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SSE stream (GET /api/events)

Audience: Implementers of native HAPI clients (iOS / Android). This page specifies the hub's server-sent-events stream: subscription model, framing, resume protocol, the SyncEvent union, and the versioned session-patch algorithm. Companion pages: auth, REST, pagination, messages.

Source of truth: hub/src/web/routes/events.ts, hub/src/sse/sseManager.ts, hub/src/web/sseCompression.ts, shared/src/schemas.ts (SyncEventSchema), reference client web/src/hooks/useSSE.ts.


Endpoint

GET /api/events — long-lived text/event-stream response.

Query param Values Notes
token JWT Browser EventSource cannot set headers, so the auth middleware accepts ?token= on this path only (hub/src/web/middleware/auth.ts). Clients that can set headers may use Authorization: Bearer instead.
all true | 1 Global subscription: every event in the token's namespace.
sessionId session id Session-scoped subscription.
machineId machine id Machine-scoped subscription (web does not use this).
visibility visible | hidden Initial visibility state. Anything other than the literal visible is treated as hidden (the default). See Visibility.
lastEventId event id Resume cursor for manually rebuilt connections. The standard Last-Event-ID request header wins over this param when both are present (auto-reconnecting EventSource implementations send the header).

Up-front checks, before any bytes stream:

Condition Response
Hub sync engine not ready 503 {"error":"Not connected"}
sessionId unknown 404 {"error":"Session not found"}
sessionId in another namespace 403 {"error":"Session access denied"}
machineId unknown / foreign namespace 404 / 403 (same pattern)

A sessionId may resolve to a canonical id (superseded/merged sessions); the subscription binds to the resolved id.


Framing

Every frame is a standard SSE message whose data: line is one JSON-encoded SyncEvent:

id: 018f3c2a:412:9b1f00aa
data: {"type":"session-updated","sessionId":"...","data":{...}}
  • Broadcast events (replayed and live) carry an id: field.
  • connection-changed, heartbeat, and toast frames carry NO id. SSE cursors are sticky: a frame without id must keep the previously seen id (native EventSource does this automatically; hand-rolled parsers must replicate it). A heartbeat must never reset or blank your cursor.
  • The server never sends retry:; reconnect policy is entirely client-owned (see Reconnect policy).

Event id format

{epoch}:{seq}:{nsTag} — treat as opaque; store and echo it back, never interpret it.

Part Meaning
epoch 8-char random string, fixed per hub process. A cursor from before a hub restart can never match.
seq Integer, monotonically increasing per hub process (shared across all namespaces/sessions).
nsTag First 8 hex chars of `sha256("{epoch}

Replay ring

The hub keeps the last 256 broadcast events, capped at 2 MiB of JSON (oldest evicted first; the byte cap always keeps at least one entry). toast frames are not recorded (they are visibility-targeted, not broadcast).


Handshake and resume

On subscribe the hub emits, in this guaranteed order:

  1. connection-changed — {"type":"connection-changed","data":{"status":"connected","subscriptionId":"<uuid>","resume":"ok"|"gap"}} (no id).
  2. Replayed events (each with its id), when resume is ok.
  3. Live traffic.

Live broadcasts that occur while the replay is being written are queued server-side and flushed after it, so ordering is preserved.

resume verdict Meaning Client action
ok The replay that follows contains every event missed since the cursor. Skip the REST resync entirely.
gap (or field absent — older hubs) The hub cannot prove continuity. Full refetch: session list, session detail(s), message tail sync, and queued-state reconcile for the open session (see pagination).

gap is returned whenever: no cursor was sent, the cursor is malformed, epoch differs (hub restarted), nsTag differs (cursor issued under a different namespace — e.g. after a token swap on the same hub), seq is out of range, or events between the cursor and the ring's oldest entry were evicted.

Cursor rules (normative)

  • Keep one cursor per subscription filter set (the all / sessionId / machineId tuple, plus hub + namespace). Never replay a cursor recorded under a different filter set — the hub would replay against the wrong filter and the ok verdict would be wrong for what you actually missed.
  • Update the cursor after the event is durably handled. If handling throws, leave the cursor behind the event so the hub redelivers it (at-least-once delivery; handlers must be idempotent).
  • Send the cursor on reconnect via Last-Event-ID header or ?lastEventId.

Reconnect policy (normative recommendation)

These constants come from the web reference client (web/src/hooks/useSSE.ts) and the hub (hub/src/sse/sseManager.ts); native clients should adopt them.

Constant Value Notes
Server heartbeat interval 30 s {"type":"heartbeat","namespace":"…","data":{"timestamp":<ms>}}
Staleness threshold 90 s No frames (of any kind) for 90 s ⇒ tear down and reconnect.
Watchdog tick 10 s Staleness check interval; skip checks while backgrounded.
Foreground-resume staleness check 45 s On app-foreground, if the last frame is older than 45 s, reconnect immediately (an OS suspend can kill the socket without any error ever surfacing; one missed heartbeat interval is already enough to distrust it).
Connect timeout 10 s An attempt that has not reached OPEN in 10 s is likely hung on a dead pooled socket — abandon it and retry on a fresh connection.
Backoff 1 s base, ×2, cap 30 s Delay for attempt n (n ≥ 1) = min(cap, 1000 · 2^(n-1)). First retry is immediate (jitter only).
Jitter +0–500 ms Uniform, added to every delay.
Slow ceiling 300 s after 8 attempts A hub that stays unreachable is usually down for hours; each retry through a relay costs a TLS handshake.
Backgrounded defer retries Do not schedule retries while backgrounded; reconnect immediately on foreground. Reset the attempt counter to 0 on every successful open.

Any received frame — heartbeat included — counts as activity for the staleness clock. Do not rely on a platform SSE library's built-in auto-reconnect: it will not honor the backoff, the background deferral, or the connect timeout.


Dual-subscription model

The reference client holds two concurrent connections (web/src/App.tsx, web/src/lib/appSseSubscriptions.ts):

  1. Global — all=true, alive for the whole app session. Drives the session list, machine list, badges, toasts.
  2. Session — sessionId=<open session>, recreated on every session switch. Drives the open chat.

Hub-side delivery (SSEManager.shouldSend):

Event type Delivered to
connection-changed the connection itself
heartbeat every connection
toast every visible connection in the namespace, regardless of filter (no id, never replayed)
message-received, scheduled-matured all=true connections + matching sessionId connections
session-added / session-updated / session-removed / session-ended / messages-invalidated / messages-consumed / messages-indeterminate / messages-requeued / message-cancelled all=true connections + matching sessionId connections
machine-updated all=true connections + matching machineId connections

The global connection must also handle the message-stream events (message-received, messages-consumed, messages-indeterminate, messages-requeued, message-cancelled, scheduled-matured): while a session connection is down (reconnect gap) or the session isn't open, the global pipe is the only one alive, and it must still keep queued/optimistic bookkeeping correct — mark local messages consumed, remove cancelled rows, and refresh session-list scheduled counts. The session-scoped connection additionally ingests message-received into the message window.

The two connections have no ordering relationship with each other — the same session-updated patch can arrive on both, in either order. That is why the versioned-patch gate below exists.


SyncEvent union (15 types)

Schema: SyncEventSchema in shared/src/schemas.ts (discriminated on type). All events except connection-changed carry namespace?: string. Ignore unknown event types.

type Payload (beyond type, namespace?) Client handling
session-added sessionId, data?: unknown Handle exactly like session-updated (the reference client shares the branch): a full Session upserts; anything else falls back to refetching the session list.
session-updated sessionId, data?: Session | SessionPatch See Versioned patch algorithm.
session-removed sessionId Drop the session from the list, drop its detail cache, clear its message window.
message-received sessionId, message: DecryptedMessage Ingest into the message window; advance the tail cursor (see pagination). Also fired for the caller's own send (the localId echo).
messages-invalidated sessionId; rewind may also include reason: 'rewind' and truncateFromLocalId Message history changed structurally (rewind, fork, import, clear). For a rewind, retain only the known prefix through the client boundary before tail-syncing; for every other invalidation, discard the whole window and run a fresh tail sync. Global scope: refetch the session list.
scheduled-matured sessionId A scheduled message became due and was handed to the agent. Refetch list/queue indicators.
session-ended sessionId, reason?: 'completed'|'terminated'|'error'|'handoff'|'cleared' Session lifecycle signal (the session-updated flow still carries the state change).
machine-updated machineId, data?: Machine | MachinePatch | null Full Machine: upsert (remove when active:false). null: machine removed. Patch {active?, activeAt?, updatedAt?}: active:false ⇒ remove, otherwise refetch machines. data absent ⇒ refetch.
toast data: {title, body, sessionId, url} Show as in-app toast/banner. Only delivered to visible connections (see Visibility).
messages-consumed sessionId, localIds: string[], invokedAt: number The agent consumed queued user messages: stamp invokedAt, flip status to sent, remove from the queued bar.
messages-indeterminate sessionId, localIds: string[] A steer was dispatched but its outcome is unknown. Keep the row uninvoked, show an explicit Retry/Cancel resolution, and do not auto-replay it.
messages-requeued sessionId, localIds: string[] An explicit Retry restored delivery to the normal queue. Clear the indeterminate marker.
message-cancelled sessionId, messageId, localId? A queued message was cancelled: remove the row (match by messageId or localId).
heartbeat data?: {timestamp} Feed the staleness watchdog. No other action. Carries no id.
connection-changed data?: {status, subscriptionId?, resume?: 'ok'|'gap'} Handshake; see Handshake and resume. Store subscriptionId for visibility reporting. Carries no id.

Versioned patch algorithm

The most bug-prone part of the protocol. session-updated.data is either a full Session or a SessionPatch (shared/src/schemas.ts); reference implementation applySessionDetailPatch in web/src/hooks/useSSE.ts.

  1. Full session (validates against SessionSchema and data.id === event.sessionId): replace the cached session wholesale.
  2. Patch (validates against the strict SessionPatchSchema — unknown keys make it fail — and is non-empty): apply field-by-field as below.
  3. Absent or unparseable data: fall back to refetching the session detail and list over REST.

Patch application, field by field:

  • Flat fields — active, thinking, activeAt, model, modelReasoningEffort, effort, serviceTier, permissionMode, collaborationMode, copilotAgentMode, backgroundTaskCount: last-write-wins assignment when present. activeTurnStartedAt appears in patches but the reference implementation deliberately never applies it from a patch (web/src/lib/sessionPatch.ts) — take it from full-session payloads only; the sse/ fixtures pin this.

  • updatedAt — max-monotonic: updatedAt = max(cached.updatedAt, patch.updatedAt). A stale replay must never move the clock backward.

  • Versioned sub-patches — metadata, agentState, todos, teamState each arrive as a wrapper {version: number, value: …}. Apply value and store version only when version is strictly greater than the cached watermark:

    Wrapper Cached watermark on Session value type
    metadata metadataVersion Metadata | null
    agentState agentStateVersion AgentState | null
    todos todosUpdatedAt (treat absent as 0) TodoItem[]
    teamState teamStateUpdatedAt (treat absent as 0) TeamState | null — null means "team deleted": clear it

    Strictly greater, because the two SSE connections have no shared ordering — the same version can arrive twice and an older version can arrive after a newer one. Applying a stale agentState would resurrect resolved permission requests; a stale metadata would regress the resume/session-id state. (The web session-list path tolerates >= because re-deriving its summary from an equal version is idempotent; for a single-cache native client, strict > is the rule.)

  • Never wholesale-spread the wrapper. session.metadata must become wrapper.value — assigning {version, value} itself into the session is a classic porting bug.

  • scratchlistUpdatedAt — a bare refetch trigger: the patch carries no entries; its presence means "refetch GET /api/sessions/:id/scratchlist". Nothing else to apply.

Keep-alive noise

The CLI keep-alive makes the hub re-broadcast a patch roughly every 10 s per active session, in which typically only activeAt moves. Recommendation (web: isRenderIrrelevantSessionPatch): treat a patch as render-irrelevant when the only effective change is an activeAt delta < 60 s (relative-time labels only change at minute boundaries); the session-list path ignores activeAt entirely. Apply the data if you like, but do not re-render or re-sort six times a minute for it.

Reference list sort (web): globalPinned > pinned > active > pendingRequestsCount (among active) > updatedAt desc.


Visibility

POST /api/visibility with body {"subscriptionId": "<from connection-changed>", "visibility": "visible" | "hidden"} → {"ok": true}. Errors: 400 invalid body, 404 unknown subscriptionId (or namespace mismatch), 503 hub not ready. Each new connection has a new subscriptionId — re-report after every reconnect (the web reference reports both of its connections on every foreground/background transition and retries a failed report after 2 s).

Semantics (hub/src/visibility/visibilityTracker.ts, hub/src/push/pushNotificationChannel.ts): when any connection in the namespace is visible, the hub delivers notification events (ready / permission request / task result) as in-app toast SSE frames to the visible connections and suppresses Web Push for the namespace; Web Push fires only when no visible connection exists (or toast delivery reached zero connections). Native FCM devices (POST /api/devices/register) are independent of visibility and fire unconditionally — see native-companion-contract.

Native rule: report visible on foreground and hidden on background, every time. A native client that stays visible while backgrounded suppresses its own (and every PWA's) hub-side push for the namespace, and receives its notifications only as toast frames nobody is looking at.


Gzip

SSE responses are gzip-compressed when Accept-Encoding allows it (hub/src/web/sseCompression.ts): the hub drives zlib directly and issues a sync flush after every chunk, so events arrive immediately despite compression (~75 % ratio on real traffic). Negotiation is q-value-aware (gzip;q=0 refuses, * honored); the response carries Content-Encoding: gzip with no Content-Length.

Native clients must verify that their HTTP stack decompresses the stream incrementally (frames visible per flush, not buffered until EOF). If it does not — or if it only auto-decompresses when it injected Accept-Encoding itself — send Accept-Encoding: identity and take the uncompressed stream.