Files
hapi/ios/Packages/HapiKit/Sources/HapiClient/Chat/JSONValueAccess.swift
T
weishu eed3dddb94 feat(ios): composer, permission actions, session config (A-M3ab)
Interaction layer turning the read-only chat into a working remote control,
mirroring the merged Android B-M3ab feature-for-feature (web authority where
the ports disagreed):

- ChatInteractor (HapiClient, fully swift-test covered): optimistic composer
  sends (appendOptimistic -> POST -> status settle), queue-by-default with a
  long-press Send&Steer intent while a turn is active, tap-to-retry on failed
  rows (steer retries degrade to queue), per-session drafts
  (UserDefaultsChatDrafts, hub-scoped keys, debounced + flushed on close).
- session_inactive (409) recovery: one POST /resume (current permissionMode)
  then retry; a superseding session id seeds the new window
  (MessageWindowControllers.seed), migrates the draft, retargets the
  optimistic row and emits sessionSuperseded -- ChatView/HomeView replace the
  navigation entry in place.
- Queued bar: uninvoked sends in web sort order with Cancel (optimistic
  DELETE; invoked-race ingests the authoritative row as sent), Edit
  (cancel + composer prefill, newer-draft guard) and Steer (invoked answers
  reconcile a missed consume); single-flight per-row op guard.
  reconcileQueuedState now runs on chat open and on session-pipe gap.
- Permission actions: flavor-exact bodies mirroring PermissionFooter.tsx --
  claude {} / allowTools (Bash(cmd)) / mode:acceptEdits, codex-family
  decision approved / approved_for_session / abort via deny -- plus
  AskUserQuestion flat answers (option cards, Other free text, no-questions
  fallback, cursor stable ids) and request_user_input nested answers
  (user_note suffix, required validation); optimistic Resolving /
  AlreadyHandled (404/409) overrides settled by the agentState patch.
  ChatPipeline now re-attaches the window row's client status so failed
  user rows actually render the retry affordance (web normalize.ts parity;
  the Android reference misses this overlay).
- Session config sheet (toolbar gear): catalog-driven permission-mode picker
  with tones, claude static model/effort catalogs (ModelCatalog port), codex
  models via new GET /sessions/:id/codex-models endpoint + wire types with
  per-model reasoning efforts; optimistic detail updates
  (SessionListStore.updateDetailLocal, new) rolled forward to server truth
  on error.
- Lifecycle: VisibilityReporter posts POST /api/visibility per tracked
  handshake subscriptionId on scene-phase flips (404 prunes); ChatSession
  exposes its subscriptionId and feeds the reporter; the global SSE pipe was
  already HubSession-lifetime on iOS.
- Tests: ChatInteractorTests transcribes the Android interaction suite
  against the real APIClient/AuthManager/SessionListStore/window registry
  with only HTTP scripted -- canonical JSON bodies asserted byte-for-byte
  (send/approve/deny/config), optimistic send happy/fail/retry, 409 resume
  both id paths, cancel invoked-race, steer reconcile, edit prefill,
  override lifecycle, config optimistic + rollback, drafts, abort.
2026-08-18 10:33:04 +08:00

41 lines
1.2 KiB
Swift

import Foundation
import HapiProtocol
// Case accessors for the free-form JSON payloads the interaction layer reads
// (tool arguments, optimistic message envelopes). HapiProtocol keeps its own
// equivalents internal to the pipeline; these are HapiClient's.
extension JSONValue {
var objectValue: [String: JSONValue]? {
if case .object(let value) = self { return value }
return nil
}
var arrayValue: [JSONValue]? {
if case .array(let value) = self { return value }
return nil
}
var stringValue: String? {
if case .string(let value) = self { return value }
return nil
}
var boolValue: Bool? {
if case .bool(let value) = self { return value }
return nil
}
}
/// Port of `getInputStringAny` (`web/src/lib/toolInputUtils.ts`): first
/// non-empty string value among `keys` (JS truthiness — empty strings skip).
func inputString(_ input: JSONValue?, keys: [String]) -> String? {
guard let object = input?.objectValue else { return nil }
for key in keys {
if let value = object[key]?.stringValue, !value.isEmpty {
return value
}
}
return nil
}