3.2 KiB
3.2 KiB
FG-3 Image Request Ledger
Provider: API Mart
gpt-image-2Goal ceiling: four paid calls and USD 5 equivalent total Paid calls used: four Total cost: USD0.056/0.56credits Status:CALL_CEILING_REACHED
Dynamic Slice Boundary
The fixed 844x390 Drowned Bell runtime frame showed the earliest presentation
failure: the accepted Windglass composition still works, but RG-02 uses the
wrong environment and both Bosses collapse to generic fallback blocks.
The bounded request set is:
- one Siltwake three-band environment source;
- one two-cell Boss identity anchor source;
- one Boss motion-row source only after both anchors pass identity lock;
- one party/RG-02 enemy anchor sheet only after the Boss slice passes.
Calls three and four remain conditional. Paid failures and retries count toward the four-call and USD 5 ceilings.
Production Contract
- Runtime target: Godot landscape
844x390, logical world422x195@2x. - First focal read: the active Boss or route threat on the right lane.
- Second focal read: the surviving Company and disclosed linked/safe positions.
- Third focal read: one primary action in the lower HUD.
- Environment output is opaque/three-band source; actor sources use solid magenta and require deterministic alpha, low-grid, palette and anchor work.
- No text, labels, borders, UI, logos, watermarks, third-party characters or detached VFX may enter a generated source.
- Generation is only the raw-source state. Imported, integrated, runtime-seen and agent/human review remain separate evidence levels.
Planned Calls
| Call | Prompt | Reference | Size | Resolution | Planned output | Status |
|---|---|---|---|---|---|---|
FG3-IMG-01 |
prompts/siltwake-layers.prompt.txt |
accepted Windglass source layout/style | 3:4 |
2k |
three separable Siltwake environment plates | ACCEPTED_SOURCE |
FG3-IMG-02 |
prompts/rg02-boss-anchors.prompt.txt |
accepted FG-2 enemy pixel language | 16:9 |
2k |
Sluiceback Mother and Drowned Bell identity anchors | IDENTITY_LOCKED |
FG3-IMG-03 |
prompts/rg02-boss-actions.prompt.txt |
locked FG3-IMG-02 anchors |
16:9 |
2k |
two four-frame Boss action rows | ACCEPTED_SOURCE |
FG3-IMG-04 |
prompts/rg02-company-enemy-identities.prompt.txt |
accepted FG-2 actor and FG-3 Boss style | 1:1 |
2k |
Coilsmith, Kindhand and twelve RG-02 identity anchors | ACCEPTED_SOURCE |
Completed Requests
FG3-IMG-01: tasktask_01M056E56CNT64A0M3VB617Z9R, USD0.014; accepted as a separable Siltwake environment source.FG3-IMG-02: tasktask_01M056H19DE2EQDR3DS0YJQ7MA, USD0.014; both full-body cells pass the base identity lock and may control action rows.FG3-IMG-03: tasktask_01M056P0CCPYVFS2GXD91GK7KZ, USD0.014; both four-pose rows preserve identity and motion continuity after deterministic extraction; the detached Sluiceback streak is excluded from runtime frames.FG3-IMG-04: tasktask_01M058059WFB3F4G96SC9SDRWD, USD0.014; all fourteen occupied cells preserve the requested Company/enemy identity order and the final two cells remain empty. No paid call remains in scope.