mirror of
https://github.com/wu736139669/OzgGameRPG.git
synced 2026-08-05 06:24:38 +00:00
解决win32的乱码问题
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@@ -306,7 +306,7 @@ void RPGMapEquipMenuLayer::setPlayerEquip(int dataId)
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{
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addLab(this, kRPGMapEquipMenuLayerTagEquipArms, CCString::createWithFormat(((CCString*)this->m_stringList->objectForKey("menu_equip_arms"))->getCString(), query.getStringField("arms_name")), 26, ccp(600, 405));
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CCControlButton *btnRemoveArms = CCControlButton::create(((CCString*)this->m_stringList->objectForKey("menu_equip_unset"))->getCString(), "Arial", 26);
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CCControlButton *btnRemoveArms = CCControlButton::create(((CCString*)this->m_stringList->objectForKey("menu_equip_remove"))->getCString(), "Arial", 26);
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btnRemoveArms->setPosition(ccp(700, 405));
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btnRemoveArms->setTitleColorForState(ccc3(177, 177, 177), CCControlStateNormal);
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btnRemoveArms->setTag(kRPGMapEquipMenuLayerTagBtnRemoveArms);
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@@ -320,7 +320,7 @@ void RPGMapEquipMenuLayer::setPlayerEquip(int dataId)
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{
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addLab(this, kRPGMapEquipMenuLayerTagEquipArmor, CCString::createWithFormat(((CCString*)this->m_stringList->objectForKey("menu_equip_armor"))->getCString(), query.getStringField("armor_name")), 26, ccp(600, 320));
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CCControlButton *btnRemoveArmor = CCControlButton::create(((CCString*)this->m_stringList->objectForKey("menu_equip_unset"))->getCString(), "Arial", 26);
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CCControlButton *btnRemoveArmor = CCControlButton::create(((CCString*)this->m_stringList->objectForKey("menu_equip_remove"))->getCString(), "Arial", 26);
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btnRemoveArmor->setPosition(ccp(700, 320));
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btnRemoveArmor->setTitleColorForState(ccc3(177, 177, 177), CCControlStateNormal);
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btnRemoveArmor->setTag(kRPGMapEquipMenuLayerTagBtnRemoveArmor);
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@@ -76,7 +76,7 @@
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<string>武器:%s</string>
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<key>menu_equip_armor</key>
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<string>防具:%s</string>
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<key>menu_equip_unset</key>
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<key>menu_equip_remove</key>
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<string>卸掉</string>
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<key>npc_dialog_buy</key>
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<string>买入</string>
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@@ -0,0 +1,41 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>IDESourceControlProjectFavoriteDictionaryKey</key>
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<false/>
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<key>IDESourceControlProjectIdentifier</key>
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<string>9A46C5CA-9AE9-4FB5-9510-F9F7042B8370</string>
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<key>IDESourceControlProjectName</key>
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<string>OzgGameRPG</string>
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<key>IDESourceControlProjectOriginsDictionary</key>
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<dict>
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<key>49362472-CDB7-4896-8E37-80DA1C167755</key>
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<string>https://github.com/ouzhigang/OzgGameRPG.git</string>
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</dict>
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<key>IDESourceControlProjectPath</key>
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<string>proj.mac/OzgGameRPG.xcodeproj/project.xcworkspace</string>
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<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
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<dict>
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<key>49362472-CDB7-4896-8E37-80DA1C167755</key>
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<string>../../..</string>
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</dict>
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<key>IDESourceControlProjectURL</key>
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<string>https://github.com/ouzhigang/OzgGameRPG.git</string>
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<key>IDESourceControlProjectVersion</key>
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<integer>110</integer>
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<key>IDESourceControlProjectWCCIdentifier</key>
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<string>49362472-CDB7-4896-8E37-80DA1C167755</string>
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<key>IDESourceControlProjectWCConfigurations</key>
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<array>
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<dict>
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<key>IDESourceControlRepositoryExtensionIdentifierKey</key>
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<string>public.vcs.git</string>
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<key>IDESourceControlWCCIdentifierKey</key>
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<string>49362472-CDB7-4896-8E37-80DA1C167755</string>
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<key>IDESourceControlWCCName</key>
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<string>OzgGameRPG</string>
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</dict>
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</array>
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</dict>
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</plist>
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