, hidden)
func _set_visible(nodes: Array[Node], visible: bool) -> void:
for node in nodes:
if is_instance_valid(node):
(node as CanvasItem).visible = visible
func _file_sha256(path: String) -> String:
var file := FileAccess.open(path, FileAccess.READ)
if file == null:
return ""
var context := HashingContext.new()
context.start(HashingContext.HASH_SHA256)
var remaining := file.get_length()
while remaining > 0:
var chunk := mini(65536, remaining)
context.update(file.get_buffer(chunk))
remaining -= chunk
file.close()
return context.finish().hex_encode()
func _verify_layout(shell: Control, state_name: String) -> void:
var canvas := shell.find_child("BattleLiveCanvas", true, false) as Control
if canvas == null:
failures.append("%s has no contained live canvas" % state_name)
return
var actors := shell.find_child("BattleActors", true, false) as Control
var enemies := shell.find_child("BattleEnemies", true, false) as Control
if actors == null or actors.get_child_count() != 4:
failures.append("%s loses the complete Party line" % state_name)
if enemies == null or enemies.get_child_count() != 3:
failures.append("%s loses the complete enemy line" % state_name)
_verify_buttons(shell, state_name)
func _verify_buttons(node: Node, state_name: String) -> void:
for child in node.get_children():
if child is BaseButton and child.is_visible_in_tree():
var rect := (child as Control).get_global_rect()
if rect.size.x < 47.9 or rect.size.y < 47.9:
failures.append("%s button %s below 48px" % [state_name, child.name])
if rect.position.x < -1.0 or rect.position.y < -1.0 or rect.end.x > viewport_size.x + 1.0 or rect.end.y > viewport_size.y + 1.0:
failures.append("%s button %s outside viewport" % [state_name, child.name])
_verify_buttons(child, state_name)
func _create_prepared_company() -> Dictionary:
var draft: Dictionary = _draft_service().begin_or_load(SEED)
if not draft.ok:
return {}
_draft_service().set_selection([String(draft.draft.offers[0].offer_id), String(draft.draft.offers[2].offer_id)])
if not _draft_service().commit_company().ok:
return {}
var created: Dictionary = _contract_service().create_contract(CONTRACT_OP, "CTR-R1-01", "standard")
if not created.ok:
return {}
var offers: Array = created.company.active_contract.market_board.recruit_offers
_contract_service().hire_recruit(HIRE_OP_1, String(offers[0].source_offer_id), 14)
var hired: Dictionary = _contract_service().hire_recruit(HIRE_OP_2, String(offers[1].source_offer_id), 14)
if not hired.ok:
return {}
var begun: Dictionary = _formation_service().begin_formation()
var saved: Dictionary = _formation_service().save_order(ORDER_OP, begun.formation.base_front_to_rear_ids)
var ready: Dictionary = _formation_service().accept_readiness(READY_OP, String(saved.receipt.order_hash))
return ready.company if ready.ok else {}
func _draft_service() -> RefCounted:
var service := DraftService.new()
service.path = DRAFT_PATH
service.company_path = COMPANY_PATH
return service
func _contract_service() -> RefCounted:
var service := ContractService.new()
service.company_path = COMPANY_PATH
return service
func _formation_service() -> RefCounted:
var service := FormationService.new()
service.company_path = COMPANY_PATH
return service
func _battle_service() -> RefCounted:
var service := BattleService.new()
service.company_path = COMPANY_PATH
return service
func _frames(count: int) -> void:
for _index in range(count):
await process_frame
func _expect(condition: bool, message: String) -> void:
if not condition:
failures.append(message)
func _cleanup() -> void:
for path in [
DRAFT_PATH, "%s.bak" % DRAFT_PATH, "%s.candidate" % DRAFT_PATH,
"%s.bak.candidate" % DRAFT_PATH, COMPANY_PATH, "%s.bak" % COMPANY_PATH,
"%s.candidate" % COMPANY_PATH, "%s.bak.candidate" % COMPANY_PATH,
"%s.corrupt" % COMPANY_PATH,
]:
if FileAccess.file_exists(path):
DirAccess.remove_absolute(path)