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Interaction layer turning the read-only chat into a working remote control,
mirroring the merged Android B-M3ab feature-for-feature (web authority where
the ports disagreed):
- ChatInteractor (HapiClient, fully swift-test covered): optimistic composer
sends (appendOptimistic -> POST -> status settle), queue-by-default with a
long-press Send&Steer intent while a turn is active, tap-to-retry on failed
rows (steer retries degrade to queue), per-session drafts
(UserDefaultsChatDrafts, hub-scoped keys, debounced + flushed on close).
- session_inactive (409) recovery: one POST /resume (current permissionMode)
then retry; a superseding session id seeds the new window
(MessageWindowControllers.seed), migrates the draft, retargets the
optimistic row and emits sessionSuperseded -- ChatView/HomeView replace the
navigation entry in place.
- Queued bar: uninvoked sends in web sort order with Cancel (optimistic
DELETE; invoked-race ingests the authoritative row as sent), Edit
(cancel + composer prefill, newer-draft guard) and Steer (invoked answers
reconcile a missed consume); single-flight per-row op guard.
reconcileQueuedState now runs on chat open and on session-pipe gap.
- Permission actions: flavor-exact bodies mirroring PermissionFooter.tsx --
claude {} / allowTools (Bash(cmd)) / mode:acceptEdits, codex-family
decision approved / approved_for_session / abort via deny -- plus
AskUserQuestion flat answers (option cards, Other free text, no-questions
fallback, cursor stable ids) and request_user_input nested answers
(user_note suffix, required validation); optimistic Resolving /
AlreadyHandled (404/409) overrides settled by the agentState patch.
ChatPipeline now re-attaches the window row's client status so failed
user rows actually render the retry affordance (web normalize.ts parity;
the Android reference misses this overlay).
- Session config sheet (toolbar gear): catalog-driven permission-mode picker
with tones, claude static model/effort catalogs (ModelCatalog port), codex
models via new GET /sessions/:id/codex-models endpoint + wire types with
per-model reasoning efforts; optimistic detail updates
(SessionListStore.updateDetailLocal, new) rolled forward to server truth
on error.
- Lifecycle: VisibilityReporter posts POST /api/visibility per tracked
handshake subscriptionId on scene-phase flips (404 prunes); ChatSession
exposes its subscriptionId and feeds the reporter; the global SSE pipe was
already HubSession-lifetime on iOS.
- Tests: ChatInteractorTests transcribes the Android interaction suite
against the real APIClient/AuthManager/SessionListStore/window registry
with only HTTP scripted -- canonical JSON bodies asserted byte-for-byte
(send/approve/deny/config), optimistic send happy/fail/retry, 409 resume
both id paths, cancel invoked-race, steer reconcile, edit prefill,
override lifecycle, config optimistic + rollback, drafts, abort.
106 lines
4.8 KiB
Swift
106 lines
4.8 KiB
Swift
import Foundation
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import HapiProtocol
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/// Off-main executor for the read-only chat reduction path (M2f): window rows
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/// → `normalizeDecryptedMessage` → `reduceChatBlocks` → `buildVisibleChatBlocks`.
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/// Mirrors the web `SessionChat.tsx` pipeline via the Android port's
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/// `ChatViewModel.buildUiState`:
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///
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/// - **Queued-not-invoked rows are filtered out** — they belong to the
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/// composer's queue bar (M3a), not the thread (shared predicate with the
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/// window store: `WindowMessage.isQueuedForInvocation`).
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/// - **Normalization is memoized per message id by row *instance* identity**
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/// (the web `normalizedCache` keyed on object identity). ``WindowMessage``
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/// is an identity-carrying class whose transitions allocate a new instance
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/// for every changed row, so `===` on the cached source is exactly the
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/// web's `cached.source !== message` invalidation. The entry retains the
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/// source row (instead of a bare `ObjectIdentifier`) so a deallocated
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/// row's identity can never be recycled into a false cache hit.
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/// - **Group ids are stabilized across recomputes** by feeding the previous
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/// run's `ToolGroupBlock`s back through `ToolGroupingOptions.previousGroups`
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/// (web `buildVisibleChatBlocks`'s `previousGroups` contract) — scroll
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/// anchoring and expansion state key off `ToolGroupBlock.id`.
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///
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/// An `actor` so (a) the synchronous pipeline body runs on the cooperative
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/// pool, off the main actor that publishes the result, and (b) the memo
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/// dictionaries are data-race free while staying plain mutable state. The
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/// app-side `ChatModel` is the single caller and awaits each run to
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/// completion, so runs never interleave in practice; the actor makes that a
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/// guarantee rather than a convention.
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public actor ChatPipeline {
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private struct NormalizeCacheEntry {
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/// The exact row instance the cached result was computed from.
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let source: WindowMessage
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/// `nil` == the reference dropped this row (skippable output).
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let normalized: NormalizedMessage?
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}
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private var normalizeCache: [String: NormalizeCacheEntry] = [:]
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private var previousGroups: [ToolGroupBlock] = []
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public init() {}
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/// One pipeline run over the current window + agent state. Pure with
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/// respect to its inputs except for the two memo fields above.
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public func run(
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messages: [WindowMessage],
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agentState: AgentState?,
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hasMoreMessages: Bool
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) -> [VisibleChatBlock] {
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// Composer-owned rows out; duplicate ids keep the first occurrence
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// (merge output cannot contain duplicates — defensive, like Android).
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let visibleRows = messages.filter { !$0.isQueuedForInvocation }
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var normalized: [NormalizedMessage] = []
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normalized.reserveCapacity(visibleRows.count)
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var seenIds = Set<String>(minimumCapacity: visibleRows.count * 2)
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for row in visibleRows {
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guard seenIds.insert(row.id).inserted else { continue }
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if let cached = normalizeCache[row.id], cached.source === row {
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if let value = cached.normalized {
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normalized.append(value)
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}
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continue
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}
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var next = normalizeDecryptedMessage(row.asDecryptedMessage)
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// The wire model carries no client send-state; re-attach the
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// window row's status so failed optimistic rows render their
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// retry affordance (the web normalizes `DecryptedMessage &
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// {status}` directly — `normalize.ts` copies `message.status`).
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// Cache correctness holds: a status change allocates a new row
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// instance, which invalidates the memo entry above.
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if let status = row.status {
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next?.status = status.rawValue
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}
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normalizeCache[row.id] = NormalizeCacheEntry(source: row, normalized: next)
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if let next {
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normalized.append(next)
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}
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}
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// Drop cache entries for rows no longer in the window (trims, resets).
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if normalizeCache.count > seenIds.count {
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normalizeCache = normalizeCache.filter { seenIds.contains($0.key) }
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}
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let reduced = reduceChatBlocks(normalized, agentState: agentState)
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let visible = buildVisibleChatBlocks(
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reduced.blocks,
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options: ToolGroupingOptions(
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hasMoreMessages: hasMoreMessages,
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previousGroups: previousGroups
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)
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)
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previousGroups = visible.compactMap { block in
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if case .toolGroup(let group) = block { return group }
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return nil
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}
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return visible
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}
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/// Forget all memo state (session switch / tests).
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public func reset() {
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normalizeCache = [:]
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previousGroups = []
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}
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}
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