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aetherbound-guild/docs/runtime/M50_RESPONSIVE_UI_ELEMENT_SLICE.md
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M50 Responsive UI Element Slice — Runtime Audit

Stage

Core prototype presentation repair; Market-only responsive element slice.

Revision/build

  • Source: 30ff553 plus import-cleanup commit 78dd235
  • Target viewports: 760x360, 844x390, 1280x720
  • Locale: zh_CN and en remain in the Market contract; the focused layout test currently exercises zh_CN.

Earliest failed boundary

The earlier Market presentation failed at responsive composition and control affordance: a baked UI poster was being treated as a layout surface. This slice replaces the visible Market composition with a full-bleed world layer and runtime-owned stretch-safe elements.

What changed

  • Generated one 2x2 element sheet and deterministically split it into button, commission-board, recruit-card and seal assets.
  • Generated one UI-free 16:9 Market world background with a dark text-safe right side.
  • Added NinePatchRect construction with fixed corner/border margins for the button, board and card.
  • Kept runtime text fixed-size and content-owned; kept stable Market node names and intent payloads for existing route contracts.
  • Added subtle event-independent recruit idle breathing as a temporary feel proof; authoritative selection/inspection feedback remains the next pass.

Verification

  • ABG_M41_MARKET_VIEW_CONTRACT_OK passes with strict diagnostics 0.
  • ABG_M50_RESPONSIVE_UI_OK passes for all three target sizes, confirming NinePatch assets, minimum button height, fixed 14px card text and preserved Market identities/intents.
  • Full normal-render Market capture did not produce an image in the current headless dummy renderer; no visual/device pass is claimed from that attempt.

Asset evidence states

Asset State Note
ui_m50_raw/m50_ui_element_sheet.png source/runtime candidate API Mart GPT-Image-2; task recorded in generation JSON
ui_m50/{button,commission_board,recruit_card,seals}.png processed/imported/integrated grid slices, chroma cleanup and NinePatch use are source-bound
ui_m50/market_background.png source/imported/integrated UI-free 16:9 world background; normal-render review pending
Recruit idle tween implemented runtime-seen only through focused scene construction; normal recording pending

Open gaps

  • Owner visual review at actual play size is still required.
  • Normal-render screenshots/recording are blocked by the current headless dummy-render target; run through the owned normal renderer before handoff.
  • Readiness, Result, Guild and category-specific Market surfaces are not yet migrated.
  • Human/device verification, audio listening and release acceptance remain open.

Gate

OPEN — component contract and focused layout checks pass; runtime visual and owner tryout evidence are still required.