mirror of
https://github.com/wu736139669/hapi.git
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Per-session parked notes mirroring the Android B-M4d feature: - HapiProtocol Models/ScratchlistApi.swift: wire types for entries CRUD (idempotent create via client entryId+createdAt), attachment metadata, limits (defaults from shared/src/scratchlistAttachments.ts), upload envelope, and the typed error codes (scratchlist_at_cap, scratchlist_attachment_too_large, scratchlist_attachment_in_use, ...). - Endpoints/ScratchlistEndpoints.swift: GET/POST/PUT/DELETE entries, limits, base64 upload, raw-bytes attachment fetch, attachment delete. - Stores/ScratchlistStore.swift: @MainActor @Observable per-session cache behind the SessionScratchlistStoring seam - open/release observation, 16 ms-coalesced refetch on the scratchlistUpdatedAt SSE signal, optimistic create/update/delete with surgical entryId reconcile + rollback (refresh preserves in-flight optimistic creates), 200-entry cap pre-check + hub 409 verdict, uploadsInFlight, cached limits with offline defaults, UTF-16 text clamp at 10000. - Stores/ScratchlistAttachmentGuard.swift: pure Fits/Downscale/Reject budget verdicts ported verbatim. - SessionListStore: onScratchlistInvalidation callback fired when a session patch carries scratchlistUpdatedAt (the seam the M4b comment reserved); HubSession wires it into the store and injects the store into ChatInteractor. - ChatInteractor (additive tail section): scratchlist store property, scratchlistCount badge seam, insertComposerText, parkComposerDraft (composer clears only after the hub accepts; at-cap/failed keep the draft). - Features/Scratchlist/: sheet off the chat toolbar's note icon with count badge - entry cards (4-line preview, relative age, authed thumbnails via NSCache loader, filename chips), edit sheet (PhotosPicker -> guard -> JPEG downscale -> upload spinner tile, remove, delete/save), full-screen viewer (GeneratedImage pattern), per-entry To composer, and Park current draft in the screen header (a deliberate placement divergence from Android's composer button - the composer UI is owned by the concurrent attachments package). iOS-only import step transcodes disallowed-but-decodable rasters (HEIC) to JPEG before the guard. - Tests (36, all transcribed from or mirroring the Android suites): store CRUD optimistic/rollback/at-cap/invalidation/upload/limits with canonical wire-body asserts + the SessionListStore seam test, 9 guard verdicts, 9 interactor park/insert/badge seam tests over a fake store. Verified on Linux via a dockerized Swift 6.0 scratch copy (FIFO HTTP performer): full HapiClient build under strict concurrency, 36/36 new tests green, SessionListStore 17/17 and ChatInteractor 29/29 suites green; app-side screen model + loader typechecked against stub frameworks; SwiftUI views and the CG-based import parse-checked (macOS CI compiles them).
801 lines
32 KiB
Swift
801 lines
32 KiB
Swift
import Foundation
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import HapiProtocol
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import Observation
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/// Per-session chat interaction engine (A-M3ab) — the iOS counterpart of the
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/// Android `ChatViewModel`'s interaction half, kept in HapiKit so the whole
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/// surface runs under `swift test`:
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///
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/// - **Composer** (``composer``/``setComposerText(_:)``/``sendMessage(steer:)``):
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/// optimistic send (`appendOptimistic` → POST → status settle), queue by
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/// default with an explicit long-press steer intent
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/// (`messageDelivery.ts` semantics), failed rows retried via
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/// ``retryFailedMessage(localId:)`` (steer degrades to queue —
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/// `getRetryDeliveryMode`); `session_inactive` (409) auto-resumes once and
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/// retries, following a superseding session id with a window seed + draft
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/// move + ``ChatInteractionEvent/sessionSuperseded(sessionId:)``. Drafts
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/// persist per session via ``ChatDrafts`` (debounced, flushed on
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/// ``deactivate()``).
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/// - **Queued bar** (``queuedRows``): uninvoked sends, web sort order
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/// (immediate by submission, then scheduled by fire time), with Cancel
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/// (optimistic DELETE; an `invoked` answer ingests the authoritative row as
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/// sent), Edit (cancel + prefill, newer-draft guard) and Steer — one
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/// in-flight queued operation at a time.
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/// - **Permissions** (``resolvePermission(requestId:action:)``): flavor-exact
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/// approve/deny bodies (`permissionApproveBody`), optimistic
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/// ``PermissionRowOverride``s settled by the agentState patch (the
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/// published ``permissionOverrides`` prunes rows whose request left
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/// `agentState.requests`); hub 404/409 → benign "already handled".
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/// - **Config** (``config``/``setPermissionMode(_:)``/``setModel(_:)``/
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/// ``setEffort(_:)``/``loadModelOptions()``): catalog pickers with
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/// optimistic detail updates, rolled forward to server truth on error;
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/// codex model catalog fetched per session.
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///
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/// `@Observable` computed surfaces (``composer``, ``queuedRows``, ``config``,
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/// ``permissionOverrides``) read the observable `SessionListStore` and this
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/// class's own observable storage, so SwiftUI tracks them without any push
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/// plumbing; the one push input — window state — arrives through the window
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/// controller's state stream started by ``activate()``.
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@MainActor @Observable
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public final class ChatInteractor {
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public let sessionId: String
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// MARK: Observable storage
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/// Composer text (owned here so drafts and edit-prefill flow through it).
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public private(set) var composerText = ""
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/// A send (or its resume recovery) is in flight.
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public private(set) var isSending = false
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/// Latest window state (feeds ``queuedRows``).
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public private(set) var windowState: MessageWindowState?
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/// Codex model catalog load state (feeds ``config``).
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public private(set) var codexModels: CodexModelsState = .idle
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/// One config POST at a time (compare-and-set, like the Android
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/// `configOpPending`); exposed so the sheet can render a busy state.
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public private(set) var configOpPending = false
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private var queuedOpPending = false
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/// Raw override map; the published view prunes settled requests.
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private var overridesStore: [String: PermissionRowOverride] = [:]
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/// One-shot effects: renavigation on supersede, toast notices. Set by the
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/// owning screen model; replaced wholesale on re-activation.
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@ObservationIgnored public var onEvent: (@MainActor (ChatInteractionEvent) -> Void)?
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// MARK: Wiring
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private let api: APIClient
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private let sessionStore: SessionListStore
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private let windows: MessageWindowControllers
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private let drafts: (any ChatDrafts)?
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private let draftSaveDebounce: Duration
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private let now: () -> Int
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/// Web `makeClientSideId('local')` twin; injectable for deterministic tests.
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private let makeLocalId: () -> String
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@ObservationIgnored private var controller: MessageWindowController?
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@ObservationIgnored private var statesTask: Task<Void, Never>?
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@ObservationIgnored private var draftTask: Task<Void, Never>?
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@ObservationIgnored private var isActive = false
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public init(
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sessionId: String,
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api: APIClient,
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sessionStore: SessionListStore,
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windows: MessageWindowControllers,
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drafts: (any ChatDrafts)? = nil,
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draftSaveDebounce: Duration = .milliseconds(300),
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now: @escaping () -> Int = { Int(Date().timeIntervalSince1970 * 1000) },
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makeLocalId: @escaping () -> String = { "local-\(UUID().uuidString)" }
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) {
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self.sessionId = sessionId
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self.api = api
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self.sessionStore = sessionStore
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self.windows = windows
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self.drafts = drafts
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self.draftSaveDebounce = draftSaveDebounce
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self.now = now
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self.makeLocalId = makeLocalId
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}
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// MARK: - Lifecycle (paired with the screen's appear/disappear)
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/// Opens the window, restores the draft, verifies optimistic queued rows
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/// against the hub (web queued-state reconciliation on chat open), and
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/// starts observing window state for the queued bar. Idempotent.
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public func activate() {
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guard !isActive else { return }
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isActive = true
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statesTask = Task { [weak self] in
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guard let self else { return }
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let controller = await self.windows.open(sessionId: self.sessionId)
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guard self.isActive, !Task.isCancelled else { return }
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self.controller = controller
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self.restoreDraft()
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// Reconcile begins with a draining tail sync, so it also covers
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// the catch-up the Android start() runs first.
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Task { try? await controller.reconcileQueuedState() }
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let states = await controller.states()
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for await state in states {
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guard !Task.isCancelled else { return }
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self.windowState = state
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}
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}
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}
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/// Stops window observation and flushes a pending debounced draft save
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/// (the web analogue is the beforeunload persist). In-flight sends and
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/// queued/config operations run to completion. Idempotent.
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public func deactivate() {
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guard isActive else { return }
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isActive = false
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statesTask?.cancel()
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statesTask = nil
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flushPendingDraft()
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}
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// MARK: - Composer
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/// Composer bar state (steer offered only while a turn is active).
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public var composer: ComposerState {
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let live = currentSessionState()
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return ComposerState(
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text: composerText,
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isSending: isSending,
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canSteer: live.thinking && live.active
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)
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}
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public func setComposerText(_ text: String) {
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composerText = text
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draftTask?.cancel()
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guard let drafts else { return }
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let sessionId = sessionId
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let debounce = draftSaveDebounce
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// Inherits main-actor isolation, so capturing the drafts store is safe.
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draftTask = Task {
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try? await Task.sleep(for: debounce)
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guard !Task.isCancelled else { return }
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drafts.save(sessionId: sessionId, text: text)
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}
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}
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/// Submit the composer. Delivery defaults to durable queue; `steer` is
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/// the explicit long-press intent that delivers into the active turn
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/// (`deliveryMode: "steer"`).
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public func sendMessage(steer: Bool = false) {
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let text = composerText.trimmingCharacters(in: .whitespacesAndNewlines)
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guard !text.isEmpty, !isSending else { return }
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composerText = ""
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draftTask?.cancel()
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draftTask = nil
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isSending = true
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let localId = makeLocalId()
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let createdAt = now()
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let deliveryMode: MessageDeliveryMode = steer ? .steer : .queue
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Task { [weak self] in
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guard let self else { return }
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self.drafts?.clear(sessionId: self.sessionId)
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await self.performSend(
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text: text,
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localId: localId,
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createdAt: createdAt,
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deliveryMode: deliveryMode,
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attachments: nil,
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scheduledAt: nil,
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isRetry: false
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)
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}
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}
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/// Tap-to-retry on a failed optimistic row: re-fires the send with the
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/// same localId. A retry cannot prove the original turn is still live —
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/// steer degrades to queue (web `getRetryDeliveryMode`).
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public func retryFailedMessage(localId: String) {
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guard !isSending else { return }
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isSending = true
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Task { [weak self] in
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guard let self else { return }
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let store = await self.windowController()
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let row = await store.state.messages
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.first { $0.localId == localId && $0.status == .failed }
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guard let row, let payload = Self.sendPayload(of: row) else {
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self.isSending = false
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return
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}
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await self.performSend(
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text: payload.text,
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localId: localId,
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createdAt: row.createdAt,
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deliveryMode: .queue,
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attachments: payload.attachments,
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scheduledAt: row.scheduledAt,
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isRetry: true
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)
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}
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}
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/// `POST /abort` — confirm-free stop of the active turn.
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public func abortSession() {
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Task { [weak self] in
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guard let self else { return }
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do {
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try await self.api.abortSession(id: self.sessionId)
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} catch {
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self.emit(.notice(Self.errorMessage(error, fallback: "Failed to abort")))
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}
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}
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}
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private struct SendPayload {
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let text: String
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let attachments: [AttachmentMetadata]?
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}
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/// Extract text + attachments from an optimistic user row's wire content.
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private static func sendPayload(of row: WindowMessage) -> SendPayload? {
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guard let inner = row.content.objectValue?["content"]?.objectValue,
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let text = inner["text"]?.stringValue else {
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return nil
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}
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var attachments: [AttachmentMetadata]?
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if let raw = inner["attachments"],
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let data = try? HapiJSON.encoder.encode(raw),
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let decoded = try? HapiJSON.decoder.decode([AttachmentMetadata].self, from: data),
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!decoded.isEmpty {
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attachments = decoded
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}
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return SendPayload(text: text, attachments: attachments)
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}
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private func performSend(
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text: String,
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localId: String,
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createdAt: Int,
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deliveryMode: MessageDeliveryMode,
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attachments: [AttachmentMetadata]?,
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scheduledAt: Int?,
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isRetry: Bool
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) async {
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defer { isSending = false }
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let store = await windowController()
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if isRetry {
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await store.updateStatus(localId: localId, status: .sending)
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} else {
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await store.appendOptimistic(
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localId: localId,
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text: text,
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attachments: attachments,
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scheduledAt: scheduledAt,
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deliveryMode: deliveryMode.rawValue,
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createdAt: createdAt
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)
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}
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let request = SendMessageRequest(
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text: text,
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localId: localId,
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attachments: attachments,
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scheduledAt: scheduledAt,
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deliveryMode: deliveryMode
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)
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do {
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try await api.sendMessage(sessionId: sessionId, request)
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await store.updateStatus(localId: localId, status: successStatus())
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} catch let error as APIError where error.status == 409 && error.code == "session_inactive" {
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await resumeAndRetry(store: store, request: request, localId: localId)
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} catch {
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await store.updateStatus(localId: localId, status: .failed)
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}
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}
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/// Queued while a turn is active, sent otherwise (web `onMutate`).
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private func successStatus() -> MessageStatus {
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currentSessionState().thinking ? .queued : .sent
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}
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/// `session_inactive` recovery (web `resolveSessionId` semantics): one
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/// `POST /resume` with the current permission mode, then retry the send
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/// against the id the hub returns. A different id supersedes this
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/// session — seed the new window from this one, migrate the draft,
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/// retarget the optimistic row, and tell the screen to renavigate.
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private func resumeAndRetry(
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store: MessageWindowController,
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request: SendMessageRequest,
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localId: String
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) async {
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let targetSessionId: String
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do {
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targetSessionId = try await api.resumeSession(
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id: sessionId,
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permissionMode: sessionStore.detail(for: sessionId)?.permissionMode
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)
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} catch {
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await store.updateStatus(localId: localId, status: .failed)
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emit(.notice("Session is inactive and could not be resumed"))
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return
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}
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let optimisticRow = await store.state.messages.first { $0.localId == localId }
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var targetStore = store
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if targetSessionId != sessionId {
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await windows.seed(fromSessionId: sessionId, toSessionId: targetSessionId)
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targetStore = await windows.open(sessionId: targetSessionId)
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if let optimisticRow {
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// Seeding copies rows across, but make the hand-off explicit:
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// the pending row must live in the target window only.
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await targetStore.appendOptimistic(optimisticRow)
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await store.removeMessage(localIdOrId: localId)
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}
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drafts?.move(fromSessionId: sessionId, toSessionId: targetSessionId)
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}
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// Resume succeeded: reflect activity locally, refresh the list row.
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sessionStore.updateDetailLocal(sessionId) { $0.active = true }
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sessionStore.scheduleRefresh()
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do {
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try await api.sendMessage(sessionId: targetSessionId, request)
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await targetStore.updateStatus(localId: localId, status: successStatus())
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} catch {
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await targetStore.updateStatus(localId: localId, status: .failed)
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}
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if targetSessionId != sessionId {
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emit(.sessionSuperseded(sessionId: targetSessionId))
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}
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}
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// MARK: - Queued bar
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/// Uninvoked sends, ordered like the web (`sortQueuedMessages`): immediate
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/// first in submission order, then scheduled by fire time.
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public var queuedRows: [QueuedMessageRow] {
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guard let windowState else { return [] }
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let thinking = currentSessionState().thinking
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let queued = windowState.messages.filter { $0.isQueuedForInvocation }
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let sorted = queued.enumerated().sorted { lhs, rhs in
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let lhsScheduled = lhs.element.scheduledAt != nil
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let rhsScheduled = rhs.element.scheduledAt != nil
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if lhsScheduled != rhsScheduled { return rhsScheduled }
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let lhsKey = lhs.element.scheduledAt ?? lhs.element.createdAt
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let rhsKey = rhs.element.scheduledAt ?? rhs.element.createdAt
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if lhsKey != rhsKey { return lhsKey < rhsKey }
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return lhs.offset < rhs.offset
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}.map(\.element)
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return sorted.map { row in
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let preview = Self.queuedPreview(row)
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let canAct = Self.hasServerEcho(row) && !queuedOpPending
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return QueuedMessageRow(
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id: row.id,
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localId: row.localId,
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text: preview.text,
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attachmentNames: preview.attachmentNames,
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scheduledAt: row.scheduledAt,
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canAct: canAct,
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canSteer: canAct && thinking && row.scheduledAt == nil
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)
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}
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}
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/// Cancel one queued message: optimistic removal, `DELETE`; an `invoked`
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/// answer means the agent already consumed it — ingest the authoritative
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/// row as sent (web `useCancelQueuedMessage`). Errors restore the row.
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public func cancelQueuedMessage(_ messageId: String) {
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Task { [weak self] in
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_ = await self?.cancelQueuedInternal(messageId)
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}
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}
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private enum CancelVerdict {
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case cancelled
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case invoked
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}
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/// The cancel verdict, or nil on guard/error.
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private func cancelQueuedInternal(_ messageId: String) async -> CancelVerdict? {
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let store = await windowController()
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guard let row = await store.state.messages.first(where: { $0.id == messageId }),
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Self.hasServerEcho(row), !queuedOpPending else {
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return nil
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}
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queuedOpPending = true
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defer { queuedOpPending = false }
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let localId = row.localId ?? row.id
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await store.removeMessage(localIdOrId: localId)
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do {
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switch try await api.cancelMessage(sessionId: sessionId, messageId: messageId) {
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case .cancelled:
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return .cancelled
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case .invoked(let message):
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await store.applyCancelInvoked(localId: localId, message: WindowMessage(wire: message))
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return .invoked
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}
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} catch {
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await store.appendOptimistic(row)
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emit(.notice(Self.errorMessage(error, fallback: "Failed to cancel queued message")))
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return nil
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}
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}
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/// Edit = cancel + prefill composer (kept when the operator typed
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/// meanwhile).
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public func editQueuedMessage(_ messageId: String) {
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Task { [weak self] in
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guard let self else { return }
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let store = await self.windowController()
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guard let row = await store.state.messages.first(where: { $0.id == messageId }) else {
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return
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}
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let preview = Self.queuedPreview(row)
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let editText = preview.text.isEmpty
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? preview.attachmentNames.joined(separator: ", ")
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: preview.text
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let composerAtEdit = self.composerText
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switch await self.cancelQueuedInternal(messageId) {
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case .cancelled:
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if self.composerText == composerAtEdit {
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self.setComposerText(editText)
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} else {
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self.emit(.notice("Message cancelled — kept your current draft"))
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}
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case .invoked:
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self.emit(.notice("Already delivered to the agent"))
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case nil:
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break
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}
|
|
}
|
|
}
|
|
|
|
/// Steer one queued message into the active turn. Non-optimistic: the
|
|
/// `messages-consumed` event settles the row (web `useSteerQueuedMessage`);
|
|
/// an `invoked` answer reconciles a missed consume.
|
|
public func steerQueuedMessage(_ messageId: String) {
|
|
Task { [weak self] in
|
|
guard let self else { return }
|
|
let store = await self.windowController()
|
|
guard let row = await store.state.messages.first(where: { $0.id == messageId }),
|
|
Self.hasServerEcho(row), row.scheduledAt == nil, !self.queuedOpPending else {
|
|
return
|
|
}
|
|
self.queuedOpPending = true
|
|
defer { self.queuedOpPending = false }
|
|
do {
|
|
switch try await self.api.steerMessage(sessionId: self.sessionId, messageId: messageId) {
|
|
case .failed(let error, _):
|
|
self.emit(.notice(error))
|
|
case .invoked(let message):
|
|
if let invokedLocalId = message.localId, let invokedAt = message.invokedAt {
|
|
await store.markConsumed(localIds: [invokedLocalId], invokedAt: invokedAt)
|
|
}
|
|
case .steered:
|
|
break // messages-consumed removes the row.
|
|
}
|
|
} catch {
|
|
self.emit(.notice(Self.errorMessage(error, fallback: "Failed to steer message")))
|
|
}
|
|
}
|
|
}
|
|
|
|
private static func hasServerEcho(_ row: WindowMessage) -> Bool {
|
|
row.localId == nil || row.id != row.localId
|
|
}
|
|
|
|
private struct QueuedPreview {
|
|
let text: String
|
|
let attachmentNames: [String]
|
|
}
|
|
|
|
private static func queuedPreview(_ row: WindowMessage) -> QueuedPreview {
|
|
guard let normalized = normalizeDecryptedMessage(row.asDecryptedMessage),
|
|
case .user(let text, let attachments) = normalized.content else {
|
|
return QueuedPreview(text: "", attachmentNames: [])
|
|
}
|
|
return QueuedPreview(
|
|
text: text.trimmingCharacters(in: .whitespacesAndNewlines),
|
|
attachmentNames: attachments?.map(\.filename) ?? []
|
|
)
|
|
}
|
|
|
|
// MARK: - Permissions
|
|
|
|
/// Per-request optimistic permission state. A settled request (gone from
|
|
/// `agentState.requests`) drops its override; a missing agentState means
|
|
/// the detail is (re)loading, not that the requests settled — never prune
|
|
/// on absence of evidence.
|
|
public var permissionOverrides: [String: PermissionRowOverride] {
|
|
prunedOverrides()
|
|
}
|
|
|
|
/// Raw agent flavor id (`claude`, `codex`, …); drives the permission
|
|
/// button sets.
|
|
public var flavor: String? {
|
|
currentFlavor()
|
|
}
|
|
|
|
/// Apply one permission decision. Wire bodies match the web
|
|
/// `PermissionFooter`/`AskUserQuestionFooter`/`RequestUserInputFooter`
|
|
/// exactly; 404/409 from the hub mean the request already settled
|
|
/// elsewhere — surfaced as a benign `alreadyHandled`.
|
|
public func resolvePermission(requestId: String, action: PermissionAction) {
|
|
overridesStore = prunedOverrides()
|
|
guard overridesStore[requestId] == nil else { return }
|
|
overridesStore[requestId] = .resolving
|
|
Task { [weak self] in
|
|
guard let self else { return }
|
|
do {
|
|
switch action {
|
|
case .deny:
|
|
try await self.api.denyPermission(sessionId: self.sessionId, requestId: requestId)
|
|
case .abort:
|
|
try await self.api.denyPermission(
|
|
sessionId: self.sessionId,
|
|
requestId: requestId,
|
|
decision: .abort
|
|
)
|
|
default:
|
|
try await self.api.approvePermission(
|
|
sessionId: self.sessionId,
|
|
requestId: requestId,
|
|
self.approveBody(requestId: requestId, action: action)
|
|
)
|
|
}
|
|
// Success: stay `resolving`; the agentState patch clears the
|
|
// pending request and the pruned view drops the override.
|
|
} catch let error as APIError where error.status == 404 || error.status == 409 {
|
|
self.overridesStore[requestId] = .alreadyHandled
|
|
self.emit(.notice("Request was already handled"))
|
|
} catch {
|
|
self.overridesStore.removeValue(forKey: requestId)
|
|
self.emit(.notice(Self.errorMessage(error, fallback: "Request failed")))
|
|
}
|
|
}
|
|
}
|
|
|
|
private func approveBody(requestId: String, action: PermissionAction) -> PermissionApproveRequest {
|
|
let request = sessionStore.detail(for: sessionId)?.agentState?.requests?[requestId]
|
|
return permissionApproveBody(
|
|
action: action,
|
|
flavor: currentFlavor(),
|
|
toolName: request?.tool,
|
|
arguments: request?.arguments
|
|
)
|
|
}
|
|
|
|
private func prunedOverrides() -> [String: PermissionRowOverride] {
|
|
guard !overridesStore.isEmpty else { return [:] }
|
|
guard let agentState = sessionStore.detail(for: sessionId)?.agentState else {
|
|
return overridesStore
|
|
}
|
|
let pendingIds = agentState.requests.map { Set($0.keys) } ?? []
|
|
return overridesStore.filter { pendingIds.contains($0.key) }
|
|
}
|
|
|
|
// MARK: - Session config
|
|
|
|
/// Session config sheet model (catalog-driven per flavor).
|
|
public var config: SessionConfigState {
|
|
buildSessionConfigState(
|
|
detail: sessionStore.detail(for: sessionId),
|
|
summary: sessionStore.sessions.first { $0.id == sessionId },
|
|
codexModels: codexModels
|
|
)
|
|
}
|
|
|
|
/// `POST /permission-mode` with an optimistic detail flip; server truth
|
|
/// on error.
|
|
public func setPermissionMode(_ mode: PermissionMode) {
|
|
let api = api
|
|
let sessionId = sessionId
|
|
runConfigChange(
|
|
optimistic: { $0.permissionMode = mode },
|
|
call: { try await api.setPermissionMode(sessionId: sessionId, mode: mode) }
|
|
)
|
|
}
|
|
|
|
/// `POST /model` — nil clears back to the agent default.
|
|
public func setModel(_ model: String?) {
|
|
let api = api
|
|
let sessionId = sessionId
|
|
runConfigChange(
|
|
optimistic: { $0.model = model },
|
|
call: { try await api.setModel(sessionId: sessionId, model: model.map(ModelSelection.id)) }
|
|
)
|
|
}
|
|
|
|
/// Effort switch, flavor-routed: claude → `POST /effort`; codex/opencode
|
|
/// → `POST /model-reasoning-effort`. Nil clears.
|
|
public func setEffort(_ effort: String?) {
|
|
let flavor = currentFlavor()
|
|
let usesReasoningEffort = flavor == "codex" || flavor == "opencode"
|
|
let api = api
|
|
let sessionId = sessionId
|
|
runConfigChange(
|
|
optimistic: { session in
|
|
if usesReasoningEffort {
|
|
session.modelReasoningEffort = effort
|
|
} else {
|
|
session.effort = effort
|
|
}
|
|
},
|
|
call: {
|
|
if usesReasoningEffort {
|
|
try await api.setModelReasoningEffort(
|
|
sessionId: sessionId,
|
|
modelReasoningEffort: effort
|
|
)
|
|
} else {
|
|
try await api.setEffort(sessionId: sessionId, effort: effort)
|
|
}
|
|
}
|
|
)
|
|
}
|
|
|
|
/// Fetch the codex model catalog for the picker (no-op for other flavors).
|
|
public func loadModelOptions() {
|
|
guard currentFlavor() == "codex" else { return }
|
|
switch codexModels {
|
|
case .loading, .loaded:
|
|
return
|
|
case .idle, .failed:
|
|
break
|
|
}
|
|
codexModels = .loading
|
|
Task { [weak self] in
|
|
guard let self else { return }
|
|
do {
|
|
let response = try await self.api.sessionCodexModels(sessionId: self.sessionId)
|
|
if response.success, let models = response.models {
|
|
self.codexModels = .loaded(models)
|
|
} else {
|
|
self.emit(.notice(response.error ?? "Failed to load models"))
|
|
self.codexModels = .failed
|
|
}
|
|
} catch {
|
|
self.emit(.notice(Self.errorMessage(error, fallback: "Failed to load models")))
|
|
self.codexModels = .failed
|
|
}
|
|
}
|
|
}
|
|
|
|
private func runConfigChange(
|
|
optimistic: (inout Session) -> Void,
|
|
call: @escaping @Sendable () async throws -> Void
|
|
) {
|
|
guard !configOpPending else { return }
|
|
configOpPending = true
|
|
sessionStore.updateDetailLocal(sessionId, optimistic)
|
|
Task { [weak self] in
|
|
guard let self else { return }
|
|
defer { self.configOpPending = false }
|
|
do {
|
|
try await call()
|
|
} catch {
|
|
// Roll back by rolling forward to server truth (an SSE patch
|
|
// may have moved other fields since the optimistic write).
|
|
_ = try? await self.sessionStore.loadSessionDetail(self.sessionId)
|
|
self.emit(.notice(Self.errorMessage(error, fallback: "Failed to update session")))
|
|
}
|
|
}
|
|
}
|
|
|
|
// MARK: - Internals
|
|
|
|
private func windowController() async -> MessageWindowController {
|
|
if let controller {
|
|
return controller
|
|
}
|
|
let opened = await windows.open(sessionId: sessionId)
|
|
controller = opened
|
|
return opened
|
|
}
|
|
|
|
private func currentFlavor() -> String? {
|
|
sessionStore.detail(for: sessionId)?.metadata?.flavor
|
|
?? sessionStore.sessions.first { $0.id == sessionId }?.metadata?.flavor
|
|
}
|
|
|
|
private struct SessionLiveState {
|
|
let active: Bool
|
|
let thinking: Bool
|
|
}
|
|
|
|
private func currentSessionState() -> SessionLiveState {
|
|
if let detail = sessionStore.detail(for: sessionId) {
|
|
return SessionLiveState(active: detail.active, thinking: detail.thinking)
|
|
}
|
|
let summary = sessionStore.sessions.first { $0.id == sessionId }
|
|
return SessionLiveState(
|
|
active: summary?.active ?? false,
|
|
thinking: summary?.thinking ?? false
|
|
)
|
|
}
|
|
|
|
private func restoreDraft() {
|
|
guard let drafts, composerText.isEmpty,
|
|
let draft = drafts.load(sessionId: sessionId), !draft.isEmpty else {
|
|
return
|
|
}
|
|
composerText = draft
|
|
}
|
|
|
|
/// A debounced draft save cancelled by screen exit would lose the last
|
|
/// keystrokes; persist synchronously instead (UserDefaults-backed).
|
|
private func flushPendingDraft() {
|
|
let pending = draftTask != nil && draftTask?.isCancelled == false
|
|
draftTask?.cancel()
|
|
draftTask = nil
|
|
guard pending, let drafts else { return }
|
|
drafts.save(sessionId: sessionId, text: composerText)
|
|
}
|
|
|
|
private func emit(_ event: ChatInteractionEvent) {
|
|
onEvent?(event)
|
|
}
|
|
|
|
private static func errorMessage(_ error: any Error, fallback: String) -> String {
|
|
(error as? LocalizedError)?.errorDescription ?? fallback
|
|
}
|
|
|
|
// MARK: - Scratchlist (A-M4b)
|
|
|
|
/// Per-session scratchlist store; nil ⇒ the scratchlist UI is hidden
|
|
/// (badge 0, park no-op). Injected by `HubSession` after construction —
|
|
/// a settable property rather than an init parameter keeps this addition
|
|
/// purely additive. Tests substitute fakes.
|
|
@ObservationIgnored public var scratchlist: (any SessionScratchlistStoring)?
|
|
|
|
/// Entry count for the chat toolbar's scratchlist badge — observable
|
|
/// through the store's own state (the Android `scratchlistCount` twin).
|
|
public var scratchlistCount: Int {
|
|
scratchlist?.state(sessionId).entries.count ?? 0
|
|
}
|
|
|
|
/// Scratchlist "To composer": insert `text` into the composer — an empty
|
|
/// composer takes it verbatim, an existing draft keeps its words and the
|
|
/// entry lands on a new line (the entry itself stays on the scratchlist,
|
|
/// like the web's promote-to-composer).
|
|
public func insertComposerText(_ text: String) {
|
|
guard !Self.isBlank(text) else { return }
|
|
let current = composerText
|
|
if Self.isBlank(current) {
|
|
setComposerText(text)
|
|
} else {
|
|
setComposerText(Self.trimmingTrailingWhitespace(current) + "\n" + text)
|
|
}
|
|
}
|
|
|
|
/// Scratchlist "Park current draft": the composer draft becomes a
|
|
/// scratchlist entry and the composer clears (store-optimistic; the
|
|
/// composer clears only after the hub accepts, so a failed park cannot
|
|
/// lose the draft).
|
|
public func parkComposerDraft() {
|
|
guard let scratchlist else { return }
|
|
let text = composerText
|
|
guard !Self.isBlank(text) else { return }
|
|
Task { [weak self] in
|
|
guard let self else { return }
|
|
switch await scratchlist.createEntry(sessionId: self.sessionId, text: text) {
|
|
case .created:
|
|
// Clear only when the draft is still what we parked (the
|
|
// operator may have kept typing while the POST ran).
|
|
if self.composerText == text {
|
|
self.setComposerText("")
|
|
}
|
|
self.emit(.notice("Draft parked to scratchlist"))
|
|
case .atCap:
|
|
self.emit(.notice("Scratchlist is full (200 entries)"))
|
|
case .failed:
|
|
self.emit(.notice("Couldn't park the draft — check the hub connection"))
|
|
}
|
|
}
|
|
}
|
|
|
|
private static func isBlank(_ text: String) -> Bool {
|
|
text.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty
|
|
}
|
|
|
|
private static func trimmingTrailingWhitespace(_ text: String) -> String {
|
|
guard let last = text.lastIndex(where: { !$0.isWhitespace }) else { return "" }
|
|
return String(text[...last])
|
|
}
|
|
}
|