Files
aetherbound-guild/runtime/tests/dev1/first_launch_responsive_layout_test.gd
T

71 lines
3.0 KiB
GDScript

extends SceneTree
const EntryShell = preload("res://entry/entry_shell.gd")
const SettingsStore = preload("res://entry/settings_store.gd")
const SIZES := [Vector2i(760, 360), Vector2i(844, 390), Vector2i(1280, 720), Vector2i(800, 500), Vector2i(1280, 600)]
var failures: Array[String] = []
func _initialize() -> void:
call_deferred("run_test")
func run_test() -> void:
var viewport := SubViewport.new()
viewport.size = SIZES[0]
viewport.render_target_update_mode = SubViewport.UPDATE_ALWAYS
root.add_child(viewport)
var shell := EntryShell.new()
shell.auto_start = false
viewport.add_child(shell)
await _frames(3)
shell.settings = SettingsStore.new().defaults()
shell.settings.locale = "zh_CN"
shell.settings.text_scale = 1.3
shell.setup_draft = shell.settings.duplicate(true)
shell.show_first_launch()
await _frames(4)
for viewport_size in SIZES:
viewport.size = viewport_size
await _frames(3)
_verify_layout(shell, viewport_size)
viewport.queue_free()
await _frames(4)
if failures.is_empty():
print("ABG_DEV1_FIRST_LAUNCH_RESPONSIVE_OK sizes=760x360,844x390,1280x720,800x500,1280x600 preview=bounded settings=stretch rows=min48 apply=stretch resize=true")
quit(0)
else:
for failure in failures:
push_error(failure)
quit(1)
func _verify_layout(shell: Control, viewport_size: Vector2i) -> void:
var bounds := Rect2(Vector2.ZERO, Vector2(viewport_size))
var world := shell.find_child("FirstLaunchWorld", true, false) as Control
var preview := shell.find_child("FirstLaunchPreviewFrame", true, false) as Control
var panel := shell.find_child("FirstLaunchControls", true, false) as Control
var apply := shell.find_child("SetupApply", true, false) as Control
expect(world != null and preview != null and panel != null and apply != null, "%dx%d First-launch layers exist" % [viewport_size.x, viewport_size.y])
if world == null or preview == null or panel == null or apply == null:
return
expect(world.get_global_rect().is_equal_approx(bounds), "%dx%d world fills viewport" % [viewport_size.x, viewport_size.y])
expect(bounds.encloses(preview.get_global_rect()), "%dx%d preview remains inside viewport" % [viewport_size.x, viewport_size.y])
expect(bounds.encloses(panel.get_global_rect()), "%dx%d settings panel remains inside viewport" % [viewport_size.x, viewport_size.y])
expect(apply.get_global_rect().size.y >= 52.0, "%dx%d Apply keeps command height" % [viewport_size.x, viewport_size.y])
for node_name in ["SetupLanguage", "SetupSafeArea", "SetupTextScale", "SetupReducedMotion", "SetupReducedFlashes", "SetupCaptions"]:
var row := shell.find_child(node_name, true, false) as Control
expect(row != null and row.get_global_rect().size.y >= 48.0 and bounds.encloses(row.get_global_rect()), "%dx%d %s keeps 48 px row and bounds" % [viewport_size.x, viewport_size.y, node_name])
func _frames(count: int) -> void:
for frame in range(count):
await process_frame
func expect(condition: bool, message: String) -> void:
if not condition:
failures.append("DEV-1 First-launch responsive: %s" % message)