import type { ASTCtx, LuaFunctionBody } from "./ast.ts"; import { evalStatement } from "./eval.ts"; import { asyncQuickSort } from "./util.ts"; import { isPromise, rpAll } from "./rp.ts"; export type LuaType = | "nil" | "boolean" | "number" | "string" | "table" | "function" | "userdata" | "thread"; // These types are for documentation only export type LuaValue = any; export type JSValue = any; export interface ILuaFunction { call(sf: LuaStackFrame, ...args: LuaValue[]): Promise | LuaValue; asString(): string; } export interface ILuaSettable { set(key: LuaValue, value: LuaValue, sf?: LuaStackFrame): void; } export interface ILuaGettable { get(key: LuaValue, sf?: LuaStackFrame): LuaValue | undefined; } // Small helpers for type safety/readability export function isILuaFunction(v: unknown): v is ILuaFunction { return !!v && typeof (v as any).call === "function"; } export function isLuaTable(v: unknown): v is LuaTable { return v instanceof LuaTable; } export function toNumKey(key: unknown): string | number { if (key instanceof Number) { return Number(key); } if (typeof key === "number" || typeof key === "string") { return key; } return key as unknown as string | number; } export function ctxOrNull(sf?: LuaStackFrame): ASTCtx | null { return sf?.astCtx ?? null; } // Reuse a single empty context to avoid allocating `{}` in hot paths const EMPTY_CTX = {} as ASTCtx; export class LuaEnv implements ILuaSettable, ILuaGettable { variables = new Map(); private readonly consts = new Set(); constructor(readonly parent?: LuaEnv) { } setLocal(name: string, value: LuaValue) { this.variables.set(name, value); } setLocalConst(name: string, value: LuaValue) { this.variables.set(name, value); this.consts.add(name); } set(key: string, value: LuaValue, sf?: LuaStackFrame): void { if (this.variables.has(key) || !this.parent) { if (this.consts.has(key)) { throw new LuaRuntimeError( `attempt to assign to const variable '${key}'`, sf || LuaStackFrame.lostFrame, ); } this.variables.set(key, value); } else { this.parent.set(key, value, sf); } } has(key: string): boolean { if (this.variables.has(key)) { return true; } if (this.parent) { return this.parent.has(key); } return false; } get( name: string, sf?: LuaStackFrame, ): Promise | LuaValue | undefined { if (this.variables.has(name)) { return this.variables.get(name); } if (this.parent) { return this.parent.get(name, sf); } return null; } /** * Lists all keys in the environment including its parents */ keys(): string[] { const keys = Array.from(this.variables.keys()); if (this.parent) { return keys.concat(this.parent.keys()); } return keys; } toJSON(omitKeys: string[] = []): Record { const result: Record = {}; for (const key of this.keys()) { if (omitKeys.includes(key)) { continue; } result[key] = luaValueToJS(this.get(key), LuaStackFrame.lostFrame); } return result; } } export class LuaStackFrame { static lostFrame = new LuaStackFrame(new LuaEnv(), null); constructor( readonly threadLocal: LuaEnv, readonly astCtx: ASTCtx | null, readonly parent?: LuaStackFrame, readonly currentFunction?: LuaFunction, ) { } static createWithGlobalEnv( globalEnv: LuaEnv, ctx: ASTCtx | null = null, ): LuaStackFrame { const env = new LuaEnv(); env.setLocal("_GLOBAL", globalEnv); return new LuaStackFrame(env, ctx); } withCtx(ctx: ASTCtx): LuaStackFrame { return new LuaStackFrame(this.threadLocal, ctx, this, this.currentFunction); } withFunction(fn: LuaFunction): LuaStackFrame { return new LuaStackFrame(this.threadLocal, this.astCtx, this.parent, fn); } } export class LuaMultiRes { values: any[]; constructor(values: LuaValue[] | LuaValue) { if (values instanceof LuaMultiRes) { this.values = values.values; } else { this.values = Array.isArray(values) ? values : [values]; } } unwrap(): any { if (this.values.length === 0) { return null; } return this.values[0]; } // Takes an array of either LuaMultiRes or LuaValue and flattens them into a single LuaMultiRes flatten(): LuaMultiRes { const result: any[] = []; for (const value of this.values) { if (value instanceof LuaMultiRes) { result.push(...value.values); } else { result.push(value); } } return new LuaMultiRes(result); } } export function singleResult(value: any): any { if (value instanceof LuaMultiRes) { return value.unwrap(); } else { return value; } } export class LuaFunction implements ILuaFunction { private capturedEnv: LuaEnv; funcHasGotos?: boolean; constructor(readonly body: LuaFunctionBody, closure: LuaEnv) { this.capturedEnv = closure; } call(sf: LuaStackFrame, ...args: LuaValue[]): Promise | LuaValue { // Create a new environment that chains to the captured environment const env = new LuaEnv(this.capturedEnv); if (!sf) { console.trace(sf); } // Set _CTX to the thread local environment from the stack frame env.setLocal("_CTX", sf.threadLocal); // Eval using a stack frame that knows the current function const sfWithFn = sf.currentFunction === this ? sf : sf.withFunction(this); // Resolve args (sync-first) const argsRP = rpAll(args as any[]); const resolveArgs = (resolvedArgs: any[]) => { // Assign parameter values to variable names in env let varargs: LuaValue[] = []; for (let i = 0; i < this.body.parameters.length; i++) { const paramName = this.body.parameters[i]; if (paramName === "...") { // Vararg parameter, let's collect the remainder of the resolved args into the varargs array varargs = resolvedArgs.slice(i); // Done, break out of this loop break; } env.setLocal(paramName, resolvedArgs[i] ?? null); } env.setLocal("...", new LuaMultiRes(varargs)); // Evaluate the function body with returnOnReturn set to true try { const r = evalStatement(this.body.block, env, sfWithFn, true); const map = (val: any) => { if (val !== undefined) { return mapFunctionReturnValue(val); } }; if (isPromise(r)) { return r.then(map).catch((e: any) => { if (e instanceof LuaReturn) { return mapFunctionReturnValue(e.values); } throw e; }); } else { return map(r); } } catch (e: any) { if (e instanceof LuaReturn) { return mapFunctionReturnValue(e.values); } throw e; } }; if (isPromise(argsRP)) { return argsRP.then(resolveArgs); } else { return resolveArgs(argsRP); } } asString(): string { return ``; } toString(): string { return this.asString(); } } function mapFunctionReturnValue(values: any[]): any { if (values.length === 0) { return; } else if (values.length === 1) { return values[0]; } else { return new LuaMultiRes(values); } } export class LuaNativeJSFunction implements ILuaFunction { constructor(readonly fn: (...args: JSValue[]) => JSValue) { } // Performs automatic conversion between Lua and JS values for arguments, but not for return values call(sf: LuaStackFrame, ...args: LuaValue[]): Promise | LuaValue { const jsArgsRP = args.map((v) => luaValueToJS(v, sf)); const resolved = rpAll(jsArgsRP); if (isPromise(resolved)) { return resolved.then((jsArgs) => this.fn(...jsArgs)); } else { return this.fn(...resolved); } } asString(): string { return ``; } toString(): string { return this.asString(); } } export class LuaBuiltinFunction implements ILuaFunction { constructor( readonly fn: (sf: LuaStackFrame, ...args: LuaValue[]) => LuaValue, ) { } call(sf: LuaStackFrame, ...args: LuaValue[]): Promise | LuaValue { // _CTX is already available via the stack frame return this.fn(sf, ...args); } asString(): string { return ``; } toString(): string { return this.asString(); } } export class LuaTable implements ILuaSettable, ILuaGettable { // To optimize the table implementation we use a combination of different data structures public metatable: LuaTable | null; // When tables are used as maps, the common case is that they are string keys, so we use a simple object for that private stringKeys: Record; // Other keys we can support using a Map as a fallback private otherKeys: Map | null; // When tables are used as arrays, we use a native JavaScript array for that private arrayPart: any[]; // Metamethod presence flags hasIndexMM = false; hasNewIndexMM = false; hasLenMM = false; constructor(init?: any[] | Record) { // For efficiency and performance reasons we pre-allocate these (modern JS engines are very good at optimizing this) this.arrayPart = Array.isArray(init) ? init : []; this.stringKeys = init && !Array.isArray(init) ? init : {}; if (init && !Array.isArray(init)) { for (const k in init) { if (Object.prototype.hasOwnProperty.call(init, k)) { this.stringKeys[k] = (init as any)[k]; } } } this.otherKeys = null; // Only create this when needed this.metatable = null; } private static isIntegerKey(key: any): boolean { const k = key instanceof Number ? Number(key) : key; return typeof k === "number" && Number.isInteger(k) && k >= 1; } private static toIndex(key: any): number { return (key instanceof Number ? Number(key) : key) - 1; } get length(): number { return this.arrayPart.length; } keys(): any[] { const keys: any[] = []; for (const k in this.stringKeys) { if (Object.prototype.hasOwnProperty.call(this.stringKeys, k)) { keys.push(k); } } for (let i = 0; i < this.arrayPart.length; i++) { keys.push(i + 1); } if (this.otherKeys) { for (const key of this.otherKeys.keys()) { keys.push(key); } } return keys; } empty(): boolean { for (const k in this.stringKeys) { if (Object.prototype.hasOwnProperty.call(this.stringKeys, k)) { return false; } } if (this.arrayPart.length !== 0) { return false; } if (this.otherKeys && this.otherKeys.size !== 0) { return false; } return true; } has(key: LuaValue) { if (typeof key === "string") { return this.stringKeys[key] !== undefined; } else if (LuaTable.isIntegerKey(key)) { return this.arrayPart[LuaTable.toIndex(key)] !== undefined; } else if (this.otherKeys) { return this.otherKeys.has(key); } return false; } rawSet(key: LuaValue, value: LuaValue): void | Promise { if (isPromise(key)) { return key.then((key) => this.rawSet(key, value)); } if (isPromise(value)) { return value.then((v) => this.rawSet(key, v)); } if (typeof key === "string") { if (value === null || value === undefined) { delete this.stringKeys[key]; } else { this.stringKeys[key] = value; } return; } if (LuaTable.isIntegerKey(key)) { this.arrayPart[LuaTable.toIndex(key)] = value; return; } if (!this.otherKeys) { this.otherKeys = new Map(); } if (value === null || value === undefined) { this.otherKeys.delete(key); } else { this.otherKeys.set(key, value); } } set( key: LuaValue, value: LuaValue, sf?: LuaStackFrame, ): Promise | void { const mt = this.metatable; if (!mt) { return this.rawSet(key, value); } // Refresh flags when used (fix: treat both undefined and null as absent) const newIndexMM = mt.rawGet("__newindex"); this.hasNewIndexMM = !(newIndexMM === undefined || newIndexMM === null); if (this.hasNewIndexMM && !this.has(key)) { // Invoke the meta table const metaValue = mt.get("__newindex", sf); // Ensure we pass a non-null ASTCtx to luaCall const callCtx: ASTCtx = sf?.astCtx ?? EMPTY_CTX; if (isPromise(metaValue)) { // This is a promise, we need to wait for it return (metaValue as Promise).then((mv: any) => { return luaCall( mv, [this, key, value], callCtx, sf, ); }); } else { return luaCall( metaValue, [this, key, value], callCtx, sf, ); } } // Just set the value return this.rawSet(key, value); } rawGet(key: LuaValue): LuaValue | null { if (typeof key === "string") { return this.stringKeys[key]; } else if (LuaTable.isIntegerKey(key)) { return this.arrayPart[LuaTable.toIndex(key)]; } else if (this.otherKeys) { return this.otherKeys.get(key); } } get(key: LuaValue, sf?: LuaStackFrame): LuaValue | Promise | null { return luaIndexValue(this, key, sf); } insert(value: LuaValue, pos: number) { this.arrayPart.splice(pos - 1, 0, value); } remove(pos: number) { this.arrayPart.splice(pos - 1, 1); } async sort(fn?: ILuaFunction, sf?: LuaStackFrame) { if (fn && sf) { this.arrayPart = await asyncQuickSort(this.arrayPart, async (a, b) => { return (await fn.call(sf, a, b)) ? -1 : 1; }); } else { this.arrayPart.sort(); } } toJSObject(sf = LuaStackFrame.lostFrame): Record { const result: Record = {}; for (const key of this.keys()) { result[key] = luaValueToJS(this.get(key, sf), sf); } return result; } toJSArray(sf = LuaStackFrame.lostFrame): any[] { return this.arrayPart.map((v) => luaValueToJS(v, sf)); } toJS(sf = LuaStackFrame.lostFrame): Record | any[] { if (this.length > 0) { return this.toJSArray(sf); } else { return this.toJSObject(sf); } } async toStringAsync(): Promise { const metatable = getMetatable(this); if (metatable && metatable.has("__tostring")) { const metaValue = await metatable.get("__tostring"); if (metaValue.call) { return metaValue.call(LuaStackFrame.lostFrame, this); } else { throw new Error("Meta table __tostring must be a function"); } } let result = "{"; let first = true; for (const key of this.keys()) { if (first) { first = false; } else { result += ", "; } if (typeof key === "number") { result += await luaToString(this.get(key)); continue; } if (typeof key === "string") { result += key; } else { result += "[" + key + "]"; } result += " = " + await luaToString(this.get(key)); } result += "}"; return result; } } /** * Lookup a key in a table or a metatable */ export function luaIndexValue( value: LuaValue, key: LuaValue, sf?: LuaStackFrame, ): LuaValue | Promise | null { if (value === null || value === undefined) { return null; } // The value is a table, so we can try to get the value directly if (value instanceof LuaTable) { const rawValue = value.rawGet(key); if (rawValue !== undefined) { return rawValue; } // Skip metatable lookup fast path if (value.metatable === null) { return null; } } // If not, let's see if the value has a metatable and if it has a __index metamethod const metatable = getMetatable(value, sf); if (metatable && metatable.has("__index")) { // Invoke the meta table const metaValue = metatable.get("__index", sf); if (isPromise(metaValue)) { // Got a promise, we need to wait for it return (metaValue as Promise).then((mv: any) => { if (mv?.call) { return luaCall(mv, [value, key], sf?.astCtx ?? EMPTY_CTX, sf); } else if (mv instanceof LuaTable) { return mv.get(key, sf); } else { throw new LuaRuntimeError( "Meta table __index must be a function or table", sf || LuaStackFrame.lostFrame, ); } }); } else { const mv = metaValue as any; if (mv?.call) { return luaCall(mv, [value, key], sf?.astCtx ?? EMPTY_CTX, sf); } else if (mv instanceof LuaTable) { return mv.get(key, sf); } else { throw new LuaRuntimeError( "Meta table __index must be a function or table", sf || LuaStackFrame.lostFrame, ); } } } // If not, perhaps let's assume this is a plain JavaScript object and we just index into it const k = toNumKey(key); if ( typeof value === "object" && Array.isArray(value) && typeof k === "number" ) { return (value as any[])[k - 1]; } const objValue = (value as Record)[k]; if (objValue === undefined || objValue === null) { return null; } else { return objValue; } } export type LuaLValueContainer = { env: ILuaSettable; key: LuaValue }; export async function luaSet( obj: any, key: any, value: any, sf: LuaStackFrame, ): Promise { if (!obj) { throw new LuaRuntimeError( `Not a settable object: nil`, sf, ); } if (obj instanceof LuaTable || obj instanceof LuaEnv) { await obj.set(key, value, sf); } else { const k = toNumKey(key); (obj as Record)[k] = value; } } export function luaGet( obj: any, key: any, ctx: ASTCtx | null, sf: LuaStackFrame, ): Promise | any { const errSf = ctx ? sf.withCtx(ctx) : sf; if (obj === null || obj === undefined) { throw new LuaRuntimeError( `attempt to index a nil value`, errSf, ); } if (key === null || key === undefined) { throw new LuaRuntimeError( `attempt to index with a nil key`, errSf, ); } if (obj instanceof LuaTable || obj instanceof LuaEnv) { return obj.get(key, sf); } else if (typeof key === "number" || key instanceof Number) { const idx = key instanceof Number ? Number(key) : key; return (obj as any[])[idx - 1]; } else { // Native JS object const k = toNumKey(key); const val = (obj as Record)[k]; if (typeof val === "function") { // Automatically bind the function to the object return val.bind(obj); } else if (val === undefined) { return null; } else { return val; } } } export function luaLen( obj: any, sf?: LuaStackFrame, ): number { // Only strings, Lua tables and JS arrays if ( typeof obj === "string" || obj instanceof LuaTable || Array.isArray(obj) ) { return obj.length; } const t = luaTypeOf(obj) as LuaType; throw new LuaRuntimeError( `bad argument #1 to 'rawlen' (table or string expected, got ${t})`, sf || LuaStackFrame.lostFrame, ); } export function luaCall( callee: any, args: any[], ctx: ASTCtx, sf?: LuaStackFrame, ): any { if (!callee) { throw new LuaRuntimeError( `attempt to call a nil value`, (sf || LuaStackFrame.lostFrame).withCtx(ctx), ); } if (typeof callee === "function") { const jsArgs = rpAll( args.map((v) => luaValueToJS(v, sf || LuaStackFrame.lostFrame)), ); if (isPromise(jsArgs)) { return jsArgs.then((resolved) => (callee as (...a: any[]) => any)(...resolved) ); } else { return (callee as (...a: any[]) => any)(...jsArgs); } } else if (callee instanceof LuaTable) { const metatable = getMetatable(callee, sf); if (metatable && metatable.has("__call")) { // Invoke the meta table const metaValue = metatable.get("__call", sf); const callMetaValue = (value: any) => { if (value && value.call) { return luaCall(value, [callee, ...args], ctx, sf); } else { throw new LuaRuntimeError( "Meta table __call must be a function", (sf || LuaStackFrame.lostFrame).withCtx(ctx), ); } }; if (isPromise(metaValue)) { // Got a promise, we need to wait for it return (metaValue as Promise).then((value: any) => { return callMetaValue(value); }); } else { return callMetaValue(metaValue); } } } else if (isILuaFunction(callee)) { const base = (sf || LuaStackFrame.lostFrame).withCtx(ctx); const frameForCall = callee instanceof LuaFunction ? base.withFunction(callee) : base; return callee.call( frameForCall, ...args, ); } else { throw new LuaRuntimeError( `attempt to call a non-callable value of type: ${luaTypeOf(callee)}`, (sf || LuaStackFrame.lostFrame).withCtx(ctx), ); } } export function luaEquals(a: any, b: any): boolean { const an = a instanceof Number ? Number(a) : a; const bn = b instanceof Number ? Number(b) : b; if ((typeof an === "number") && (typeof bn === "number")) { return an === bn; } return a === b; } export function luaKeys(val: any): any[] { if (val instanceof LuaTable) { return val.keys(); } else if (Array.isArray(val)) { return val.map((_, i) => i + 1); } else { return Object.keys(val); } } export function luaTypeOf(val: any): LuaType | Promise { if (val === null || val === undefined) { return "nil"; } if (isPromise(val)) { return (val as Promise).then((v) => luaTypeOf(v)); } else if (typeof val === "boolean") { return "boolean"; } else if (typeof val === "number" || val instanceof Number) { return "number"; } else if (typeof val === "string") { return "string"; } else if (val instanceof LuaTable) { return "table"; } else if (Array.isArray(val)) { return "table"; } else if (typeof val === "function" || isILuaFunction(val)) { return "function"; } else if (typeof val === "object" && (val as any).constructor === Object) { return "table"; } else { return "userdata"; } } // Both `break` and `return` are implemented by exception throwing export class LuaBreak extends Error { } export class LuaReturn extends Error { constructor(readonly values: LuaValue[]) { super(); } } export class LuaRuntimeError extends Error { constructor( override readonly message: string, public sf: LuaStackFrame, cause?: Error, ) { super(message, cause); } toPrettyString(code: string): string { if (!this.sf || !this.sf.astCtx?.from || !this.sf.astCtx?.to) { return this.toString(); } let traceStr = ""; let current: LuaStackFrame | undefined = this.sf; while (current) { const ctx = current.astCtx; if (!ctx || !ctx.from || !ctx.to) { break; } // Find the line and column let line = 1; let column = 0; let lastNewline = -1; for (let i = 0; i < ctx.from; i++) { if (code[i] === "\n") { line++; lastNewline = i; column = 0; } else { column++; } } // Get the full line of code for context const lineStart = lastNewline + 1; const lineEnd = code.indexOf("\n", ctx.from); const codeLine = code.substring( lineStart, lineEnd === -1 ? undefined : lineEnd, ); // Add position indicator const pointer = " ".repeat(column) + "^"; traceStr += `* ${ctx.ref || "(unknown source)"} @ ${line}:${column}:\n` + ` ${codeLine}\n` + ` ${pointer}\n`; current = current.parent; } return `LuaRuntimeError: ${this.message}\nStack trace:\n${traceStr}`; } override toString() { return `LuaRuntimeError: ${this.message} at ${this.sf.astCtx?.from}, ${this.sf.astCtx?.to}`; } } export function luaTruthy(value: any): boolean { if (value === undefined || value === null || value === false) { return false; } if (typeof value === "object" && value instanceof LuaMultiRes) { // for multi-return values, only the first result determines truthiness const first = value.unwrap(); return !(first === null || first === undefined || first === false); } // all non-`nil`/non-`false` values are truthy (including empty tables) return true; } export function luaToString( value: any, visited: Set = new Set(), ): string | Promise { if (value === null || value === undefined) { return "nil"; } if (isPromise(value)) { return (value as Promise).then((v) => luaToString(v, visited)); } // Check for circular references if (typeof value === "object" && visited.has(value)) { return ""; } if ((value as any).toStringAsync) { // Add to visited before recursing visited.add(value); return (value as any).toStringAsync(); } if ((value as any).asString) { visited.add(value); return (value as any).asString(); } if (value instanceof LuaFunction) { // Don't recurse into the function body, just show the function signature return ``; } // Handle plain JavaScript objects in a Lua-like format if (typeof value === "object") { // Add to visited before recursing visited.add(value); return (async () => { let result = "{"; let first = true; // Handle arrays if (Array.isArray(value)) { for (const val of value) { if (first) { first = false; } else { result += ", "; } // Recursively stringify the value, passing the visited set const strVal = await luaToString(val, visited); result += strVal; } return result + "}"; } // Handle objects for (const [key, val] of Object.entries(value)) { if (first) { first = false; } else { result += ", "; } if (/^[a-zA-Z_][a-zA-Z0-9_]*$/.test(key)) { result += `${key} = `; } else { result += `["${key}"] = `; } // Recursively stringify the value, passing the visited set const strVal = await luaToString(val, visited); result += strVal; } result += "}"; return result; })(); } return String(value); } export function getMetatable( value: LuaValue, sf?: LuaStackFrame, ): LuaValue | null { if (value === null || value === undefined) { return null; } if (typeof value === "string") { // Prefer per-thread cached string metatable if `_GLOBAL` available const thread = sf?.threadLocal; const globalEnv = thread?.get("_GLOBAL") as LuaEnv | null | undefined; if (thread && globalEnv instanceof LuaEnv) { const cached = thread.get("_STRING_MT") as LuaTable | undefined; if (cached instanceof LuaTable) { return cached; } const stringMetatable = new LuaTable(); stringMetatable.set("__index", (globalEnv as any).get("string")); thread.setLocal("_STRING_MT", stringMetatable); return stringMetatable; } return null; } if ((value as any).metatable) { return (value as any).metatable; } else { return null; } } export function jsToLuaValue(value: any): any { if (isPromise(value)) { return (value as Promise).then(jsToLuaValue); } if (value instanceof LuaTable) { return value; } else if (value instanceof Uint8Array || value instanceof ArrayBuffer) { return value; } else if (Array.isArray(value) && "index" in value && "input" in value) { // This is a RegExpMatchArray const regexMatch = value as RegExpMatchArray; const regexMatchTable = new LuaTable(); for (let i = 0; i < regexMatch.length; i++) { regexMatchTable.set(i + 1, regexMatch[i]); } regexMatchTable.set("index", regexMatch.index); regexMatchTable.set("input", regexMatch.input); regexMatchTable.set("groups", regexMatch.groups); return regexMatchTable; } else if (Array.isArray(value)) { const table = new LuaTable(); for (let i = 0; i < value.length; i++) { table.set(i + 1, jsToLuaValue(value[i])); } return table; } else if (typeof value === "object") { const table = new LuaTable(); for (const key in value) { table.set(key, jsToLuaValue((value as any)[key])); } return table; } else if (typeof value === "function") { return new LuaNativeJSFunction(value); } else { return value; } } // Inverse of jsToLuaValue export function luaValueToJS(value: any, sf: LuaStackFrame): any { if (isPromise(value)) { return (value as Promise).then((v) => luaValueToJS(v, sf)); } if (value instanceof LuaTable) { return value.toJS(sf); } else if ( value instanceof LuaNativeJSFunction || value instanceof LuaFunction || value instanceof LuaBuiltinFunction ) { return (...args: any[]) => { const jsArgs = rpAll( args.map((v) => luaValueToJS(v, sf)), ); if (isPromise(jsArgs)) { return luaValueToJS( jsArgs.then((jsArgs) => (value as ILuaFunction).call(sf, ...jsArgs)), sf, ); } else { return luaValueToJS((value as ILuaFunction).call(sf, ...jsArgs), sf); } }; } else if (value instanceof Number) { return Number(value); } else { return value; } }