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The queued card's ScrollView is greedy, so one row still took the full 140 pt cap; measure the rows and size the card to them, capped at ~3. Sends dispatched while the agent is idle no longer flash through the queued bar while invokedAt is still null: the interactor records them before the POST (the hub flips thinking on as soon as it queues), the thread renders them, and after a 5 s grace a still-uninvoked row moves to the bar as genuinely queued.